It will have an audience, but there are always going to be limits. Not everyone will be willing to strap something to their face to play. But I feel like those that have adopted are relatively faithful, so there will be good games for the platforms. It's all about keeping expectations in check.
Considering that I have a VR patent and I have this releasing in a couple of weeks: Yes, I think that the current generation of VR will be fine. Everyone complains about the cost, but it is ridiculously cheap compared to the experience you are getting and the relative cost of that same experience a decade ago. The fact that there are so many options and scaled experiences (phone, PSVR, Oculus, Vive) is what will keep the ecosystem around.
I feel like even today it's something too clunky/cumbersome when you compare it to a console with regular input devices plugged into a TV set, not to mention the entry price is not something to ignore. This generation will die out but a lot of stuff done here will be the ground work for better stuff in the future, but even with a less expensive and more capable head mounted device + input for VR gaming I feel like it's not going to be a mainstream hit anytime soon.
I don't think so. I heard of the oculus rift over half a decade ago. The first demonstration I saw was in 2013. If people want to buy something, it doesn't take nearly a decade to make it into a successful product. I don't think the general public cares about it enough to make it any more relevant than 3D televisions. People know about VR and are unimpressed.
I think this thread pretty much answers the question. Here we are--a forum full of people that are really damned into gaming--and all we can muster over VR is a mighty "meh." Make it cheap and easy and I'll think about it.
I want PS VR but my eyesight SUCKS. That's pretty much the only reason I haven't forked over the cash for it. Because the games so far have interested me quite a bit. Especially Battlezone.
No it wont, its either to expensive for the proper set up or its just something for a quick go or its just arse
Make it so and it'll be just another fad (albeit a popular one). What we need is that and good games/applications, and those are what I'm not seeing. I have seen a few interesting concepts though that might enable us to eventually get there - for example, one of the big issues is navigation. Point-and-teleport? Fuck that. So perfecting the "let's make the player walk in circles (in reality) while he thinks he's walking straight (in vr), so we don't run out of living room space" approach would be a huge leap forward.