DC emu ported to... WTF?!?

Discussion in 'General Gaming' started by subbie, Jul 28, 2008.

  1. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    That Shenmue video was painful to see...

    Anyway, I doubt we will ever see DC games running on full speed on the PSP, the thing is not powerful enough IMO.

    Now the iPhone, its tricky because theres no official hardware specs. Some dissection of the hardware says it uses a tri-core ARM9 (or superior) so it has some serious CPU power. But experts believe that for it to have the same gaming power of the DC lots of coding and custom SDK (for games) would be needed.

    Then theres the controller: unless you're playing a PsyPhi port multitouch sucks balls. Theres some 3rd parties making snap-on controllers, but for what I could see those idiots dont know shit about what gamers want, and are going the generic way on design (dpad and 4 buttons, great...)
     
    Last edited: Jul 31, 2008
  2. Jamtex

    Jamtex Adult Orientated Mahjong Connoisseur

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    Somehow snap on controller with Dpad, Dual Analogue Sticks, 6 buttons and Analogue Trigger buttons ain't going to happen for the Ifail.
     
  3. Sojiroh

    Sojiroh Dauntless Member

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    Last edited: Aug 3, 2008
  4. subbie

    subbie Guardian of the Forum

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    impressive. Currious to see where he gets when he really start putting alot of work into a recompiler
     
  5. mr. newbie

    mr. newbie Spirited Member

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    for those who say it's slow

    it's like putting windows 98 on an xbox, vista on a ps3, linux on a gameboy, etc etc.

    it's a technical challenge and it has a certain "wow" factor.

    i spent hours putting linux on my xbox. i then turned it on- said ooohhh and never really used it again.
     
  6. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    Fuck, if they could get this to semi-playable levels (say 20FPS at least) then I'll use it, I'll maybe use it more than regular PSP games!

    I'll rather see SEGA making more DC conversions though.
     
  7. mr. newbie

    mr. newbie Spirited Member

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  8. alphagamer

    alphagamer What is this? *BRRZZ*.. Ouch!

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  9. WolverineDK

    WolverineDK music lover

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    Why not ? it should be possible. Heck the programmars and hackers are around to make it happen. And also the technology is probably there in some micro small CPU. But I am not surprised when it comes to a 128 bit system/console is being emulated (extremely fuckedup slow) on another 128 bit system, or is the PSP a 256 bits system ?
     
    Last edited: Aug 13, 2008
  10. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    Done, years ago

    [​IMG]
     
  11. alphagamer

    alphagamer What is this? *BRRZZ*.. Ouch!

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    o......kay

    now i don't know what to say. the next step would be porting linux to something that actually hasn't got a processor :110:
     
  12. skavenger216

    skavenger216 Familiar Face

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    From what i understand the original distro of linux ran on caveman walls, using a chisel as an HID :lol:
     
  13. DeckardBR

    DeckardBR Fiery Member

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    This is just the beginnings of getting the emulator to work. With time and effort, as well as turning off framerate sound etc, a DC on psp could conceivably run. The PSP is essentially a Psx 1.5 and some games come close to matching PS 2 quality, so its no surprise we're seeing a DC emulator.

    And the psp screen is gorgeous, who wouldn't want to play DC games on it?
     
  14. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    The PSP is more than a PSX 1.5, is very close to the PS2 (some say it even surpasses it) and the screen is subVGA so it wont be able to display DC games properly.
     
  15. MottZilla

    MottZilla Champion of the Forum

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    TV-Out. Then it's 720x480p.
     
  16. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    In that case, considering the ergonomics of the PSP and the impossibility, in this case, to use said console in a portable way, I would politely tell you to use a friggin DC instead :p
     
  17. MottZilla

    MottZilla Champion of the Forum

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    I agree with you, but it's still a cool project. Although personally I can't think of many DreamCast games I would dig it out the console to play. Soul Calibur but that's about all. Well there's Ikaruga too.
     
  18. KIWIDOGGIE

    KIWIDOGGIE Peppy Member

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    Someone said that this was in the workz, Its good for an POC but may never be 100% working. =]
     
  19. subbie

    subbie Guardian of the Forum

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    720x480x4x2 = 2,764,800 > 2,097,152 (PSP's vram size)

    So no double buffering (could only fit 1 buffer in memory).
     
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