Nice stuff. the cut effects look pretty good, wonder why they pulled em? too much of a frame rate hit? I should get around to buying the sequel.
I agree, I'd love to see this type of stuff for games which are MUCH older. It's a shame there are people that do nothing but take this for granted, demand and distribute out profanity. At the end of the day, at least there are screenshots. I would LOVE to see screenshots from betas of games much older than this. This seems like a highly collectible item, I have played some very small parts of Dead Rising and already... The differences are very noticeable. He should just keep it to himself and at least show video footage of a full play through (which is enough)! The release of such an item would significantly degrade its value and would be a shame. Let's just wait an see what happens! Thank you for sharing the pictures!
Well, I'm just posting to thank Assembler. We all know he's very busy and I'm sure posting these screens takes time. Great to see those missing effects and content still in progress. Thanks!
You aren't helping by posting half a dozen times begging for a release. Be patient, most of us have been waiting quite a while for the gears to turn on this and we don't want to see it jeopardized (or the site for that matter) because one person can't sit still.
i simply replied to a guy who was saying they SHOULDN'T be released... i don't see how i'm such a bad guy there lol
Oh, forgot something i really wanted to ask : - Does E3 have a debug menu / sysmenu - Does E3 have the debug display while driving the car (there exists a review build that looks similar to E3 and has this menu) - Does E3 have the camera Flash icon sprite thanks (Car debug image)
Clearly it's been too long since the last time I played through Dead Rising. I better put that on my todo this for the month as I'm having trouble telling what is and what isn't in the final by comparison.
That's CAPCOM's MT Framework debug menu, I remember poking around it on Devil May Cry 4 debug-enabled mod on pc. It's quite powerful, I must say. You can toggle and change pretty any variable in the game, ranging from little light radius values to running speed, warping, toggling effects, changing models, swapping stages ecc. It's nice to see those pictures! It would be lovely to see Devil May Cry betas too...