Batman: Dark Tomorrow build from an Xbox debug kit

Discussion in 'Repair, Restoration, Conservation and Preservation' started by Headcrab, Apr 13, 2012.

  1. Headcrab

    Headcrab (BigEvilCorporation)

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    Just having another blast at it now, if I can find my tools...
     
  2. Headcrab

    Headcrab (BigEvilCorporation)

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    Woooo! It's copying! This could take a while, I'll make a brew.
     
  3. CodeAsm

    CodeAsm ohci_write: Bad offset 30

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    Good wishes from the other side of the water :p NL
     
  4. Headcrab

    Headcrab (BigEvilCorporation)

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    Uploading now, will take a few hours, I'll post in the morning
     
  5. APE

    APE Site Supporter 2015

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    Sweet. Looks like its about time I find a set of four RAM chips for a pseudo-debug XBox.
     
  6. Borman

    Borman Digital Games Curator

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    Just buy a debug box ;P
     
  7. APE

    APE Site Supporter 2015

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    Where is the fun in that?
     
  8. Master13

    Master13 Spirited Member

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    Sweet Thank you for the share.
     
  9. CodeAsm

    CodeAsm ohci_write: Bad offset 30

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    :wink-new: Now I realy need to unpack my Devkit...
     
  10. Headcrab

    Headcrab (BigEvilCorporation)

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  11. Borman

    Borman Digital Games Curator

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    Giving it a download now, might not get to check it out until later though.
     
  12. Borman

    Borman Digital Games Curator

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  13. PrOfUnD Darkness

    PrOfUnD Darkness Familiar Face

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    Nice thanks for sharing, but It works just on a debug xbox, right?
     
  14. Borman

    Borman Digital Games Curator

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    It might work on a modded box, you never know until you try.
     
  15. Headcrab

    Headcrab (BigEvilCorporation)

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    Nice, you seem to be able to load more levels than I managed, perhaps some previously unreadable files were salvaged during the copy.

    ...and not a moment too soon, the damn thing's started screeching as I was typing this! Time to get a new HDD.
     
  16. arnoldlayne

    arnoldlayne Resolute Member

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    Thanks for the share - fingers crossed it works on a modded xbox!
     
  17. DiGi

    DiGi Robust Member

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    Thanks for sharing this will be testing it on the debug later on!
     
  18. Rundevil

    Rundevil Spirited Member

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    I'll test this out with XBMC.
     
  19. DiGi

    DiGi Robust Member

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    Finally got a chance to check it out and you are right about it being very "crashy" lol froze on me at least 3 times! Either way thanks for sharing this it's always nice to see stuff like this. :)
     
  20. bob

    bob Robust Member

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    awesome share, thank you :D
     
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