I wanted to know if there was a way you could extract sound channels from a WAV audio file into individual files, or if there was some sort of algorithm to do this. I have a WAV file from Sonic Adventure: Red Mountain - Type I, and was wondering if there was a specific way you could extract the Piano, Trumpet, & Saxophone instruments from the WAV file into separate audio files. http://www.angelfire.com/musicals/redmntn1/redmntn1.wav 14MB in size, I didn't want to lose any original data if I had converted it into an MP3, and it was a direct extraction from its .ADX file. EDIT - I've just noticed FireFox & IE users have to right click & save the link instead of directly clicking it...
Id try and find a nice midi file (they do exist). Its very hard as far as i know to extract parts of a wavelength.
ProTools lets you do that, however, its very expensive and thats the only software I know that has that capability.
It is possible but not unless you really know what you're doing and have some pretty expensive software such as Pro Tools. Like Borman said, look for the midi versions or even the ADX original then see if one of the Dreamcast emulators for PC can play them with knocking out some channels. I doubt it though Yakumo
It can be done with ProTools files, for sure, as it works different channels (lines) for separate Wave inputs. If you have the Pro-Tools file, you're set. But if you have the WAV, you might not be able to do anything at all, even with ProTools. WAV integrates all into one single line (to call it something), and thus, it's impossible to cleanly extract one instrument exclusively. You can toy with different equalizer settings to sort of mute different sounds, but it'll affect the whole affair. It's just one line, and it cannot be split, even in ProTools. Still, if you're going to try to do anything, I'd use precisely that program (or cool-edit), so MadHatter is right in that. But you're unlikely to be successful there.
There are various mathematical techniques to extract certain frequencies (google FFTs or Fast Fourier Transforms) but you would still need to know something about the frequencies you are interested in. You could take a look at ACID. This uses a technique called beat slicing that works out where particular instruments are and separates them out so that you can play music at a different tempo without changing the pitch.
Yea, unfortunately the .ADX file is a compressed sound format for the games, similar to MP3 files, so I'm out of luck. If it had been an SPC file (Super Nintendo Sound File), then I would have certainly been able to split the channels. The MIDI files sound a whole lot different from the original file. I currently have no luck with Sony ACID 5.0 or FL Studio. :smt022
long story short, even with protools or cooledit (now aka Adobe Audition), as others have said, the only way to do it would be by EQ'ing out all the stuff in the wav that you don't want.. piano and trumpet are at the higher end of the range for the most part, so it might not be too bad to pull those out, but even if you can pull it off, it's unlikely to sound good... if you do want to give it another try, use a 16-band EQ, and put the leftmost 8 or 10 bands all the way to the bottom, and maybe the rightmost 2 as well, and then try adding them back in or taking them out one at a time til you have something that sounds better to you. ACiD and other beatmaking softwares use a totally different approach to changing the time and pitch of loops, and wouldn't be at all suitable for what you want to do here.
No it can't, that's a load of shit . I use Pro Tools almost 24/7. Nothing can do it. Once it's mixed, it's mixed. There's 3 work arounds 1) Find a midi file 2) re record the bits you need 3) pay for the masters. There's so much nonsense talked about Pro Tools. It's just a shit multi track recorded / editor
After reading the rest of the comments: Please stop talking about Pro Tools when quite clearly you've never even seen it. It's not magic. It's not special. It's not even the best. I can only assume you;ve been talking to some Pro Tools fanboy :-D There is no known way to seperate tracks once mixed. There never will be. Frequencies mix, harmonics cannot be guessed at. How would a program know that this 6Khz frequency belonged to the trumper rather than the vocal?
Yup, that's what I was saying, Funkstar. The closest he can get to that, even with pro-tools, is to somehow use equalization to bring out the components of one type of sound... and even then, it affects the whole track. Unless he has the multiple track pro-tools file, he's stuck with one track and there's not much you can do about that.
And millions have tried... Personally I think it would ruin music if we could easily break it down to multi-track.
I've added the original .ADX file format here: http://www.angelfire.com/musicals/redmntn1/redmntn1.adx And the ADX Player with config file: http://www.angelfire.com/musicals/redmntn1/adxplay.zip I dunno if CRI ADX released some tools for the Dreamcast or such... EDIT - For Firefox users, use Internet Explorer to right click the files and save them! Firefox corrupts the files...
Haha, well said Funkstar! The worst thing about Pro Tools is the GOD AWFUL controllers they sell! RIDICULOUSLY overpriced for a stupid big plastic thing that looks like it should have Fisher Price stamped on it! Oh, and... I'm worried that, unlike mine, your avatar is non-consensual.....