Formation of "ASSEMblergames Interactive", A game development company

Discussion in 'Industry News' started by ASSEMbler, Mar 31, 2009.

  1. neoblast

    neoblast Robust Member

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    I have experience in programming in C/C++, java and delphi.
    I'd like t join but I don't have any xdk nor enough money to get one of those.
    I have a xbox360 anyway...
     
  2. Taucias

    Taucias Site Supporter 2014,2015

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    100k+ sales for the first project is very ambitious. Good luck!
     
  3. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Please ignore my post if you think it's pessimistic but I m skeptical if any company would license official proprietary hardware or software with a name that has been known for its development-related enthusiast community.

    My advice is to use another name if you are serious about such a venture, in a way that it cant be traced back to this forum.

    Other than that, I d be excited and willing to offer negotiations services on an ad-hoc or permanent basis. PM me if you're interested in a CV.
     
  4. Twimfy

    Twimfy Site Supporter 2015

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    Sorry, wasn't having a dig at you.
     
  5. skavenger216

    skavenger216 Familiar Face

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    NP:icon_bigg
     
  6. selgus

    selgus <BR><IMG SRC="http://assemblergames.com/forums/ima

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    I'd like to hear what type of game you are thinking about porting and what your timeframe is. Too bad I have an obvious conflict of interest, or I'd be happy to help you with this process.
    --Selgus
     
  7. ASSEMbler

    ASSEMbler Administrator Staff Member

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    You mean AGI, LLC? They have nothing to do with this site :020:
     
  8. Hawanja

    Hawanja Ancient Deadly Ninja Baby

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    If you ever need an artist then I'm your man. I'll work for free even, just to get my name on something.
     
  9. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

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    Hire him!
     
  10. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I'm working on buying the IP and source.

    That alone will take a bit of time.

    I'll update things in due time.
     
  11. Yamato

    Yamato Member

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    Hi ASSEMbler, I might be interested in this.
    I've been working as a professional game developer for the last five years, mostly multiplatform engine programmer, and I have my own XeDK as well. Well, it's actually a test unit, but I have my tools to "debug" pretty nicely :)
     
  12. sonik

    sonik Site Supporter 2013

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    It will be ported to iPhone too?
    A friend of mine works with iPhone development. He might be interested.
     
  13. ASSEMbler

    ASSEMbler Administrator Staff Member

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    I have the devkits up and running, I'll talk more once my illness is over.
     
  14. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Looking forward to this, what are the positions available?
     
  15. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

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    Now what do you have?
     
  16. oldengineer

    oldengineer Familiar Face

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  17. Yamato

    Yamato Member

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    I'm still pretty interested in this. Is there any clue about any developing time estimation?
     
  18. subbie

    subbie Guardian of the Forum

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    Hey assembler,

    If you can consider also supporting the PSP via PSN and can get a qualified artist, I might consider joining up. I can even do port jobs if you have a game in mind to port (work even better since my expertise is in engine development).

    =)

    p.s., why PSP? Because I still love it and know the in and out of it.
     
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