Friday I got Both Katamari games. I started up We Love Katamari and just for fun in the turorial level swapped the We love Katamari disc with the Demacy disc.......AND THE MUSIC CHANGED....... There may be other disc swap goodies we don't know about. I looked everywhere on line and nobody seems to know about this.
Well allot of games you can chance the disc while playing. Since then the game (or at least a part of it) is in the memory of the console. So if the game has CDDA it will just play any game music or musiccd.
While it's not the first time a game has opened new (and sometimes unexpected) changes through disc swapping, I doubt this particular example was accidental - especially when you consider the number of deliberate self references scattered across the Katamari series!
I don't know if this happens in the slim Ps2, but in the old one you can open the disk tray and nothing happens (well except the console stops reading the disk :banghead. Sadly i can´t try this because i only own We love Katamari :katamari:
a slim will reset too. which is why to use a swap disc you still have to mod your case. it has a series of sensors.
I'm not 100% sure as my brothers took the big PS2 but I don't think it will do that. I remember pressing hte eject button during gameplay few times on the Big PS2 and it wouldn't reset the console or take you back to the PS2 browser. The music just stops playing. Something like this happened a few months back where another member was playing thru a released game on the PS2. He then put in the Demo of the game and the demo recognized his saves. i remember, this was God of War, or 2. The save file let him access many hidden stuff inside the demo. Thing is, a lot of the PS2 games simply loaded the data onto the 32mb RAM and simply read off the disc for FMV, Music playback. That's how CD based games always were unless the game was programmed to stream the data from the disc during gameplay, such as GTA: San Andreas for the PS2. Some people said that these types of games kill the laser quicker on the PS2 as it continuously read from the disc.
i thought that the god of war demow asn't a swap. it just saw he had the final game info on the memory card and enabled new stuff on the demo.
I'm not sure how it's done, but programmers have found ways of letting you eject and swap discs without the system going back to its BIOS menu for years. To give just a few PlayStation examples, Ridge Racer and Vib Ribbon allowed you to load up your own audio discs for custom soundtracks long before the Xbox came along, plus there was the need to switch back and forth between either disc of Metal Gear Solid and Special Missions before you could play extra VR challenges.