Ok, most people talk about what is their most fav game soundtrack and such. This one will be a little different! :livid: What are your favorite games with the best sound effects/samples? The games that you simply love the noises, menu effects, coin crates, etc? Damn, I love old gen Pokémon and Golden Sun gfx. What are yours? (if you've got a video of yours fav, please post it!)
Oh hell, the sword beam sfx from the original legend of zelda. tchk-rrrrk! Also, pretty much all the sound effects in Max Payne. Oh, and the sound of ED-209 firing in the snes Robocop vs The Terminator. toc-toc-toc-toc-toc! <3
Off the top of my head Sonic spin dash always stuck in my mind. I'll probably think of more eventually, there's too many SFX to even remember...
The fight against motherbrain in super metroid had some fantastic Sfx, in fact all of super metroid had cool sfx....like when you loaded your previous save.....hmmm *goes to play super metroid*nthego:
I really love the sound effects from Street Fighter II. One of those games you can identify just from the SFX.
Destruction Derby 64 - announcers Blur - Sheild and engine sounds Super Smash Bros. - Bat hits, and attacks Pokemon Stadium - Announcer and attacks.
Definitely! Every sound is very iconic and hold up to this day! That is always a good decision. Even though SM is my favorite game and it seems like an obvious choice... but damn, most sfx in that game fit too well. I love all of the speed booster sounds, especially the launching noise if you shinespark forward, up, or horizontal. Such a sexy noise. EDIT: Thought of more great ones... - MGS "!" Noise - Half-life 1 - Even if some sound really sub-par with today's standards, a lot remain true, sounding just beefy enough and in a way that isn't too tiresome. - Sonic Jump Pad - Super Mario World - Pretty much everything :biggrin-new:
A personal favourite has to be the first TMNT game on the Famicom/NES. Playing that game makes me smile every time. But the most "memorable" ones are from Street Fighter II, Virtua Fighter 2, various Neo Geo fighting games with KoF98 being #1, the first three Tekken games, etc...it's a ridiculously long list of 90s fighting games. And to name something from the current generation of consoles From Software's Souls games have something very special to them.
Rock 'n Roll Racing (SNES) - announcer Metal Gear Solid (PS1) - "!" sound The Neverhood (PC) - everything!
Some specific examples I can think of... - the GB Pokemon Centers, Pokemon getting healed (plop 6x, ding, ding, ding-ding-ding!) - the beam SFX in Metroid Prime (charging, ice forming, etc) as well as the suit voice in the PAL version ("Data Recieved" and the like) - SEEEEEGAAAAA!, Sonic jumping, breaking monitors and the Spindash on the MD - the announcer in F-Zero X (YOU GOT BOOST POWER!) - pretty much all SFX in Zelda OoT, can't really narrow it down (sword strikes, the spin attack, using the menus, Gorons standing up, Navi to an extend, Gohma's cry, etc.)
My Pokémon move sfx favs: Psychic (2nd gen) http://www.youtube.com/watch?v=zfaE...kU_nRZCvI0JFQ&feature=player_detailpage#t=16s Thunder http://www.youtube.com/watch?v=cNd0s2fLIx8&list=UU_QXM0nQvikU_nRZCvI0JFQ&feature=player_detailpage Giga Drain (2nd gen) http://www.youtube.com/watch?v=vf0b...kU_nRZCvI0JFQ&feature=player_detailpage#t=12s Blizzard (2nd gen) http://www.youtube.com/watch?v=og4_...kU_nRZCvI0JFQ&feature=player_detailpage#t=20s Thunderbolt (1st and 2nd gen) http://youtu.be/tLFyOJT6VMo
I would say just about any Zelda game, but the original and A Link to the Past had the most memorable ones.
I can't get enough of the sword clashes from Samurai Showdown on Neo Geo. Also, the strong punch sounds from King of Fighters. Such bass!
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Stick with the program, man! Army army, blah blah, but what are the sound effects like? Cool question! Sounds are important, they can go so far in giving that extra crunch or oomph. I think the best ones really do double as fun-multipliers. Just a few I can think of: - Banjo-Kazooie: musical note pickup. Music to the ears.... - Thomas Was Alone: jumping. Those shapes are really good at jumping. Spiffy animation too! - Psychonauts: figment pickup. Really cool sound that fits with the colorful clouds they make. - Liferaft Zero: walking, grapple hook, candy pickup, probably more. My favorite Flash game of all time, and it has incredible sound. - Portal: portal shooting. Ha, I could get stuck just shooting portals everywhere to see the sound and animation. I could go on and on, really... what a fun discussion.
They're superbly well done, really meaty hit sounds. I have no idea how you make something like that from scratch. The first one that came to mind for me when I saw the thread title was Street Fighter III: 3rd Strike, in particular the sound it makes when you parry an attack (I think a throw tech might give the same effect). The audio in that game is just perfect all round for me - the music is great (especially the character select and Necro/Twelve stage), the sounds effects and voice samples are even better than in II and then that parry noise which is ingrained in a special place in my brain somewhere. Doubtless it's mainly because of the subconscious link between hearing it and knowing I did a cool thing and a sweet animation happened and now I get to punish your face but it's definitely a lovely noise in isolation too. Also the Metal Gear Solid series isn't too bad either. The codec sound is iconic enough that at least two other people on my commute use it as their SMS tone and they don't even look that geeky and weird, but the "!" sound, the sounds the codec makes when it appears and disappears, menu choices, guns, doors working, doors not working, blood loss etc are all very memorable too I reckon. There's a wee zip of some nice MGS2 ones right here.
Probably either Sonic 2 (BOING! WOAH VWEEEEE! BADOM DLING!) or Super Mario Bros (BWOI! BWUM! BWUM! BWUM! DEL!). Can you guess what sound effects I was referencing?