Dreamcast Widescreen Hacks

Discussion in 'Sega Dreamcast Development and Research' started by S4pph4rad, Oct 20, 2015.

  1. Esppiral

    Esppiral Gutsy Member

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    Ring, The - Terrors Realm v1.002 (2000)(Infogrames)(NTSC)(US)
    Apect ratio fix+ widescreen.

    Code:
    028E7A80
    43E10000
    028E7AB4
    3FAAAAAB
    [​IMG]
    [​IMG]
     
  2. Esppiral

    Esppiral Gutsy Member

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    ROOMMANIA #203

    Code:
    
    02298A94
    43F00000
    02298AC4
    3f400000
    [​IMG]
     
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  3. Shenmue_Trilogy

    Shenmue_Trilogy Rapidly Rising Member

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    @Esppiral

    Any success with Sega Extreme Sports?
     
  4. Esppiral

    Esppiral Gutsy Member

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    Nope, I mean, I found an address were a value that alows for a widescreen hack is stored, but that value is being constantly updated, so the screen will change back and forth from 4:3 to 16:9 in a nauseating way.

    [​IMG]


    [​IMG]

    [​IMG]




    So sad because this game looks incredible and its lot of fun.
     
  5. Shenmue_Trilogy

    Shenmue_Trilogy Rapidly Rising Member

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    Can you please provide the value in case you saved it. I would like to digg into it to find a solution or even the right value :)
     
  6. Esppiral

    Esppiral Gutsy Member

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    Sure, the addres is:

    2C27B0D4

    The value varies from ingame to menus, during gameplay it is set to 224.066 float, you should change it to
    168.049, 43280C8B hex.
     
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  7. FilchronJones

    FilchronJones Newly Registered

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    Yo, Esppiral could we by chance get those 60fps codes for RE:CV RE3 and Jet Grind Radio by chance?? Since you already have them.
     
  8. Esppiral

    Esppiral Gutsy Member

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    @FilchronJones I no longer have those codes, since they were useless, the games ran at 2x the speed, and I never said I had a 60 fps code for Resident evil 3, sorry.

    The ones I posted here are the ones that do actually work, rez and Sonic adventure.

    Sorry.
     
  9. Shenmue_Trilogy

    Shenmue_Trilogy Rapidly Rising Member

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  10. tsukushima

    tsukushima Newly Registered

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    Can anybody find out and post the right codes for the Japanese version of F355? I mean for the HUD?
     
  11. zorlon

    zorlon Spirited Member

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    I noticed the list has Blue Stinger listed as PAL but the code either works with both or is the NTSC version, just worth double checking

    Only noticed because I have been playing a little of the game myself
     
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  12. Roareye

    Roareye Active Member

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    Heya Zorlon.
    I have tested several of the games on the list as I built it, but I don't own Blue Stinger from any region so I was unable to test it.

    Are you able to test it on PAL and/or NTSC copies for us? Let us know which regions it works with?
     
  13. zorlon

    zorlon Spirited Member

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    Both given the chance but the NTSC version works fine with the code as that is what I have been playing will test the other when I get the chance, maybe after work later today
     
  14. Roareye

    Roareye Active Member

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    Awesome, that'd be great. I need to update the list tonight anyway as Espirral has continued adding codes. It's exciting watching this list build to a full game list.
     
  15. zorlon

    zorlon Spirited Member

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    Blue Stinger (Europe)(En,De)
    English & German release
    022DAC44
    3F400000
    Blue Stinger (Europe)(It,Es)
    Italian & Spanish release
    022D9C84
    3F400000
    Blue Stinger (France)
    French release
    022DAB84
    3F400000

    Release info from the Trurip set though not 100% convinced that is accurate though but that is all the PAL versions I have

    the Japan and USA versions are already there
     
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  16. Roareye

    Roareye Active Member

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    Okay I've updated the codes list. Changes include;
    - New codes added for The Ring, Roommania 203, Blue Stinger PAL region
    - Blue Stinger USA region code corrected
    - Regions re-arranged to go in the following order - JAP, USA, PAL
    - I've modified the boxes to more accurately represent the uses of the codes. DC (If it works in a real console), VGA (If it works via VGA mode), EMU (If it works on an emulator). Green means it works, yellow is untested, red means it doesn't work.

    I've stated that all game codes work via emulator except on the games where Esppiral stated that they only work on consoles. I've also done the same for game codes that only work on emulators and not on real hardware.
    As always, if anyone could check over my work and make sure I haven't made any mistakes, I can make any alterations that need to be made.

    Big thanks again to you guys, and for Zorlon for clearing up the Blue Stinger codes. Out of curiosity zorlon, where did you find those codes? My only source at the moment is this topic, and they've never been posted here.
     

    Attached Files:

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  17. zorlon

    zorlon Spirited Member

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    That would be because I found those myself using Esppiral's guide
     
  18. Roareye

    Roareye Active Member

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    Awesome! Great to see more people joining in the great search.
    Do they work on both emulator and real hardware?
     
  19. zorlon

    zorlon Spirited Member

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    Not got round to real hardware testing just yet, but will be
    As you may of guessed I don't have a lot of time to do this sort of thing anymore

    Back in the day I used to do alot of Testing for DC helping those out that done homebrew, mostly emulators for the DC and other systems

    P.S. for the games you redded for real hardware did you try with the Master Code or just without

    e.g.
    18 Wheeler (Japan) the Master Code or (M) code or sometimes just listed as Must Be On is
    0B400000
    00000002

    EDIT

    USA Blue Stinger DC Yes VGA Yes, sorry forgot to mention I was playing that via my GD-USB on my PAL Console

    EDIT

    All 3 EU Blue Stinger Codes work fine on my console plus all work in VGA

    I think Trurip got the [En,De] dump mixed up with the [It,Es] dump, so would like someone to verify this

    so if I'm correct the En,De code is for the It,Es copy and the It,Es code is for the En,De copy
     
    Last edited: Dec 6, 2016
  20. Roareye

    Roareye Active Member

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    18 Wheeler works fine without the master code on real hardware. I don't do emulation so I just took Esppiral's word that it doesn't work on emulators.
     
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