[GAMECUBE] Killer7 Source Code

Discussion in '0th Bit' started by D_Ban, Oct 22, 2016.

  1. kennypecheur

    kennypecheur Site Supporter 2016

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  2. D_Ban

    D_Ban Robust Member

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    This is possibly why the code's been uploaded,

    https://www.destructoid.com/suda-is-down-for-more-remasters-after-the-silver-case-386438.phtml
     
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  3. kennypecheur

    kennypecheur Site Supporter 2016

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    Last edited: Oct 28, 2016
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  4. good

    good Spirited Member

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    Wow! beta model of Ayame is present in resources!

    [​IMG] [​IMG]
     
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  5. sa1

    sa1 Rising Member

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    Thanks all for the hard work and find guys. This made my year. Yeah, many models and stages are still in from the beta. I have been only poking on the surface for now, but its great!

    Someone from the E3 trailers


    More here:


    So many nice things!
     
    Last edited: Feb 24, 2017
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  6. Kao

    Kao Gutsy Member

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    Very cool! :)

    Anything else of note backed up from the site?
     
  7. kennypecheur

    kennypecheur Site Supporter 2016

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    Some other things are present on this website (some artwork and mp3, but they are dated from after 2013, so we are noy allowed to post them here :)
     
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  8. IlDucci

    IlDucci Site Supporter 2015

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    It's funny that they "forgot" within the files a disc (Duplicated, ISO and ISO contents) chock full of Western fonts from some other company. Even more funnier that those fonts are actual Western fonts with the names changed (Why?)
     
  9. americandad

    americandad Familiar Face

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    Has anyone been able to compile this?
     
  10. Kao

    Kao Gutsy Member

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    Sounds like it is missing some data, making it uncompilable.
     
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  11. sa1

    sa1 Rising Member

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    Does anyone could get some use of the Maya Export Plugin? Seems like you need Maya 5 for it, which seems hard to get. ( pms welcome )
    This could allow to repack the beta levels and add them to the retail version.
     
  12. pato

    pato Resolute Member

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    Haven't seen those plugins yet, been taking screenshots from the unused content, especially on the Design folder.

    Maya 5 is WAAAAY OLD, back when 3D modelling was something more restricted to concrete game development and animation.
     
  13. sa1

    sa1 Rising Member

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    I was impressed what you can do with the PLE version of Maya 5, sadly, it cannot load any plugins.
    The root folder has the "MayaPlugin" folder with the files.
     
  14. pato

    pato Resolute Member

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    I think the final option would be buying an old Maya 5 disc
     
  15. good

    good Spirited Member

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    It was released in may 2003
     
  16. good

    good Spirited Member

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    Maya 5.0 Personal Learning Edition
    http://www.ag.ru/files/software/66
    S/N: 50128063009

    Click the yellow button for download

    Tip: You also need to set the system clock on 2004
     
    Last edited: Feb 8, 2017
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  17. good

    good Spirited Member

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    Oh! I have just found an another model of "Sailor Moon"

    [​IMG]
     
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  18. sa1

    sa1 Rising Member

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    Yeah the PLE version runs fine, and everything looks pretty good. I am very impressed with Maya. Can you make the plugins to load?
    Last time I tried with the 5.0 PLE it didn't let me, but maybe there is an work around.
     
  19. good

    good Spirited Member

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    Ops, my bad. I just found out that Personal Learning Edition can only load plug-ins that are built specifically for the Personal Learning Edition
     
  20. pato

    pato Resolute Member

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    I use Maya since 2012, but my license is the LT one, not sure is compatible, depending of the scripts, sometimes it may work partially, might be the same thing with those old scripts.

    If it don't work, well, you either have to know programming or know someone who can update it to new versions of Maya.

    Yeah, i've mentioned it in my thread that there was a short hair version you don't even need the specific maya version, I opened fine with my 2016 LT
     
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