Few lads were playing it on a chat channel I was on the other night. It looked pretty good. Have you played it yourself?
Yeah, I've invested over 30 hours into it at this point. It's really one of the pinnacles of the genre, you can do almost everything you want design-wise, and the things you can't will be added to the game with enough demand. Paradox (the game company) seems to be a good team that knows how to cater to what the community wants, and there's thousands of mods already with a fairly large community to work on more upcoming mods. Fan support for this game is crazy, considering it hasn't even been out for a week.
I've heard it's the best city building game since SimCity 4 (though that might not be saying much, how many have come out in the past 10 years?). I'll probably get it after I get a better PC to play games on.
It has nothing to do with XXL!!! The name is confusing, but this is an entirely different company. So in otherwords, while XXL was awful, this isn't
I think lots of people were confused. Wasn't Cities XXL basically a patch on Cities XL that they charged full price for?
It's not the program, it's the people that use it and what they do with it. Unity has the same aura as Gamemaker in that it's so over-saturated with new users and people who just throw things at a screen, it's easy to overlook the quality games developers put love into. Unity is a great engine if used right. and this game is a golden example of that. And yeah this game isn't associated with Cities: XL / XXL at all. I wonder if EA can sue for the name resemblance?
Ori and the Blind Forest was also made with Unity. It's just an engine and good developers will make good games with anything. EA has nothing to do with either game.
I have seen like two hundred Unity games both in Windows and Android and pretty much all of them suck (well, except most of survival-crafting stuff and 2D games like Broforce or Pixel Piracy). Unity is pretty limited, except -maybe- for horizontal-fixed camera view like those games. And when a game is ambitious in the graphics side the performance is horrible.
Dude, I know the difference between these games. I was just asking a question, no need to think that I don't know the difference between different games with similiar names.
The game looks gorgeous. I will have to give it a shot, as I haven't played a city-building/management simulator in a long time. Colossal Order definitely knows exactly what they're doing.
And they're being really ballesy about it too. Everything from the art style to the music is very Maxis. But yeah, this is one of the best city sims I've ever played. And it launched at a budget price to boot!