Commercial Genesis game in development!

Discussion in 'Rare and Obscure Gaming' started by Greatsaintlouis, Jun 12, 2005.

  1. AntiPasta

    AntiPasta Guest

    And how many do you have already? :p

    I wonder if this will be like Battlesphere in terms of rarity and price, in the years to come.
     
  2. Agh, Battlesphere. The assholes who sold that contributed heavily to its current price, intentionally making a low print run and then starting it out at a high retail price anyways.
     
  3. madhatter256

    madhatter256 Illustrious Member

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    So what is the official price of this game and how are they going to distribute it? i doubt Gamestop or EB will carry the game.
     
  4. AntiPasta

    AntiPasta Guest

    Assholes they may be, very leet assholes that hold my respect they are (said Yoda). The game supposedly consists of 500,000 lines of assembly code :smt1231
     
  5. LocalH

    LocalH Guest

    Yeah, I was thinking, this isn't a new game, but rather a professional translation. That doesn't lessen the fact that it'll be actively sold, which is monumental for Genesis games. I remember a couple of years back I met someone through the Sonic scene that was interested in translating this game. I wonder if this is them? At the time, this person went by the handle "Sparxster".
     
  6. SuperGrafx

    SuperGrafx Guest

    Doesn't appear to be a price posted yet.
    And it will likely be sold via the Older Games website as they've done distributions like this in the past.
     
  7. GigaDrive

    GigaDrive Enthusiastic Member

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    off-topic:

    *looks at his recipt* for Genesis Phantasy Star II - $79.99 USD
    purchased April 17, 1990 - PSII was 6 megabits


    Genesis Phantasy Star IV was 4 times PSII's rom-size: 24 megabits.
    PSIV was $99.99 USD when it was released, in Feb or March of *1995*
    ...about 5 years after PSII came out.

    those were domestic Genesis retail prices when I bought Phantasy Star II at Toys 'R US in April 1990 within days or weeks of the actual release date, and Phantasy Star IV at EB in 1995 exactly on release day.


    I wonder what the import price of japanese Phantasy Star IV was for MegaDrive when it came out in Japan, in December 1993 and for the 14 or 15 months that it was *not* avaliable in English, until early 1995.


    oh and here is something to think about: the Japanese MegaDrive Phantasy Star II was released in March 1989, before most people even had any idea what a MegaDrive or Genesis was -- before most people even knew that Sega had a 16-bit home videogame console out in Japan, and about to be released in America. it was not until summer 1989 that American game magazines began putting out info about the new Sega 16-bit console, because it was shown at Summer CES that June. when you realize that magazines need 4 to 8 weeks to get the new information to print and onto newstands, and combine that with the lack of internet for the masses back then, you then remember that information flow was ALOT slower back in those days. Thus, Phantasy Star II had been released in Japan before most people in the west even knew about it, or the system it played on.
     
    Last edited: Jun 15, 2005
  8. anagrama

    anagrama Spirited Member

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