I'd like to start getting into some 360 development but don't have a developer console. I do, however, have a jtagged xenon 360. Is there any way to debug on the console or do I have to build the xex and ftp it over every time I want to test? Thanks
There's no easy way to do what you want. Your best bet is to build debug output into your program and do the build/ftp/test dance. A few folks have coded up their own debug utilities, but nothing really mature at this point. -hl718
For my first project I was going to try an irc client. Ran into a bit of a snag though..I can't get it to connect to anything. I just get the 10060 error from winsock (timeout). Is there something special I have to do to use the network? EDIT: Is there anything I should check for or could it just be that my code is bad?
Can't really help with your issue, but FSD 2.0 will be released soon, and I know that they have RSS feeds in it - so as soon as that comes out, take a peek at their code to give you a bit of an idea.
Found this: http://xedev.xbins.org/forum/viewtopic.php?f=5&t=11&p=18#p18 Will try it out tonight EDIT: Unfortunately I get WSAEHOSTUNREACH - Error 10065
After some more investigation, I've found that trying to connect to a server outside of my LAN produces a 10065 error. It is possible to connect to a server on the lan without issues though. What could be causing this?
This is what I've been working on all night: http://i45.tinypic.com/15wnpr9.jpg hopefully will have something worth using in a couple weeks/months (novice c++ programmer)
Used to work for this team as IZeroI, this tutorial is not relevant to your interests, only allows ftp and is not helpful unless you have source to debug game your using.
This is true but for a JTAG console it is essentially no use without the source of the game as sockets do not remain constant when leaving a bootloader.
You might want to re-read the OP's posts. 1) He has the source to the program. He wrote it. 2) He's not trying to "hack" a game. -hl718
I got this thread confused with the other member trying to run a debug game on a jtag. My mistake. I wasn't aware this was possible on a jtag thanks for the info.
You can I have, Buy SD media launcher from datal and a network adapter off nintendo's website and download GCNrd and some other homebrew apps and your good to go.
I've already got a broadband adapter in my modded GC, but I've actually got the AMC DDK and SDK which would be awesome to learn and code it in ;p. Not really ever done much C, but from what I've always been told, any kind of graphics in C is very hard.
That and I think DOL's have to be compiled with linux the last time I was into that. But that was back in the day so who knows.