Dude hacks together pc port of xbox 360 game, acts like a self-entitled jackass

Discussion in 'General Gaming' started by everett1911, Jun 5, 2013.

  1. RetroSwim

    RetroSwim <B>Site Supporter 2013</B><BR><B>Site Supporter 20

    Joined:
    Dec 10, 2012
    Messages:
    605
    Likes Received:
    26
    The assets, game design, trademarks, etc, are all the developer's intellectual property.

    Unless this person did a cleanroom implementation of the game and made all new assets himself, then it's pirated (maybe not "pirated" in the strict sense, but definitely breaking IP laws). There are no two ways about that.

    Also:

    "I deserve this because I want it!"

    Sums up "PC Gamers" nicely.

    And no, I don't mean literally "people who play games on the PC", I mean the subset that candidly identifies themselves as the "PC gamer master race" or whatever. Children that honestly believe wanting something entitles you to it.
     
    Last edited: Jul 8, 2013
  2. MottZilla

    MottZilla Champion of the Forum

    Joined:
    Feb 1, 2006
    Messages:
    5,066
    Likes Received:
    102
    Alright, now explain why Sculptured Software was the developer and that the Super FX was used. All that does not support this little story about SNES Doom at all. Some random dude/random company would not have developed Doom for SNES, using the Super FX, without iD software's involvement. Not to mention that they'd also have needed support for using the Super FX chip. This is just some rumor someone put on the internet and some people believe for whatever reason.
     
  3. contrafan

    contrafan Peppy Member

    Joined:
    Jun 20, 2013
    Messages:
    321
    Likes Received:
    61
    I'm referring to what you wrote about Doom's source code in regards to porting the game. SNES Doom downright does not use any PC Doom code. Period. Sounds and graphics, yes; not code. That's all I was saying. I wasn't doubting or debating anything else you said.
     
  4. contrafan

    contrafan Peppy Member

    Joined:
    Jun 20, 2013
    Messages:
    321
    Likes Received:
    61
    Well, not exactly. A lot of Doom's essential coding is found in the executable.
     
    Last edited: Jul 8, 2013
  5. Unknown-Organization

    Unknown-Organization <B>Site Supporter 2014</B>

    Joined:
    Sep 28, 2011
    Messages:
    782
    Likes Received:
    6
    Bloody hell, just get a bloody XBOX360 console for goodness sake!
     
  6. Cyantist

    Cyantist Site Supporter 2012,2013,2014,2015

    Joined:
    Oct 28, 2008
    Messages:
    4,158
    Likes Received:
    20
    zombie thread!!!
     
    Last edited: Jan 25, 2014
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page