So they pull X-com out of the bin and decide to make it a FPS. I've already lit my torches and found several suitable bricks to attach letters to. :flamethrower:
Who cares? You don't take an rpg and turn it into a fps. This is like taking sonic the hedgehog and turning it into an rts
Its like taking halo and turning it into an RTS... and eventually an RPG. Nintendo did this to Mario.... Platformer for so long, then turned into RPG -> multiplayer game -> go kart racing game -> and so on. Not a lot of people played X-Com, so expectations are not that high for this game.
So very very wrong. X-com was the most popular game of it's day. Just because you have no clue and don't know the data doesn't make it so. IGN #1 "Top 25 PC Games of All Time" (2009)[6] IGN #1 "Top 25 PC Games of All Time" (2007)[7] Pelit #2 Best Video Game Since 1992 (2007)[8] PC Gamer #8 "50 Best Games of All Time" (2005)[9] Computer Gaming World Hall of Fame (2005)[10] Computer Gaming World #10 Best Game of All Time, by readers (2001)[11] Computer Gaming World #3 Best Game of All Time, by staff (2001)[11] PC Gamer #3 "Top 50 Games of All Time" (2001)[12] PC Gamer #15 "Readers All-Time Top 50 Games Poll" (2000)[13] IGN #1 "Top 25 PC Games of All Time" (2000)[14] Computer Gaming World #22 "150 Best Games of All Time" (1996)[15]
I like FPS games, but honestly, why there's so many FPS games on the market?! I know it's a genre that sells a lot, but there are so many games on the genre that don't add anything to the formula. It's just cash-in products. People should already know that, and stop buying all these generic / crap games. And turning X-Com into a FPS is a TERRIBLE idea. They just went to the easiest way, but i doubt it will be any good.
Honestly, once you think about it, do you really still care? The first two games were great, but then everything went downhill - Apocalypse sucked, and Interceptor already broke with the turn based strategy (and also sucked). X-COM has already been for dead a looong time.
I keep having this argument with a guy in work, he is adamant that Modern Warfare 2 is the ultimate achievement in online FPS gaming, but to me it just feels the same as the shit I was playing 15 years ago, but with some arbitrary leveling system. But then he is 10 years younger than me...
Really? The second X-Com game was great? It was a cheap graphics swap cash-in that wasn't even by the original developers. Maybe Microprose didn't realize it, but most people notice if you make an underwater game by just changing the fighters to submarines or whatever and "flying armor" to "swimming armor".
Bullshit !, but then again ASSEMbler said it better too. Heck, even Gametest (a Danish shite game TV show on DK4) said UFO enemy Unknown/X-Com it was an "unknown DOS game". And I thought "that is totally bullshit, but then again mate you got shit for brains". So I can for once agree with ASSEMbler whole heartedly.
Underwater and surface battles Awesome looking underwater battles Dark, brooding atmosphere. Mind you the first game was the best, but TFTD was just as fun if not more terrifying. In the dark. No illumination grenades left. You load a WP torpedo and launch at the nearest coral only to illuminate four foes. You have no torpedoes left. You tell your comrades to flee, the ship takes off and you are left alone in the darkness under a mile of ocean. Mission Failed
Best addition in Terror from the Deep was the difference between land and sea battle (and the restrictions imposed by fighting on land. Depending on playing style, you'd likely want all combat to take place under water... although, keeping it from ever even happening on land was always good for the economy.) And, yeah, I'm in the box of people who don't quite understand why they'd drag out the X-Com name again just to use it for an FPS. Like I've seen a lot of other people think too; they could've possibly pulled it off if they went with something like a SWAT4-ish game, mixed with something like F.E.A.R./DOOM 3 to keep the tension up and to make sure brightness/darkness plays an important role in what you see... (evt. borrow some of Mass Effect's tactical command system), but the vague descriptions for the game so far makes it just seem like a template made and story driven FPS about aliens... ...and since the story was about as unoriginal as they come... why even bother with coming up with a name? They can just dust off the name of something else and slap that on it (not that a franchise that hasn't seen the day of light in like 10 years is gonna do them much good, though. The more recent sequels and spiritual successors have been poo-poo-ish. Unless it's pulling a Fallout 3, causing lots of hype by people who haven't even got a clue what they're talking about and only think they've just found their way to a membership card in the cool club :clap
BTW, wasn't there already an X-Com FPS planned many years ago, but it got cancelled? Edit: Oh yeah, pretty sure I didn't imagine it.
Just to play devil's advocate a bit: being ranked as one of the best PC games ever doesn't mean that many people played it. I'm sure many of the games that people here consider among the best have userbases utterly dwarfed by shittier (yet more popular games).
It wasn't canceled, it was produced right after Microprose was sold to another company. X-Com Enforcer was its name, based on the Unreal Engine. There was also X-Com Interceptor, a space "sim" based on the, well, interception part of the UFOs. And yes, Terror from the Deep was the better game, the music played on a good General Midi card was just astounding. I created a midi sample set for my Gravis Ultrasound just for this game, oh boy, playing it in the dark with my stereo pumped all up was just awesome. The third game was good too, but the presentation was too streamlined to look good, the low pixel count did wonders for your imagination in the first two parts. Part 3 attempted to be too realistic in some ways and failed graphically in my opinion, also by that time there were tons of similar games out (Gender Wars, Warhammer 40K (don't know the correct name, Chaos against Space Marines, same interface as Xcom), Jagged Alliance to name a few)
You are of course talking about X-COM Apocalypse. Which I remember one of my friends wanted a trainer to, and well I had a trainer for that game on a CD, but the cheats, and the CDs I had with trainers on are long gone from my collection, but back then I was the offline man to go to when you needed cheats for games. But that is LONG ago.