Differences in builds of halo.

Discussion in 'Game Development General Discussion' started by Paintballpsyco2369, Dec 30, 2005.

  1. Sally

    Sally Guest

    I guess i'll share what i know...

    I don't know much about the first halo aside from what's been seen on the Halo 2 bonus disc. I didn't really pay much attention to the game until it came out.

    As for Halo 2. In earlier versions the Brutes were easier to kill. Melee attacks did a whole crap load more damage. If you were dual weilding, it was impossible to fire the guns independantly. If you were dual weilding, you could store the second gun when you switched weapons. If you were dual weilding, you could still throw grenades with the second trigger but there was no animation. Brutes didn't have brute shots, but more of an explosive plasma rifle. They played around with having the sniper bullet drop over longer distances, but they dropped that idea. The tank like things you can see in the tunnel in old mombasa were drivable, grunts could get in them. Voices were recorded for the Brutes to be friendly, but in the final game they were never allies. Early concepts had the entire freaking game on earth. You could shoot through the center hole in the jackel's shield. Elietes didn't look like ass in the concept art. I've seen builds where the vehicles wern't distructable, but i think that was just for debug purposes. Obviously the weapons balancing was being played around with throughout development... i'm sure i'll think of more differences...
     
  2. Paintballpsyco2369

    Paintballpsyco2369 Spirited Member

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    That is really cool. SOme of those ideas would have been great for Halo 2. I gues from what I have been hearing, and reading, anything pre release of halo is the hardest stuff to find for Xbox. It sounds to me like everyone has been keeping a very tight lid on it if they had a build, or even the Bungie, and them ot releasing any thing. I wish I could find one of these builds, but with the rarity of it all, I very highly doubt I will ever find one. Does anyone know if there were any enemies, or allies in either Halo or Halo2 that never made it? I know thee were some that were drawn, and animated, but I mean as far as guys who were in a pre release version, and never made it to the final. Like that jaugarnaut thing. Or any weapons or anythign else like that? As I said before I know there was supposed to be some kind of bonus map on halo, but that never made it, if I can't find the acrticale to post a pic, I will just take a screenshot of the part that proves it's there. THanks again for the info Ace.
     
  3. DeadperfecT

    DeadperfecT Gutsy Member

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    As for the first Halo, I know for sure the engineer was commented out as well as the flamethrower. If you get the Halo Cache Editor you can switch the offsets to play as an engineer or replace another character with him. Same goes with the flamethrower. You can also assume the flamethrower was removed before even completed because it does no damage to other players.

    Also if you want a list of other stuff that was not included in Halo 2:

     
    Last edited: Jan 18, 2006
  4. Smithy

    Smithy Spirited Member

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    Wasn't there also some weird gravity gun type thing that could be enabled in Blood Gultch? It was really glitchy, but did do some damage..
     
  5. Borman

    Borman Digital Games Curator

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    A lot of the stuff never even made it "in" to the game to ever be taken out.
     
  6. Taemos

    Taemos Officer at Arms

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    The flamethrower does do a bit of damage, although it only does it when it wants to. I've had strange luck with the thing.

    As for the Engineer, it almost always crashed my game. I don't remember what I actually replaced in order to see it. If I replaced a rock or an enemy with it, the game just froze up. Wierd stuff...
     
  7. DeadperfecT

    DeadperfecT Gutsy Member

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    Yeah, I forgot about that one too.
     
  8. Sally

    Sally Guest

    Found this while digging through some old discs, its off of a promo video for Halo. You can see banchees flying over "The Silent Cartographer". There were taken out before the final build... There's some other cool stuff on the video, but it's nothing that would be interesting from screenshots, i'd have to capture video for that... and i'm lazy...

    [​IMG]
     
  9. Paintballpsyco2369

    Paintballpsyco2369 Spirited Member

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    Cool picture. Any other Info at all?
     
  10. Taemos

    Taemos Officer at Arms

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    Using the program mentioned earlier, you can put the Banshee back into the level. It was a bit buggy when I did it, but I remember flying around Silent Cartographer for awhile (until the game crashed, at least).
     
  11. atomiX

    atomiX Guest

    It's amazing what you can do with that app.
     
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