Apperantly, the full versions of the Genesis sonic games are on Sonic Gems Collection

Discussion in 'General Gaming' started by Jasonkhowell, Aug 19, 2005.

  1. Jasonkhowell

    Jasonkhowell Well Known Member

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    Heres what happened: In a interesting promotion move, Sega put all of the Genesis games (Besides the hidden games and the lock on version called Sonic 3 (and 2) & Knuckles) on the Sonic Gems Collection as timed demos (Games restart after 5 minutes). Thing is, the demos start you off on the last levels, and the ROM image on the disc goes back to the very first levels of the game when you beat the last levels, allowing you to play the earlier levels as well.

    This means two things: A. With a Action Replay, you can unlock the full games, and B: It finally confirms that Sega lied about Sonic CD not being able to fit in the Mega Collection version (Not to mention that the sound quality of Sonic CD sounds horrible, further confirming that they removed it due to the sound issues).
     
    Last edited: Aug 19, 2005
  2. hl718

    hl718 Site Soldier

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    Only to the fanboy mind. Space on the GCN disc wasn't just taken up by the emulators and the games but by the interface and the bonus materials. Art and manual scans (which have to be fiarly high res to be readable) take up space. Put it all together and it's quite plausible that a full CD iso image wouldn't fit. As for the sound, Sonic CD sounded just fine on my system when I played it.

    -hl718
     
  3. JTI2K

    JTI2K Guest

    Shit, I thought they were goin to include the full beta version of Sonic1 and 2 :-(
     
  4. Jasonkhowell

    Jasonkhowell Well Known Member

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    I still call bullshit on your comment. Sorry, but there is still no way 400 art images on a GCN disc could take up the whole thing. Not to mention that the art and interface was also in the Gems collection, as well as the GG games (and the bloody knuckle series in Japan). Also, the sound effects don't sound quite the same on the Gems collection when compared to the other versions.
     
    Last edited: Aug 19, 2005
  5. RyanGamerGoneGrazy

    RyanGamerGoneGrazy Clubbies Are Minis Too!

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    if the images were bitmaps at a resolution of oh lets say 2000x2000...then yes...it is quite plausable that 400 pics could fil an entire gig worth, or rather a gc disc
     
  6. cahaz

    cahaz Guardian of the Forum

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    hey, i replied to this thread! 0_o
     
  7. Jasonkhowell

    Jasonkhowell Well Known Member

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    Anyways, I did some math. There are around 370 images and 3 somewhat low-medium resolution videos, around 300 of those are somewhat high resolution, while others (Namely the manuals) not as much. The gamecube disc can hold a gig and a half of info with the Genesis Sonic games themselves barely taking up anything at all. Not to mention compression and various other storage tricks.

    While gems collection doesn't have as many pictures (Around 200-250 or so, didn't unlock all the art yet), it still showed that you could fit all the Genesis- Saturn era sonic games (As well as the GG games and 5 or so extra games) as well as the interface without issues. I personally have a few theories on why this happened (Based on the Sonic Gems collection being able to hold it, people who have worked on it, and math):

    -They took of Sonic CD due to issues with the sound and music (As told by one of the people who worked on it).

    -They didn't want to add Sonic CD so they could make a similar collection and make money off it (As with the case of Sonic Gems Collection).

    -They truthfully ran out of room, despite putting in a rather large ammount of high resolution comic book covers in for little or no reason (Especially since the Comic book covers takes up about 70% of the image collection).

    -They ran out of development time, and instead claimed the reason Sonic CD was not added was because of a "Lack of space".

    Either way you look at it, Sega could have fit CD onto the mega collection (and planned to at some point, due to a video that someone who worked on Mega collection uploaded that showed a early build that had Sonic CD in the game select menu.)

    Sorry if I may have sounded harsh before.
     
    Last edited: Aug 19, 2005
  8. cahaz

    cahaz Guardian of the Forum

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    posts are disapearing, really. Anyway.

    What the heck is this? you pay for a game, and the game is on the disc, but you can't play it more than five minutes in a row?

    ?

    i mean, you paid for this game! Why would it bother if you could... play games you've purshased as much as you'd like to? it's not if the game wasn't completly there, it is.

    i just can't understand.
     
  9. Jasonkhowell

    Jasonkhowell Well Known Member

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    It's somewhat confusing. The actual games on the disc (Sonic CD, Sonic The Fighters, Sonic R, the GG games, and the various other games) are fully playable without restructions. The unlockable demos of other games (Sonic 1, Sonic 2, Sonic 3, Sonic and Knuckles, Sonic 3D blast, Sonic Spinball, and Robotnik's Mean Bean Machine) are all full games, but are limited to 5 minutes (Somewhat like how Nintendo put a time limit on the WW Demo for the Collectiors Edition/Store Demo). Basically, Genesis Sonic games on the Gems collection are meant to be demos so you would buy Mega Collection, but are actually the full games.
     
    Last edited: Aug 19, 2005
  10. cahaz

    cahaz Guardian of the Forum

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    Ahh, now i understand. i thought sonic (2 and 3) and knuckles weren't on mega collection. well, that's a good move..especially if you consider that an action replay code will soon surface to unlock them all, without time limit. :p
     
    Last edited: Aug 19, 2005
  11. A. Snow

    A. Snow Old School Member

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    I was under the impression that the reason Sonic CD was taken off the first collection was because the Sega CD emulator developed by Sega didn't work well.
     
  12. sayin999

    sayin999 Officer at Arms

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    That is actually the full truth, they did not have it on there due to the fact the sega cd emu did not work, this had been confirmed by the guy who use to run sonic cult when he was a tester, however, this version is not emulated, but is actually a straight port of the pc version, its most apparent by the real quick loading screens and the fact how the transition of time travel is odd as instead of going to a white screen, in a split second it goes straight to that time and level. As well as the game loading screen being the same as the pc version. As for the ending and opening, they use the same encoded movies from the mega collection version, so this is the best quality you will see these movies. Though i find it odd that they decided to due such a straight port of the pc version that they did not bother to put the credits in for the ending so instead it just shows the endingmovie in full screen. I have the japanese version of gems so if anyone has questions let me know.
     
  13. Mr. Casual

    Mr. Casual Champion of the Forum

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    You think there will be a lawsuit against Action Replay if someone makes a code to unlock the demos 100%?
     
  14. the_steadster

    the_steadster Site Soldier

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    Only if it's Action Replay/Datel who post the codes(website or in a code-book with the device).
    Otherwise if it's discovered by a group of hackers on the net it'll be cease and desist letters galore.
     
  15. sayin999

    sayin999 Officer at Arms

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    i highly doubt it, since they are not doing anything illegal and it is within the games code.
     
  16. Mr. Casual

    Mr. Casual Champion of the Forum

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    Would be an intersting case, though. It would be funny if the case made cheating on videogames illegal. :smt082
     
  17. gaming247

    gaming247 Site Supporter 2015

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    as long as there is nothing to change the ESRB "rating" like with GTA hot coffee there shouldn't be too much fuss... :D

    and no I am not trying to start another conversation on that... I am just saying people might care less about a full sonic game being "hacked" open than in Rockstar's case.
     
  18. JTI2K

    JTI2K Guest

    About SonicCD, I always hated SEGA for not goin the Anime way with the sonic games like sonicCD did. Everybody and their granny agree that that game is the best and the coolest 2D sonic ever, even back in the day when it was released.

    All becos of the [in that time] taboo that "anime is weird". Shit, if it wasnt for the crappy pokemon series the whole franchise wouldnt go anywhere, and for the record, I seriously doubt that a non-anime cartoon could have reached the same level of success.

    Man, even the once western-style cartoon companies are working like hell to make their cartoon series look more anime-like.
     
    Last edited by a moderator: Aug 21, 2005
  19. Yakumo

    Yakumo Pillar of the Community *****

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    Yeah, and they still look shite !

    The only good cartoons to come from te states are South Park and Simpsons. Old stuff like the Flinstones or Scooby Doo were cool but these days its all shite. Who remebers the classics like Dungeons & Dragons (I hated that unicorn call Uni:p), Jace and the Wheel Warriors, Inspector Gadget (originals), Uylsees and so on. That's when cartoons were good.

    Yakumo
     
  20. cahaz

    cahaz Guardian of the Forum

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    i already see the titles in the news : Games theach kids to cheat.
     
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