HDDOSD Issues

Discussion in 'Sony Programming and Development' started by Masamune3210, Aug 1, 2016.

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  1. vash32

    vash32 Spirited Member

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    Have you tired using any other apps to add games, I have not tired WinHIIP myself other then using its scan & repair part.
    I've used HDLGameInstaller, HDL Dump GUI 1.5, & HDL Dump Helper GUI 2.3 no problems at all... other then HDDOSD just started to slow down on the newest games added at the top... looks to be slowing down on 80 over partitions for me.

    I have a modded Network Adapter for full 3.5" SATA, I've tested a 500GB HDD.. maybe a little fast then my 320GB IDE. I'm think the same thing for an SSHD as it most just have the HDDOSD file & maybe some games you play.. SSD will most likely have the best speed.
     
  2. Masamune3210

    Masamune3210 Rising Member

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    I will attempt to add some games with the other programs tomorrow, as I will have to install FMCB and I dont want to mess with it tonight.
     
  3. AKuHAK

    AKuHAK Spirited Member

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    Its better NOT to use winhiip for installing games. WinHiip can only be sued for disc checking.
     
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  4. sp193

    sp193 Site Soldier

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    What's wrong with using WinHIIP?

    To work around the design limitation in APA that results in poor performance with large disks, software like OPL will access partitions directly without going through the APA driver. The use of a SSD may help, but it's a pretty expensive thing to use and it doesn't solve the underlying problem.
     
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  5. AKuHAK

    AKuHAK Spirited Member

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    Not only that - winHiip has some Disc Id database and it will try to patch the game if it is from database which can lead to abnormal launches like White Screens in opl.
     
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  6. vash32

    vash32 Spirited Member

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    I'm thinking for using HDDOSD, I myself got to 80 partitions before any slow downs. Maybe a HDD that has a big buffer/cache of say over 32/64MBs.. will that help if any? (or will a SSD be just a helpful?) Also, what the biggest HDD anyones used so far on HDDOSD.. I'm thinking 1-1.5TB max like the PS3.. (or was that fixed in a newer FW update)

    80 partitions was from using a ST3320620A 320GB HDD, 140-150GB used, 7200rpm 16MB Cache.

    P.S. No way of modding the APA driver anytime soon or ever a easy thing to do.. as it most likely will edit how it works fully.
     
    Last edited: Aug 9, 2016
  7. cde

    cde Site Supporter 2017

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    Im using a IDE to SATA converter and a 128gb Crucial SSD for over a year now with HDDOSD, no problems so far.. Its on a SCPH-10000 too mounted in the external enclosure. Its slightly faster to load the OSD, and I have around 18 or 19 games installed. Load times are a tiny bit quicker, but for me it was about the noise. The SCPH-10000 is pretty loud on its own, but with the 40GB HDD and its fan whirring away it was pretty bloody loud.. I disconnected the HDD enclosures fan ( no need to worry about heat with a SSD) and the SDD itself is silent..
     
  8. Masamune3210

    Masamune3210 Rising Member

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    I was unaware that there was a dedicated fan for the had, you learn something new everyday!
     
  9. Masamune3210

    Masamune3210 Rising Member

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    Do you have any examples of winhiip doing any automatic patching? I have never run into any games that gave me the white screen, and have even had to patch games manually after loading them and realizing that they were glitched
     
  10. Masamune3210

    Masamune3210 Rising Member

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    As soon as I can figure out all this image weirdness I will test how many games I can install before it starts lagging
     
  11. vash32

    vash32 Spirited Member

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    I myself have a SCPH-18000 and I use HDDOSD on it using a 320GB HDD.. however I have two external HDDs for it for made for it & the other is for a TOOL.. the fan in the was not noise at all... but the other one was bloody loud as well.
    I may try out a SSD in my enclosure as well, if it helps the slowing down problem. I'm thinking more of 256-512gb for me.. I'm looking a low price 300gb right now.
    PS2 & HDD.jpg Best looking PS2 ever made in my book.
    Your SSD will most likely be the same speed as you can't get over too many partitions on just 128gb.. you may not be using the 48bit var. as well. You'll need to make lot of partitions before hitting speed bug as sp193 said "If there are insufficient buffers, the APA driver starts slowing down"
    I'm starting to think the HDD's buffer/cache is part of what's limiting how many partitions will can use.. like my HDD 16MB cache, slow down at 80.. I just copied my 320GB HDD to my SATA 500GB that also has a 16MB cache and its slows down at the same parts but is a little faster.
     
  12. sp193

    sp193 Site Soldier

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    I see. But for now, I think that it is still the best tool for local installations.
    Although the user has to open his eyes. haha

    If you have 80 games installed, you probably have more than 80 partitions. The maximum partition size is 1/32 of your disk's capacity.

    Probably 1TB maximum, as it is probably wise to not assume that it doesn't use signed 32-bit arithmetic.

    It's only for the SCPH-20400, SCPH-10210 and DTL-H20400.

    It's not a patch function, but for reasons the boot file name will be changed to something else for certain games.
    If you don't correct that, the game will be unbootable.
     
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  13. vash32

    vash32 Spirited Member

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    Well its more like 81 game partitions and some system ones... adding upto maybe 85. I've used a little more then half the disk capacity.
    Hiding the partitions help speed things up a little, just a little slow at 1st & Open PS2 Loader can see the slow ones.

    I'm thinking of getting a 1TB 128MB cache or just a SSD that like 300-500gb.
     
  14. sp193

    sp193 Site Soldier

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    By "partitions", I was referring to regions of allocated space. Not whole installations.
    A partition consists of the main partition, as well as zero or more sub-partitions.
    So if you have a 2.5GB game on a 40GB disk, it may be allocated 3 partitions (2x1GB + 1x512MB) to give 2.5GB of storage space.
     
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  15. krHACKen

    krHACKen Enthusiastic Member

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    Mostly for its fine user interface. I musta admit that it's hell useful to set up a fragmentation-free game HDD.
    [​IMG]
     
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  16. sp193

    sp193 Site Soldier

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    HDDChecker should be able to do that too, but I made it not allow disks containing HDLoader games to be optimized because defragmentating a HDLoader game may break it (due to the LBAs being recorded in the HDLoader format). :/

    Does this mean that WinHIIP has some function for fixing up HDLoader games after they are moved around? It would seem most logical for it to have something like that.
     
  17. krHACKen

    krHACKen Enthusiastic Member

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    I don't know, because I haven't tried to move the partitions/sub-partitions and fix the errors with the WinHIIP option.
    To get that result, I had to install the games in an order depending on their physical sizes.

    Edit, on a side note : Whatever WinHIIP does when repairing the hard disk drive structure, it breaks the DNAS binding lol.
     
    Last edited: Aug 10, 2016
  18. vash32

    vash32 Spirited Member

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    Oh, then I got a lot more partitions then 85... does this give any info of how many. It start slowing do on the Nartuo Ulitmate Ninja 5 but the PSone games (don't have HDL in name) don't slow down. I got 84 PS2 games on it, plus 5 PSone games.
    PS2HDD.png
    Edit: HDDOSD slows downs are funny.. I removed like 2 games high up in the list, then added like 5 games and now 3 of the PSone games seems to be slowing down.o_O
     
    Last edited: Aug 10, 2016
  19. l_oliveira

    l_oliveira Officer at Arms

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    When you restore DNAS protected content you need the original data from __net partition *AND* you need to put the partition on the same sector it was originally.

    I was able to restore my copies of Bishi Bashi Champ demo and Mojipittan demo properly and have them bootable many years ago, after a hard drive crash from playing with a hacked/leaked PSBBN disc. (lol I learned my lesson and never again I touched a hacked PSBBN disc into my legit 10k PS2)

    I was lucky because I had posted a HDL DUMP listing of the partitions of my drive when the drive was healthy. so I was able to zero fill the drive, format it with the utility disc then overwrite the partitions from the image backups (the backups were just the individual partitions) then use HDL DUMP salvage to "unformat".

    That revived the DNAS protected stuff properly.
     
  20. krHACKen

    krHACKen Enthusiastic Member

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    That's because Bishi Bashi is only tied to the iLink ID ("noKey" version of the DNAS) and the Mojipittan partition can be recreated manually. Mojipittan boots regardless of what its partition looks like, its size, its LBA, as soon as it's copied to the legit source HDD and the __net partition was restored.
    But if you use the scran/repair function on a HDD that has NOBUON or POLVIEWER installed, those will probably not run anymore.

    nvm : I've just read that your partition restorations were done with HDL Dump heh.
     
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