These are most of the copiers I have, excluding my MGD2 collection (which I'll add later), various Gameboy flash carts and my NGPC linker kit. Anyhow, here goes. Boxed 32m Double Pro Fighter with both MD/SFC interfaces: Boxed w/instructions 32m SMD w/FFE floppy drive: Boxed 128m Game Doctor SF7 w/standard and DSP adatpers: Three Bung Famicom Game Doctors, one 2m and 2 4m units: Boxed w/instructions 32m Super Wild Card DX2: Venus Turbo Game Doctor 6+: 24m Super Wild Card v2.8cc (lost box/instructions in college): Boxed 24m Magic Drive Plus: 4m Super Smart Card (lost box/instructions years ago): 8m Multi Game Doctor 1 w/Bung floppy drive and SFC, MD and PC-E interfaces (also have a 4m unit): Boxed w/instructions 256m Doctor V64: Boxed w/instructions Game Doctor SF3:
Awesome stuff you got Maks! I havn't seen too many pictures of a Magic Drive Plus before - and I don't think I have ever seen the box! Your DX2 looks a little different then mine too. The one I have looks like the one in robwebb's shop. Fantastic pictures! Thanks for sharing!! CF
Nice collection you got there! Hey, you have a different box. Yours says FFE, mine says CCL. Also my 16M Super Magic Drive come in two boxes: one for the main unit and one for the external 3.5inch diskdrive. Although it's hard to make out, I think I see a modified Populous SFC cartridge? Does this mean your SFC interface is a modified original cartridge? Trivia time: It's the second model Doctor V64 with black buttons and a faster CD-drive. The first model has white buttons and a (slower) Sony CD-drive. The interface piece that sits between the N64 and V64 was greatly improved with the second model. The piece supplied with the first production batch was notoriously unreliable.
Trivia time: The SFC interfaces all are enclosed in original cassettes, the interface itself is not a modified Nintendo board. It does however contain an original Nintendo CIC since it was released only two days after the SFC launch. Four 64Kbit battery backed SRAM banks are selectable from a DIP on the back since the MGD is isolated and cannot backup/restore saves. The cart is also (needless to say) hardwired in a LoROM configuration Maks: Nice collection by the way Both your SMD are something special!
Calpis covered this, all SFC adapters are indeed in SFC cart cases. They are the hardest adapter for the MGD1 to come by. Yep, I also have a first model with the original, unreliable piece (assuming I still have it). I ordered the udpated connector when they became available and just recently picked up that boxed unit.
I also have the first model, unfortunately unboxed Do you know if the original Emulation Adaptor was white? btw the white connection adaptor works fine with every N64 released before 1998. Unfortunately Nintendo increased the size of the 64DD extension slot and therefore the white adaptor won't work with newer N64 models. Due to this issue Bung released the black connection adaptor, which is a bit thicker than the white version.
The original emulation adapter was the grey/black color, same as the later ones. That's right about the white connector, I forgot about that. I had a newer N64, I had just made the white adapter thicker by applying solder to all the edge connectors. Worked well until the N64 heated up.
Do you know if there is any difference in the emulation adaptor of the first model? I heared that some emulation adaptors had to be modified to work correctly. btw, here is a document about how to modify a N64 to work with the white connection adaptor: Code: How to modify the loose connection between V64+N64 So your V64 doesn't work. It just doesn't connect to the N64 right. Sometimes the screen will go black. Why? Because it's not touching the N64 connectors properly. But now you don't have to worry! There are fixes for this now and you can do it in your own home! There are two methods. Try to see which is best for you! Method 1 - The Plier Method 2 - The Expansion Pins The Plier Method Get out a plier, Needlenose type may be best. Flip your N64 upside down to where the expansion slot is. See the metal around the connector? Lightly squeeze them together with the plier. Don't do it too much, you just want to bring them closer so the V64 will have a tighter fit. Put the N64 back onto the V64 and see if it works better. The Expansion Pins Method Ok.. Everyone with a NEW N64 needs to know this info. (Until a new white connector comes out) I did it to my NEW one and it works JUST FINE.. Before, I had black screens GALORE!! There is a definate difference between new and old N64's... First, for new ones, take off the front 2 circular feet.. I got a daisy screwdriver from electronics store for 5 bux.. Then turn over the n64 to look at the expansion port. Notice the metal around the outside. Take a screwdriver and pull the metal back enough to see the following (vague) _____________________________ |_o_o_o_o_o_o_o_o_o_o_o_o_o_o_\ | | (looking at 45 degree angle, you see down the hole the pins and through little circles pins..) Now take a thin paper clip or a SKINNY pointer and poke every hole... It should sound like pushing a button.. Save the outside ones for last, and try not to bend them.. Just let it come out enough to 'slightly pop' and they are now SPRING LOADED EXPANSION PORTS!!! The white connector will be tight squeeze at first, but fine afterwards.. Hell, the connection to the n64 is tons stronger than the one to the v64 now.. DISCLAIMER: Not responsible for leading the way to an obvious problem. Works GREAT ON MINE.. EASIER THAN SOLDER, FASTER THAN BUYING A NEW N64... Copy Counsler Quad Cities, USA Written by PAN/ATX! ork..
No difference in emulations adapters, AFAIK. The early one I have is literally one of the first v64s ever sold in the US and I never had to do anything to it. I remember that article about the n64/v64 connector, brings back the memories!
OK, adding my MGD2 collection. Boxed w/instructions grey MGD2 (also have the purple one): Boxed SFC DRAM adapter: SFC and MGD DRAM adapters: Boxed 8m SFC SRAM adapter: Boxed GG/SMS to MD and Game Gear SRAM adapters: 8m MD SRAM adapter: 16m SFC and MD SRAM adapters: PC-E and SuperGrafx SRAM adapters: Boxed Doctor DRAM links: Doctor SRAM link, DRAM PC Link, SRAM PC Link: Boxed w/instructions Doctor Power, all 3 portable system power adapters: Green 8m SRAM, Beige 8m SRAM, Beige 2m SRAM, 1mbit SRAM/Gameboy adapter, 32m DRAM card, 16m DRAM card:
most excellent. The fruits of china.. so very far away from here... You're hard pressed to find such items here.
the first time I see a boxed MGD2h: And most of these items do look so mint. btw, does your Doctor Power Cell still work? I have one, but it seems to be dead. I cannot recharge it.:-(
I don't know about the doctor power thing, I don't think it holds a charge anymore but I haven't tried it in years. I got a lot of the MGD2 stuff from a friend that had it and was moving to Japan where he didn't have room for all his crap. Other parts I've gotten online over the years. I also have the original PC utils disk that I forgot to photograph. Haven't been able to find an original copy of the MGD2 utils disk, though. I've only encountered one other boxed MGD2 and it was an old friend who had a huge video game collection.
Awesome collection and I really love the MGDII stuff. I have a boxed black and boxed white MGDII's along with a dumper board. Have original discs: backup 1.0, 2.0 and GF cheat disc/Ultra hi-format util. Also Neo*geo S/Dram cart
A couple new additions. A Famicom Magic Card II Turbo: A MD copier I'd never heard of before called a Mega Beckup. I haven't booted it up yet, but it appears to have 16m of memory and is a clone of the Mega Disk Interceptor (or is a Westernized version). Boxed, no instructions.
damn so many copiers...and boxed no less. very nice. makes my collection of loose ones look pathetic.
No copiers are pathetic. Well unless it's a really really bad copier maybe. I've had my GDSF3 for quite awhile now but I recently ordered a GDSF7 as a sort of upgrade. Later I'll probably buy a 64MBit RAM board for it so it'll be 96Mbits and capable of running the Star Ocean hack. The main reason though is for a Parallel Port and better protection handling.