Wow! You're my idol! I'm hoping when I get into college, I will also get my P.h.D. in Computer Sciences, but I don't know if I would go onto game development, or other advanced stuff in programming languages. The only one I can say I'm good at is C++. What a coincidence! Also got that same PC case!
I assume that you are talking about the second picture (the first picture is just showing Visual Studio). The left monitor is showing 3D Studio Max, specifically a bathroom design. The right monitor (ok, technically it is the middle) is showing one of the rendered images opened in Photoshop. Anyone who wants to see my brief excursion into 3dsmax modeling can look at some of my work: http://mouse.pouncingkitten.com/3dsmax/clc-hw1.html http://mouse.pouncingkitten.com/3dsmax/clc-hw2.html http://mouse.pouncingkitten.com/3dsmax/clc-hw3.html http://mouse.pouncingkitten.com/3dsmax/clc-hw4.html http://mouse.pouncingkitten.com/3dsmax/clc-hw5.html (~30MB Rain animation available upon request) The way that my dual display is setup, the two monitors effectively act as if they are a single widescreen. In other words, if I were to do a print screen right now, the resulting image would be 1280 pixels high and 2048 pixels wide (2x 1024). The difference between the dual screen and a real widescreen is that the video card driver keeps track of window positions so that if you maximize a window, it only maximizes to the single monitor it is on. The mouse still treats the dual screen as a single widescreen. For example, if I move the mouse off the right side of the left screen, it moves to the right screen and vice versa. I have never tried mouse wrapping with a dual display, but I assume that it would work similarly. The only noticeable thing is that the mouse will not appear on one monitor until it is completely off the other (i.e. the cursor will never appear on both monitors at the same time). This is unlike any of the actual windows since you can position them such that half the window is on one screen and half is on the other. If you do any kind of programming or any other task where you like to have two windows open at the same time, then a dual display is really useful. The only problems that I ever have are when I run fullscreen DirectX programs that don't recognize a dual display setup. It doesn't do any harm, it just makes the second screen useless.
Impressive, Mairsil. Really impressive. And yeah, graduate school in almost every subject feels somewhat slow in the beginning. But I've been told it has it reasons to have such a slow pace - and eventually it picks up quite the academic momentum. Anyway, be very welcome to the boards.