Zelda64 Documentary

Discussion in 'General Gaming' started by HappehLemons, Jan 2, 2012.

  1. HappehLemons

    HappehLemons Member

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    Hey guys, here's a little something I've been working on for a while now. It's a small video series on the developmental history of The Legend Of Zelda: Ocarina Of Time.

    http://www.youtube.com/watch?v=D9w3cBVkAtE

    This first part covers the very early stages of Zelda and some of the changes it went through. Hope you all enjoy this first part!
     
    Last edited: Jan 2, 2012
  2. Tchoin

    Tchoin Site Patron

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    Awesome documentary pal, watched it right now while having dinner, excellent :clap:

    Very, very interesting, will be looking forward for the next part!
     
  3. CodeAsm

    CodeAsm ohci_write: Bad offset 30

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    Thanks man, watched it and looking forward to part II :p
     
  4. chalmo

    chalmo Spirited Member

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    Yep, good stuff, I love things like this but (understandably) there is nothing new for people who've looked into this deeply before. Keep up the good work, looking forward to part two.
     
  5. renone

    renone Spirited Member

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    Great stuff! :) Thanks a lot for this!
     
  6. HEX1GON

    HEX1GON FREEZE! Scumbag

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  7. sayin999

    sayin999 Officer at Arms

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    Fantastic documentary, love how everything is easily shown and explained, unlike websites dedicated to this that are all over the place when organizing pics and videos. Nice to see some screenshots I haven't seen since I was kid from magazines. Though what is theorized as the sky temple looks like an early spirit temple to me. Honestly Mario 64 and oot had the most interesting betas.
     
  8. HappehLemons

    HappehLemons Member

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    Hopefully I'll be able to change that with later parts, I've done quite the digging and I think I should be able to surprise at least a few people :)
     
  9. Denryu

    Denryu マスコット

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    Awesome video, thanks.
     
  10. DeckardBR

    DeckardBR Fiery Member

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    Great doc, I think this shows how nintendo was really struggling with making a truly playable 3D adventure game, unlike other developers at the time working on ps1 who would just churn out a polygon game with a horrible camera and call it finished.
     
  11. Shawnathon

    Shawnathon Newly Registered

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