component out vs component cable on GCN

Discussion in 'Modding and Hacking - Consoles and Electronics' started by Miguel, Nov 28, 2012.

  1. Miguel

    Miguel Member

    Joined:
    Oct 12, 2012
    Messages:
    20
    Likes Received:
    0
    Hiya folks,
    I'm seeking some information on whether it's possible to mod my GC to have component out rather than using the Nintendo Component cable. Prices for the component cable are ridiculous right now ($75-1XX :dejection:) and it seems easier to heat up the soldering iron.

    Has anybody done this?

    If no, does anyone know if there are there any 3rd party component cables I can use?

    Thanks in advance
     
  2. APE

    APE Site Supporter 2015

    Joined:
    Dec 5, 2005
    Messages:
    6,416
    Likes Received:
    138
    Nope. Currently you're looking at the component cable or nothing because Nintendo made it so you needed the cable by sticking a custom IC into the cable for DAC usage.
     
  3. reprep

    reprep Gutsy Member

    Joined:
    Jun 8, 2012
    Messages:
    475
    Likes Received:
    1
    wait for some time like me. who knows your gamecube might have hdmi output soon. ozone got hdmi out working for N64 and gamecube uses similar output.
     
  4. APE

    APE Site Supporter 2015

    Joined:
    Dec 5, 2005
    Messages:
    6,416
    Likes Received:
    138
    Not really. My understanding is that the digital signals are obfuscated somehow which is why the IC is there. If you can reverse engineer the chip or someone discovers a set of signals that you can latch onto and create your own DAC for (essentially what the FPGA is doing for ozone) you won't get progressive output any time soon. This isn't nearly as easy as the N64 is.

    Someone did find a stash of the custom chips from a supplier in China and was putting together boards but he hasn't finished the work.
     
  5. reprep

    reprep Gutsy Member

    Joined:
    Jun 8, 2012
    Messages:
    475
    Likes Received:
    1
    ozone didn't create a DAC, he still uses the digital signals. i am not much knowledgeable about gamecube internals, you might be right. i know the cable has an ic and it contains a DAC, ozone or someone else can use this digital signal for hdmi if reverse engineered, without a DAC, purely digital. i believe this digital signal must have something common with N64.

    gamecube also has an advantage. it has its digital output port. no need to solder/wire a fpga to motherboard.
     
  6. APE

    APE Site Supporter 2015

    Joined:
    Dec 5, 2005
    Messages:
    6,416
    Likes Received:
    138
    Based on what? Sure they both use digital logic but I don't understand why you think they "must" have something in common that makes the experience ozone is gaining from the N64 applicable to the Gamecube

    Problem with using that digital port is finding a connector which is going to be extremely difficult given it looks like a custom connector rather than something "off the shelf". This actually makes it a lot harder to use than simply wiring something to the board directly and having a fancy HDMI connector installed into the back of the case. Unless you have a laser scanner to digitize the connector and can use a 3D printer to start producing new connectors. This would solve the plastic side of things but not the rest.
     
    Last edited: Nov 28, 2012
  7. GodofHardcore

    GodofHardcore Paragon of the Forum *

    Joined:
    Mar 31, 2007
    Messages:
    11,821
    Likes Received:
    454
    My own attempt to Frankenstien my 2 Gamecube's together showed that it's... a real pain in the ass not worth going through with. I have a launch N64 which is indego and has component out, I wanted to swap it's case with my not launch late run Platinum Gamecube From my own examination of both shells.... it's going to be a pain in the ass and I'm probably best off looking for a Platinum Cube with Component out.
     
  8. reprep

    reprep Gutsy Member

    Joined:
    Jun 8, 2012
    Messages:
    475
    Likes Received:
    1
    http://www.gamesx.com/wiki/doku.php?id=av:nintendodigitalav

    have a look at here.

    do you see any similarities?

    like vdata0 to vdata7.

    i remember seeing more similarities but can't find the page now. at least the digital video is there, so it must be possible to extract it somehow.

    there is already a nice clock set at 27 mhz and 54 mhz. this might even remove the dependency of an external vga sync creator like ozone uses now.

    ozone uses a 13.5 mhz clock which is exactly the half of pin 6 of digital video out.

    edit: a good link

    http://img839.imageshack.us/img839/3281/gcdigitalformat.png
     
    Last edited: Nov 28, 2012
  9. Bad_Ad84

    Bad_Ad84 The Tick

    Joined:
    May 26, 2011
    Messages:
    8,566
    Likes Received:
    1,309
    vdata0 to vdata7 is just 8 bits of video data.

    But there is no major secret afaik about the gamecube - someone just needs to sit down and do it.
     
  10. APE

    APE Site Supporter 2015

    Joined:
    Dec 5, 2005
    Messages:
    6,416
    Likes Received:
    138
    Not to be an ass, but this means jack shit in terms of the GameCube and N64 having something in common beyond what Bad_ad84 points out. 8 bits of video data.

    This doesn't even mean they're using the same voltage levels for logic.
     
    Last edited: Nov 28, 2012
  11. Lum

    Lum Officer at Arms

    Joined:
    Sep 30, 2010
    Messages:
    3,233
    Likes Received:
    42
    Only the digital audio format of GC is understood enough to work directly with. Video still lacks documentation in some way.

    All present SCART or VGA video mods involve analog encoded by that same expensive proprietary DAC..
     
  12. reprep

    reprep Gutsy Member

    Joined:
    Jun 8, 2012
    Messages:
    475
    Likes Received:
    1
    jackshit, really?

    yes, they are not the same but this doesn't mean ozone's approach can't be applied.

    the major difference i noticed is gamecube uses YCbCr in digital out not RGB as in N64 (remember hdmi both accepts RGB and YCbCr)

    following the two links

    http://www.gamesx.com/wiki/doku.php?id=av:nintendodigitalav

    http://img839.imageshack.us/img839/3281/gcdigitalformat.png

    and having a look at the rest of the nintendo's pattern application, you can have a fairly good idea about the digital output of gamecube.

    i do not imply it is a piece of cake. but i think ozone's experience from N64 will help him if he decides to take a look at gamecube.

    whatever, after the N64, the best and easiest candidate for hdmi looks like gamecube for me and they still share much more than any other console's documented or undocumented digital output.
     
  13. APE

    APE Site Supporter 2015

    Joined:
    Dec 5, 2005
    Messages:
    6,416
    Likes Received:
    138
    Sure it'll help. Knowing how to work with FPGAs is always good help as well as digital signal processing and manipulation.

    I'm just trying to point out that without some documentation it is extremely hard to say just how similar they are. For all I know they're identical and we can all toss out our component cables when ozone's work is done but I'd wager this won't be the case.
     
  14. Lum

    Lum Officer at Arms

    Joined:
    Sep 30, 2010
    Messages:
    3,233
    Likes Received:
    42
    Also the potential issue of 240p. Megaman X Collection was among GC's few if not only software in history to use it. No clue what TVs accept that from HDMI.
     
  15. reprep

    reprep Gutsy Member

    Joined:
    Jun 8, 2012
    Messages:
    475
    Likes Received:
    1
    yes, it is possible to output 240p through hdmi. but a better way is (this is what ozone does), simply line doubling 240p to 480p. as there isn't any deinterlacing going on, picture won't be affected and 480p timing is handled good via hdmi.
     
  16. quazz

    quazz Member

    Joined:
    Dec 7, 2011
    Messages:
    13
    Likes Received:
    1
    Play Gamecube games on a Wii with a component cable for 480i.
     
  17. MaxWar

    MaxWar <B>Site Supporter 2013</B>

    Joined:
    Aug 13, 2012
    Messages:
    1,486
    Likes Received:
    28
    Or i guess you could get a GC RGB scart cable + RGB to component box. That would still be less expensive than the blasted original cable, and the converter box can be used for other consoles as well. I am actually considering this possibility.
     
  18. Lum

    Lum Officer at Arms

    Joined:
    Sep 30, 2010
    Messages:
    3,233
    Likes Received:
    42
    NTSC GC doesn't output RGB. But a PAL GC has different issues, it lacks that Japanese mode switch for correct text and saving.

    RGB from NTSC Wii involves softmods. I'm not sure of the details.
     
  19. Bad_Ad84

    Bad_Ad84 The Tick

    Joined:
    May 26, 2011
    Messages:
    8,566
    Likes Received:
    1,309
    why use rgb from a wii when you can use component.

    PAL GC might get jap mode with a bios change - would be an interesting experiment
     
  20. Segata Sanshiro

    Segata Sanshiro speedlolita

    Joined:
    Aug 5, 2009
    Messages:
    1,279
    Likes Received:
    11
    If you use a RGB cable on a NTSC Wii then it'll just show a red screen. Same with JP Wii. You'd have to flash it to PAL, or there may be other software solutions.
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page