40 Winks - A New Nintendo 64 Game

Discussion in 'Industry News' started by LuizNai, Feb 15, 2018.

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  1. LuizNai

    LuizNai Robust Member

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    Back Story
    IIn 1998 GT Interactive commissioned Eurocom to create a game. This game was 40 Winks, also known as Ruff and Tumble in Europe. However, in 1999, due to a slew of bad decisions by GT Interactive, the company lost millions of dollars of revenue. These financial troubles plagued GT Interactive throughout the following two years.

    To stay afloat, GT Interactive began downsizing operations and selling popular game franchises. Eventually the financial strain became too much, and they were acquired by Infogrames.

    The Infogrames acquisition brought with it shakeups within GT Interactive including, but not limited to, cancelling projects and pressing the “kill” button on other games that were in development.

    While 40 Winks was able to see release on the original PlayStation console, the Nintendo 64 port, which was under development around the time Infogrames became involved, was not as lucky. The N64 version of 40 Winks was cancelled and until recently thought to be lost to history and time itself.

    Nearly 17 years later Piko Interactive have pulled 40 Winks out of limbo and plan to give it a fair chance to shine on the Nintendo 64.

    Who We Are
    For those that have not heard of us, Piko Interactive is a game developer and publisher focusing on retro gaming. We actively develop and produce new games for old consoles.

    Our catalog includes games for the NES, SNES, Sega Genesis, Game Boy Advance, Atari Jaguar, and digital releases for PC.

    We have been in business since 2013 and have brought to the retro scene a lot of great projects in their original physical form.

    Why Kickstarter
    We feel Kickstarter is a wonderful place to reach people that love retro gaming. We come to Kickstarter because this is the very first time anyone has attempted to release a Nintendo 64 game since the console was discontinued. As with the first time for anything, there are additional costs to get the project off the ground.

    Launching a new game for a new console requires production of PCBs, toolings, packaging, and other details to basically start mass producing Nintendo 64 games again. Funds acquired in this Kickstarter project will pay for the manufacture of a working PCB that is compatible with the Nintendo 64. Then work will commence on getting the cartridges done, designing the package and insert, and if stretch goals are met – even more cool stuff.


    https://www.kickstarter.com/projects/retrogames/40-winks-a-new-nintendo-64-game
     
  2. Borman

    Borman Digital Games Curator

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