Attaining God Like fighter skills and dealing with FGC Snobs...

Discussion in 'General Gaming' started by GodofHardcore, Feb 4, 2014.

  1. jp.

    jp. Be Attitude For Gains

    Joined:
    Feb 18, 2006
    Messages:
    1,983
    Likes Received:
    74
    Says the person who has likely never seen any of these things.
     
  2. GodofHardcore

    GodofHardcore Paragon of the Forum *

    Joined:
    Mar 31, 2007
    Messages:
    11,821
    Likes Received:
    454
    Are we really going to go that route again? Yeah no, Not gonna argue.
     
  3. la-li-lu-le-lo

    la-li-lu-le-lo ラリルレロ

    Joined:
    Feb 8, 2006
    Messages:
    5,657
    Likes Received:
    238
    One thing that some fighters do that really annoys me is that the AI will continually run away from you. It's really frustrating, and yet it doesn't really make the game any more difficult. It just makes it less fun. Mostly only shitty fighters do this.
     
  4. GodofHardcore

    GodofHardcore Paragon of the Forum *

    Joined:
    Mar 31, 2007
    Messages:
    11,821
    Likes Received:
    454
    Tekken Tag 2 has good AI as good as some of the people I faced online. Cept that jack ass last night that got all show offey and almost made me rage quit.
     
  5. blotter12

    blotter12 <B>Site Supporter 2014</B>

    Joined:
    Apr 24, 2013
    Messages:
    444
    Likes Received:
    0
    [​IMG]
     
  6. GodofHardcore

    GodofHardcore Paragon of the Forum *

    Joined:
    Mar 31, 2007
    Messages:
    11,821
    Likes Received:
    454
  7. Mechagouki

    Mechagouki Site Supporter 2013,2014,2015

    Joined:
    Aug 18, 2013
    Messages:
    353
    Likes Received:
    12
    My experience with fighters is somewhat dated, I still play various Street Fighter games up to and including Third Strike, but only against COM and really just to keep my ageing reactions tuned. I learned a couple of things over the years:

    First 2D one-on-one fighter I played was Yie Ar Kung Fu, some here may not even remember it, but I was hooked. Played Street Fighter with the big silly pads instead of buttons and liked it but never excelled, then the original Street Fighter II came along. I was something of a late adopter, my friends all got their Hadokens and Shoryukens down before I ever played the game, but once I started it became an obsession. No online play back then, you went to the arcade and put your money on the machine if you wanted to play 2-player, or you sat in a smoky room with 4 or 5 friends passing a sweaty SNES pad playing winner-stays-on. It got to the point where I always stayed on. Friends actually lost interest in playing me, at least until Turbo came along and my timing slipped a little, took about a month to dominate again, and I found myself playing by myself more and more, putting in the speed-up code on the SNES game, bumping the difficulty. I guess I got some satisfaction from it, 'cause I kept playing and when the arcade put in an Alpha 2 machine I found more people to play against, a new generation who hadn't played the earlier games. These guys were good, and I no longer dominated. I moved from using Ryu to using Gouki (Akuma) to give myself more of an edge, Gouki's a cheap character, but I was early 20s playing against mainly late teens, those kids just had more time to practice.

    One day I went to the arcade and played a few games by myself, I could reliably beat the machine up to the Shin-Gouki final boss (only beat him a couple of times ever as I recall), and felt pretty good about my skills. A kid, about 14 I would guess, actually asked if it was OK to play 2-player, very polite. He chose Adon and kicked my ass worse than I ever remembered being beat, I mean no one played Adon, I just didn't have any way to deal with the combination of a human intelligence and Adon's unconventional moves, you can cheap COM Adon all day with sweeps and Tatsumaki senpukyaku, but this kid wasn't falling for any of that BS. I left the arcade with my pride crushed and never went back. A valuable lesson.

    I played only on Saturn against the COM for years after that, most people forgot about Street Fighter, what with all the dumbed down VS. games and EX weirdness. At a friends house one night I was challenged to show off my SFA2 skills against another younger guest, we played 20+ games and I never managed to win more than a single occasional round.

    The point of this drawn-out tale?

    Yes you have to play other humans to get really good.

    However good you get, even if you become "a fighting game god", it's a fleeting state, I don't care who you are, Wong, Daigo, whomever. Someone better will come along.
     
  8. GodofHardcore

    GodofHardcore Paragon of the Forum *

    Joined:
    Mar 31, 2007
    Messages:
    11,821
    Likes Received:
    454
    Mr Miyagi: Someone always know more
     
    Last edited: Feb 7, 2014
  9. XxHennersXx

    XxHennersXx I post here on the toilet sometimes.

    Joined:
    Mar 12, 2007
    Messages:
    4,115
    Likes Received:
    24
    I stopped reading after you disregarded him saying single player is worthless. It really is for anything besides gaining a basic understanding.
     
  10. CrAzY

    CrAzY SNES4LIFE

    Joined:
    Nov 25, 2006
    Messages:
    1,737
    Likes Received:
    48
    Well we all disagree, because I was a pretty damn good SF2-4 player who knows that before you can play with examining your opponents play style and turning it to your advantage, you must learn timing and how to execute moves and when to, & this can be learned in single player with no superfluous competitive nature against a live opponent. You could say that all of that is just a "basic understanding" of the game, but I think that is understating it, as it is a huge part in being able to take advantage of the situation and win. Seeing openings in your enemies routine is one thing, being able to capitalize is where it counts.

    Edit : Or did I take what you said oppositely? I am in no state to decipher your statement, either way what I said still applies someway ;]
     
    Last edited: Feb 11, 2014
  11. Mechagouki

    Mechagouki Site Supporter 2013,2014,2015

    Joined:
    Aug 18, 2013
    Messages:
    353
    Likes Received:
    12
    Obviously single player serves the need to learn control of the game without the pressure of a human opponent rushing you to make decisions, but this thread relates to attaining "god-like" status in a fighting game. Even if you can beat a game on its hardest difficulty level, no losses etc. a good human opponent you haven't played before might still crush you. this is simply because of the human ability to adapt and be unpredictable, something a piece of code can never really mimic. Just 'cause you can pull out a Shun Goku Satsu whenever you like doesn't stop a good player from seeing it and jumping over it. I've actually won countless SFII matches with nothing more than hard kicks, throws and good timing.

    I like to play fighting games one player, I do it most every day actually. I've also spent time in various training modes trying to pull off the hardest specials, just for my own satisfaction. I'd probably be absolutely destroyed against a practised human player.
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page