Final Fantasy VII [Super Famicom / SNES]

Discussion in 'Unreleased Games Discussion' started by Celine, May 15, 2013.

  1. Celine

    Celine Gutsy Member

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    As many of you already know Final Fantasy VII started development on Super Famicom (SNES) in 1994 although it's unclear if Square ever went beyond the planning stage and started creating assets for Nintendo 16-bit system.

    In the recently released Final Fantasy 25th Anniversary Memorial Ultimania there is the following early concept that shows a 2D isometric perspective village filled with FF VI based characters like Locke.

    [​IMG]

    That reignited my interest (this and Dream by Rare are my two favorite "unknown" SNES projects) and thus I thought to start the thread over here.

    Here what Kitase told to swedish magazine LEVEL about the development phases Final Fantasy 7 went through:
    Rumor from a 1995 GameFan issue:
    [​IMG]
     
  2. DSwizzy145

    DSwizzy145 Well Known Member

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    And this Donkey Kong Country SGI Style graphics came to become "Treasure Hunter G" instead if i'm not correct
     
  3. karsten

    karsten Member of The Cult Of Kefka

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    that screenshot can't be from snes. resolution and color deptrh seems way to high
     
  4. Flash

    Flash Dauntless Member

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    Yeah, looks like PSX game to me.
     
  5. Borman

    Borman Digital Games Curator

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    It may not even be a real screenshot.
     
  6. Jackhead

    Jackhead Site Soldier

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  7. Celine

    Celine Gutsy Member

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    To be clear I haven't said that the image in the OP is a screenshot from a "phantom" SNES version.
    It shouldn't even be a real screenshot, just a concept.

    What I meant is that the concept is so wildly different from the final "3D" game (although "cinematic" is a better term) and more akin to a tile based SNES version that it's probably from a development phase before the third one cited by Kitase in the OP quote.

    Can someone with japanese skill translate the image's caption? I'm curious !
    http://3.bp.blogspot.com/-Dkh3hNfODo8/UPq1N8eB33I/AAAAAAAACMY/K8AnZF8wIVQ/s1600/DSC09244.JPG
     
  8. Yakumo

    Yakumo Pillar of the Community *****

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  9. Celine

    Celine Gutsy Member

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    That's a pity.

    Considering Final Fantasy SGI demo was first shown at Siggraph '95 in August and it had FFVI characters as this one, it wouldn't surprise me if the concept was from first half '95.
     
  10. Taucias

    Taucias Site Supporter 2014,2015

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    The screenshot could be a prototype from the SuperCD or whatever the Sony/Philips/Nintendo frankenconsole was going to be.
     
  11. Borman

    Borman Digital Games Curator

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    You should probably read what was above :p It was just a concept.
     
  12. LukeLexeme

    LukeLexeme <B>Site Supporter 2013</B>

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    Thank god they didn't go for that, leave those graphics for Legend of Mana
     
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