We all remember the mythical cellshaded version of House of the Dead 3 that never was; While preparing my debug collection for sale, I experimented with two House of the Dead 3 builds I acquired years ago and noticed something interesting (spoiler; it's unfortunately not the cell shaded version seen above, however it does look like that they tried keeping a little bit of the 'cellshaded' look present during the development). Preview build: [GALLERY=media, 428]HOTD3-preview-010 by wombat posted Oct 4, 2015 at 8:15 PM[/GALLERY] [GALLERY=media, 422]HOTD3-preview-004 by wombat posted Oct 4, 2015 at 8:13 PM[/GALLERY] (focus on the pants and outline of the enemies) VS Review build: [GALLERY=media, 432]HOTD3-review-004 by wombat posted Oct 4, 2015 at 8:15 PM[/GALLERY]
IIRC, at least on PC version, the enenies have an cel shaded like material, this is at least noticed on the abandoned building entrance.
There is definately a slight lighting difference in the beta vs the final, but there are also some more obvious differences
What's build date for each disc? I think the BOSS "Weakpoint" screen in the preview disc is different to final ver