Thank you for the information, Mooseblaster. It just unusual these days to see a viable application not receive a small fix or the ubiquitous Vista update. It's nice to see something done right the first time.
This is really frustrating... why would you make a data recovery program that RENAMES all the recovered files.
Hey assembler I have a program that might work. I used it once about a year ago but didnt quite understand it so I gave up. Dont know if it matters or not to you but its cracked with a serial or something like that so its totally free to use. Its a small file so if you want it I can host it up on Rapidshit or something so you can test it out. Its called Getdataback or GetbackData or something like that. When I got it, it was supposed to be the best thing I could get at the time according to my research.
Hmm... what a dev company needs pinouts for I wouldn't know! What I'd be really interested in is hardware-level functional specifications - ie what bits to set to do what. Sony's documentation is very lacking in this respect.
What you really should do is make a bit for bit copy of the drive and put it somewhere safeish THEN go to town on the data. At the very least you aren't going to have to worry about losing the drive or any data due to something stupid the tool is doing. I'd gladly pour over a hdd image for you as I've had to recover data left and right over the years but I'd imagine the drives aren't exactly tiny.
Awesome, anything psx related is welcome Thanks to some info that turned up recently we've confirmed that the Namco System 10 & 12 arcade systems ran their psx chipsets at 100mhz. Any documentation can help the cause.
From the table of contents assembler posted, he doesn't have the repair guide that you're pulling those pages from. But yeah, go on and pursuade him not to let us have it. Great idea.
Are you recovering them to another drive, or the one they originally reside on? If the later, then stop!
if only the partition is missing you might give the good old testdisk a try works pretty easy and doesent mess around with filenames
So, any new Saturn stuff kev? That SFX3 chip sounds interesting, I wonder how different it was compared to SFX and SFX2. Anyway, what about N64? do you have any related files in those HDDs?