I am looking for GB/C/A games for my just 3 yo kid He's not very good at them games yet, therefore I am looking for easy games in the plattformer genre (as it seems he likes that the most). He very much likes Hoshi no Kirby: Yume no Izumi Deluxe on the GBA and cleared so far 90% of it. I gave him also mario games and such to play, but they have a too much faster die rate. So still a bit early for him I think. So any easy play recommendations (with lots of life energy and low die rate)? If possible japanese releases only Apreesh'd a lot.
Check out the 伝説のスタフィー series. The first three titles are out for GBA. I've only played 2 which is a decent Jump-'n-Run. Apparently 3 and 4 are the highlights, the latter being on DS.
I bought him stafy 2 already, but apparently this is kinda text-heavy game (riddles etc.). No figure a 3yo which have no clue of kanjis and kana yet, how to play this game?
You'd be better with him playing on a real console. I found that my son likes stick over pads. Even when we play Turtles on Mame I have to map his controls to the analogue stick rather than the d-pad. As for games, well My son is 4 now but loves anything TMNT and he can't get enough of Earth Defence Force 3 on the 360. He loves climbing up buildings and blowing up ants :lol: Games such as Sonic or Mario are no good for young kids because of all the traps. To us they seem like normal easy platformers but small kids don't really have the skill to jump when needed. Then they end up getting stuck. On a side note, my son can complete TMNT in Time on his own!! Well, he can't defeat Shreder at the end but he can reach him. Good old Free Play Yakumo
Have you tried the pokemon games? As a child those particuarly helped me learn to read some of the bigger words, aswell as gave me a great imagination, some of the stories I used to write.
A Japanese 3 year old can't even read Katakana, never mind Hiragana or kanji. Strange that they start with katakana IMO. Yakumo
I've found that you're better off with games where they can't die, like Kirby. Doesn't matter how many times you get hit, you just wont have any treasure at the end of the level. Both my kids really like Epic Yarn on the Wii. My boy's also really enjoying Skylanders. Your character can die, but you just need to swap over to a different one. But that's the game of choice in my house at the moment. Prism Break FTW *ahem* Klonoa on the Wii and the new Rocket Knight Adventures on PSN are also a couple of his favourites. To be fair, he's actually really good at RKA and discovered a couple of thing that I didn't know about. So maybe try the Gameboy version of Klonoa?
I think katakana is the easiest to read and memorize. Anyway, not a platformer, but Game Boy Camera is really fun and interesting. It's really easy to use, so it's great for kids. It's basically an entire creative suite; camera, music creator, program creator, animation creator, etc. It also has some minigames. It's a bit like Mario Paint, but with a camera. It's a classic.
I hate Katakana. Not only is it a pain to read and destroys none Japanese words but also looks nasty IMO. For me hiragana is much easier to remember and read. Anyway, back on topic. Have you tried any of the smart phone games? Kids love the touch screen. There's a good Shimajiro one for kids. I've also found that small kids like Fruit Ninja as well. You could even try the Kamen Rider AR Cardass game. My son loves that. So much so that we have over 100 cards for it now. Yakumo
If you have a tablet/smartphone, you should definitely try something on that platform. Kids in the Apple store always love Angry Birds, Fruit Ninja, and any 3D racing game and they're surprisingly good at them. As far as old handhelds go, I also vote for Kirby. Other nice games are puzzlers that do not involve text - why don't you try Tetris DS, Space Invaders Extreme or Meteos (I'm not sure if the latter might be too difficult though). Mario Golf Advance, Mario Tennis Advance, Mario Kart Super Circuit (or DS, 7)... While it does indeed destoroi non-Japanese waados, I think they look slick and are easy to understand. Though, if you study Japanese you always start with Hiragana, then Katakana, then Kanji, so I don't know why they don't just start with Hiragana when they teach children.
Over Christmas I let my 3-year-old nephew play Catrap (GB). He was able to make it through the first 7-8 stages, though with heavy coaching in a couple of them. Most of the other 90+ puzzles would be too hard for a young kid -- some of them took me over an hour! -- but the game does have unlimited undo, which helps with the frustration factor. And hey, you never know when the right challenge brings out a hidden prodigy side.
Noobow for the original GB was clearly designed for kids, so give that one a shot! Also, in Wario Land 2 for the GBC you're basically immortal and can not die
I dunno. To me, katakana is closer to the Roman alphabet. It's more angular and simplified. Hiragana looks a bit like cursive, which I always had difficulty with. The simpler the better in my opinion. (when it comes to language) Back on topic, Donkey Kong Land is good one, as has already been mentioned. I also like Game & Watch Gallery (collection of G&W games with GB-style remakes) and Tetris. If you have a GBC, Super Mario Bros. Deluxe is a good one to check out. I've never played it myself, but I've heard good things about it. There was also a Bomberman game for the GBC that I liked, but the name escapes me. Oh... I just realized this includes GBA games as well. WarioWare is by far my favorite GBA game. There are lots of cool ports of SNES games, like Yoshi's Island. Sonic Advance is pretty good. Metroid Fusion is quite good, although that might be a bit too mature. I'm sure there are more, but that's all I can think of at the moment.
That kid is 3 years old When me and my friends were about 6, we started playing GameBoy stuff regularly and it still took us some time and sometimes we couldn't figure stuff out at all (i.e. Zelda Link's Awakening). Metroid Fusion would definitely be too difficult because there's so much stuff going on (collecting abilities in order, weakpoints of bosses wanna be discovered, collect energy containers, find secret pathways that even took me ages to figure out on my own), Wario Ware is bad because it tells you what to do in written form, but it might be great for the early elementary school years?
Thx so far for all the answers. As mentioned in the opening thread, I am looking for GB/C/A games only atm. As far as Kirby games goes, yes I agree and he already owns almost every Kirby game available on those "3" systems (played all on a GBA SP). As far as text based games with riddles etc. go, he will not yet be able to play them really, since he just turned 3, and is not able to read any texts, no matter what language. When it's too much try and error (stafy for example), he just gets angry after a while. So not the best thing for him. In this segment, kirby (especially Yume no Izumi Deluxe) is really really great. It's straight forward, with few secrets but yet lots of stuff to explore, great learning by doing curve @ a very low die-ration. I sure play games with him on the TV sometimes (almost any systems pre PS3, 360), but then most of the time he likes me to play 'em, and he just watches what's going on, and gives me some advises when he think it's necessary..lol.