This game has so much potential to be good, and yet squanders it so readily. The computer is the cheapest, most annoying opponent ever in the history of Humanity. Perhaps that's a bit of an exaggeration, but who cares. The point is, you kill the first guy - it's a little difficult, but you manage to defeat him okay. 2nd fight, SECOND FIGHT, as in right after the first one, the other fighter has a gigantic robo-suit on and is fucking invincible. He blocks 99% of anything you throw at him, and he delivers huge attacks that take away your health incredibly fast. Oh, and did I mention that while your opponent blocks your every move, you cannot block at all? Then he fucking rips you in half and blood splatters everywhere. That would be cool, if I wasn't so fucking pissed at the computer by that point that I want to yank the cartridge out and throw it at the wall. Needless to say, there is no Fight 3. Not cool Sega, not cool.
I agree it could've been a good game, but it's not worth your time. It would've been nice to see games like Street Fighter and Samurai Shodown on the 32X, using some scaling.
I think Darkstalkers was in the works for the 32X at some point. Perhaps we'll get a beta leak of it one day.
On the other hand, Shadow Squadron is actually pretty fun, and pretty nice to look at as well (for a 32X game). I haven't played it in like 15 years, and I didn't really understand how to play it at the time. I'm learnin!
Is it just me, or does Cosmic Carnage reminds of Body Blows, but just in a way worse and crappy way ?
I actually got pretty good at this game when i was a kid. I was able to beat it without dieing. every character has its flaw. just have to memorize them. This game did have major potential though. it was my first introduction to sprite scaling.
In my humble opinion (This has nothing to do with Cosmic Carnage, btw try it in DOMESTIC mode for some anime-fication effect :lol the BEST games on the 32X are the remakes of Afterburner II and Space Harrier. They play exactly like their arcade counterparts. :thumbsup: But then, again, 32X is a big waste of silicon. Sad but true. :shrug:
I'm actually a big fan of Cosmic Carnage. The engine is rather crap but I can think of a lot of Genesis fighters that are much worse. Anything exploited by the AI can be exploited against it, and it controls well with the 6 button pad. Plus the music is freakin' awesome. I forget the developer and composer's names but it's the same guys behind Fighting Masters and Mighty Morphin Power Rangers: The Movie.
I played it a lot in versus mode. My favorite was the black guy (Naruto?). He had some cool movements.
Eternal Champions was, is and always will be shit. Ugly, slow and piss boring in the extreme it is probably the game that most highlights SEGA's inability to compete with even Jaleco or Culture Brain for that matter in the 2D fighting stakes.
I kinda like this game, but the controls are somewhat inconsistent, and it gets pretty cheap on higher difficulty settings. I've been able to get the best ending on the easiest difficulty setting (1 out of 5), but things get very hairy after that and even winning a match becomes a struggle, let alone doing it quickly enough to get the best ending. Have folks been able to beat it and get the best ending on 5/5 difficulty? If so, which characters are you using? I'm using Cylic, but maybe shouldn't be. Also, does anyone know the exact conditions for getting the best ending? Is it total number of seconds, average per match (including losses I suppose), or...?
Chaos Code is only being distributed by Sega, the developers are Australian (yes, you read that right) and originally developed the game for a skonec windows embedded arcade platform that debuted and died with Dragon Dance. It was ported to Ringedge to give it a second chance at life.
Don't you think this is splitting hairs considering it was in response to a comment about Cosmic Carnage, which was developed by Givro? EC was paid for by Sega, it was published by Sega, and it is owned by Sega. That's like saying Toejam & Earl isn't a sega game because it was made by TJ&E Productions.
My view is to give credit where credit is due. They are not Sega developed games. If you want to look at Sega developed 2D fighters then you have Burning Fist, Burning Rivals, Dark Edge, System 32 DBZ, Golden Axe The Duel etc.