How could I have not known this? (SNES Region Lockout) Ok... So I have known that you can simply remove two little plastic tabs on an American N64 to play Import Cartridges. Now I have been browsing around gaming sites and noticed the Dissection of an SNES. I decided to check it out for the fun of it (Even though I have already seen the innards many times) And this is mentioned... What?! The SNES uses the same security feature of simple tabs being placed?!?!?! So I decided to search google and Wikipedia had this to say. So it seems that this all points to the simple truth. But I decided to come here for reconfirmation. Is this all true? Being a giant fan of the SNES and not knowing this makes me very sad... :crying: ...and happy. :lol:
Yes, it is true. Of what I understand, to some degree, but if I remember right there are some games that aren´t really fond of it. But maybe I am mixing that up, with third party devices.
Alright thanks. Do you have any personal experience on this or have you just heard about it? Gosh... I am all excited about this now! :thumbsup:
I did it to mine, yes you can disable the lockout that way. Some games that don't run in adaptors will run in the snes this way because they won't be able to detect an adaptor. just straight snes goodness.
I dont think many (if any) games detect the adapter, its a matter of not having all the pins connected, since at the time they werent being used, but were later on, especially with the Super FX chip. And of course, PAL requires a tad more work for some games.
Wow.... I never even knew there was an AssemblerWiki either!!! :crying: Thanks for pointing everything out everyone! :lol:
I had a UK SNES bck in the days and I had a converter to play my US games. I can't remember that far back how they played but do the NTSC games run at proper speed and stuffon a PAL console - or would the converter also convert the signal..?
NTSC games will run 17% faster on a PAL console and possibly have garbage at the top and bottom due to PAL's different safe area. Some games will refuse to run as well since they can detect the Vblank frequency. Converters will either extend the slot pin for pin or will extend all game signals but pass the lockout chip ones to another connector. Converters which only extend the game signals will only work to play SFC games on SNES consoles or vise versa unless the console has it's lockout chip disabled.