Sega Discussion SG-1000, SG-1000 II, Mark III, Master System, Mega Drive, Genesis, Sega CD, Mega CD, 32X, Game Gear, Nomad and Pico. Mon, 03 Jun 2019 08:40:15 +0000 Mon, 03 Jun 2019 08:40:15 +0000 ASSEMbler - Home of the obscure http://assemblergames.com/forums/sega-discussion.65/ New Master System Mod: Use Start as Pause, IGR and much more Thu, 30 May 2019 08:20:49 +0000 http://assemblergames.com/threads/new-master-system-mod-use-start-as-pause-igr-and-much-more.62624/ http://assemblergames.com/threads/new-master-system-mod-use-start-as-pause-igr-and-much-more.62624/ invalid@example.com (SukkoPera) SukkoPera
First of all, kudos to @MoockyLoock for suggesting the idea, even though there also was some talk about it in a different thread.

Without further ado, let's welcome SMS++: it is basically a port of my MegaDrive++ project to the Master System.

Since the Master System controller only has a few buttons, it makes it impossible...

New Master System Mod: Use Start as Pause, IGR and much more]]>
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MegaDrive++ : new switchless region + IGR mod Wed, 29 May 2019 12:37:43 +0000 http://assemblergames.com/threads/megadrive-new-switchless-region-igr-mod.61273/ http://assemblergames.com/threads/megadrive-new-switchless-region-igr-mod.61273/ invalid@example.com (keropi) keropi just a heads to let you know that there is a new switchless region + IGR mod for the megadrive/genesis consoles by SukkoPera.
The project uses Atmel AVR microcontrollers and adds the In-Game-Reset function which is really useful for flashcart users , in fact that's how I found about MegaDrive++ :)

So what are the features?

MegaDrive++ : new switchless region + IGR mod]]>
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The most complete Saturn expansion cards Sun, 19 May 2019 00:19:43 +0000 http://assemblergames.com/threads/the-most-complete-saturn-expansion-cards.70962/ http://assemblergames.com/threads/the-most-complete-saturn-expansion-cards.70962/ invalid@example.com (Tyree_Cooper) Tyree_Cooper
According to this website, the switches do the following:
1. 1M RAM
2. 4M RAM
3. Action Replay w/ 1M RAM
4. Action Replay w/ 4M RAM
5. Action Replay
6. Action Replay w/ Direct Memory Access (DMA)...

The most complete Saturn expansion cards]]>
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Japanese Saturn Modem Sat, 18 May 2019 06:09:50 +0000 http://assemblergames.com/threads/japanese-saturn-modem.70985/ http://assemblergames.com/threads/japanese-saturn-modem.70985/ invalid@example.com (BetaGuy64) BetaGuy64 3 Victor Modem Cartridge (RN-M141) Tue, 14 May 2019 02:12:54 +0000 http://assemblergames.com/threads/victor-modem-cartridge-rn-m141.70963/ http://assemblergames.com/threads/victor-modem-cartridge-rn-m141.70963/ invalid@example.com (dj898) dj898

This was the part of Internet starter kit, which included V-Saturn, a modem, and a browser disk. It was offered when you sign up the internet plan and this was pretty much the experimentation...

Victor Modem Cartridge (RN-M141)]]>
Vay strategy guide Fri, 10 May 2019 01:40:39 +0000 http://assemblergames.com/threads/vay-strategy-guide.70951/ http://assemblergames.com/threads/vay-strategy-guide.70951/ invalid@example.com (Tyler) Tyler
Ive been stuck on the “below toth dungeon” for about 3 weeks now.

Please anyone with the guide can you please scann me the page with this map so i can move on with my life.

It is not anywhere on the internet. Yes i have searched...

Please!

With regards,
Tyler P. R.
Rusinkot@kean.edu]]>
Saturn sample console Thu, 09 May 2019 21:52:56 +0000 http://assemblergames.com/threads/saturn-sample-console.70940/ http://assemblergames.com/threads/saturn-sample-console.70940/ invalid@example.com (dj898) dj898




The console housing appeared to be one of very early console case mold test injection. You could tell this by the complete lack of any detailed surface finishing as well as...

Saturn sample console]]>
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Chance of a RAM cart for homebrew? Sat, 04 May 2019 19:27:26 +0000 http://assemblergames.com/threads/chance-of-a-ram-cart-for-homebrew.54468/ http://assemblergames.com/threads/chance-of-a-ram-cart-for-homebrew.54468/ invalid@example.com (vexatious) vexatious
I think the SegaCD/32X would be very nice with a RAM cart. Certainly wouldn't mind tackling a DOOM port, especially with source code available. I find the...

Chance of a RAM cart for homebrew?]]>
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Sega Service Manuals Sat, 27 Apr 2019 03:43:27 +0000 http://assemblergames.com/threads/sega-service-manuals.44343/ http://assemblergames.com/threads/sega-service-manuals.44343/ invalid@example.com (omp) omp PLEASE CONFIRM THE REVISION OF YOUR BOARD VS SCHEMATIC! FOR EXAMPLE- THE MODEL 1 MEGA CD IS FROM AN EARLY REVISION AND MAY NOT MATCH YOUR CONSOLE!

Here are some Sega Service Manuals.They were scanned from COPIES from the original manual NOT the original manuals.

These will be good for repair and general information.

There are 2 versions that have been scanned and in 2 sizes, A4 and A3. Print both sizes out in the required size, refer to the index and bind/staple as necessary....

Sega Service Manuals]]>
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Mega Everdrive X7 Mutliplayer Sat, 20 Apr 2019 17:54:07 +0000 http://assemblergames.com/threads/mega-everdrive-x7-mutliplayer.70860/ http://assemblergames.com/threads/mega-everdrive-x7-mutliplayer.70860/ invalid@example.com (Lunchbox) Lunchbox
Mega Everdrive X7 Mutliplayer]]>
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My DreamPi setup Fri, 19 Apr 2019 19:26:02 +0000 http://assemblergames.com/threads/my-dreampi-setup.70852/ http://assemblergames.com/threads/my-dreampi-setup.70852/ invalid@example.com (Anthony817) Anthony817
My DreamPi setup]]>
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WANTED: art, content creation software and source code for 2D tilemap based Mars 32xcd software Thu, 18 Apr 2019 18:27:36 +0000 http://assemblergames.com/threads/wanted-art-content-creation-software-and-source-code-for-2d-tilemap-based-mars-32xcd-software.70698/ http://assemblergames.com/threads/wanted-art-content-creation-software-and-source-code-for-2d-tilemap-based-mars-32xcd-software.70698/ invalid@example.com (vexatious) vexatious

Want tilemap editor like "Tume" or similar with 15-bit color support.

Looked for "Meat" for "Windows 95" but links seem gone or software only available through email. Any way to get this?

Where's the older "Sonic Boom" for targeting Sega Mars 32x? Only the newer one seems available for Sega Saturn and doesn't seem to support 32x.

"Sega Art Editor" and sound tools for MacOS seems gone too. These had no version number...

WANTED: art, content creation software and source code for 2D tilemap based Mars 32xcd software]]>
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Megadrive Triple Bypass Board, UK??? Tue, 09 Apr 2019 16:32:07 +0000 http://assemblergames.com/threads/megadrive-triple-bypass-board-uk.70808/ http://assemblergames.com/threads/megadrive-triple-bypass-board-uk.70808/ invalid@example.com (BlockABoots) BlockABoots Second Dimension Releases & Updates Wed, 03 Apr 2019 19:17:52 +0000 http://assemblergames.com/threads/second-dimension-releases-updates.65387/ http://assemblergames.com/threads/second-dimension-releases-updates.65387/ invalid@example.com (dra600n) dra600n
The Second Dimension Website:

First, I'd like to talk about the website a little bit. The website is completely written in PHP using a MySQL back-end. The platform is a custom platform, called the Affinity Web Engine, which was designed to be modular...

Second Dimension Releases & Updates]]>
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JVC X-eye troubleshooting (cart) Mon, 25 Mar 2019 22:51:40 +0000 http://assemblergames.com/threads/jvc-x-eye-troubleshooting-cart.70732/ http://assemblergames.com/threads/jvc-x-eye-troubleshooting-cart.70732/ invalid@example.com (Tyler) Tyler
Anyway; disks work 100% no issues, but i cant seem to get any of my genesis carts to work. Its not the carts themselves because they work fine on my model 1&3.

I managed to get sonic 2 to boot once but all the other either display a blackscreen or go right to the jvc disk bios.

Any feeback is much appreciated, thanks asmg!]]>
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Sega CDX EEPROM part number discovered Fri, 15 Mar 2019 06:26:14 +0000 http://assemblergames.com/threads/sega-cdx-eeprom-part-number-discovered.70551/ http://assemblergames.com/threads/sega-cdx-eeprom-part-number-discovered.70551/ invalid@example.com (segasonicfan) segasonicfan See here for the full story.]]> 18 Sega Super 32X logo wanted Tue, 05 Mar 2019 16:09:51 +0000 http://assemblergames.com/threads/sega-super-32x-logo-wanted.70642/ http://assemblergames.com/threads/sega-super-32x-logo-wanted.70642/ invalid@example.com (port187) port187 Jupiter project from Sega transformed into PlayStation ??? Tue, 26 Feb 2019 14:34:34 +0000 http://assemblergames.com/threads/jupiter-project-from-sega-transformed-into-playstation.70591/ http://assemblergames.com/threads/jupiter-project-from-sega-transformed-into-playstation.70591/ invalid@example.com (Lagi) Lagi https://assemblergames.com/threads/...-project-is-simply-the-mega-cd-isnt-it.69525/), which is quite disturbing because that's what I do and it doesn't seem fair to me. Whatever...

My question : is it believable ? What do you think ?

Original source (February 2016) :...

Jupiter project from Sega transformed into PlayStation ???]]>
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What does a working TMSS indicate? (MD/Gen repair) Mon, 18 Feb 2019 08:42:27 +0000 http://assemblergames.com/threads/what-does-a-working-tmss-indicate-md-gen-repair.70559/ http://assemblergames.com/threads/what-does-a-working-tmss-indicate-md-gen-repair.70559/ invalid@example.com (segasonicfan) segasonicfan I have a Genesis 2 (VA0, 315-5660-02) that I'm repairing, mostly to learn from. It was in my parts been for a while and I removed almost all the ICs only to replace them just now. The system now boots to the produced and licensed screen but then immediately goes black. No audio, but I think the amp is probably fine.

I'm curious to know what the system checks for after this stage. I'm not really sure which chip to suspect is faulty in this situation. I've triple checked...

What does a working TMSS indicate? (MD/Gen repair)]]>
Wondermega maintenance videos Sun, 10 Feb 2019 07:55:37 +0000 http://assemblergames.com/threads/wondermega-maintenance-videos.70207/ http://assemblergames.com/threads/wondermega-maintenance-videos.70207/ invalid@example.com (GOREFESTOR) GOREFESTOR I've put online bad videos of Wondermega's RG-M1 & RG-M2 maintenance:
Disassemble, cleaning, grease, remount test.
If it can be usefull....

RG-M1:





RG-M2:
]]>
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