I got another X-Box DeBug unit yesterday and it came with this on the Hard Drive Can`t wait to give it a go....looks kewl!!!!! http://www.pariahgame.com/
Why dont you go away..... JUST GOOOOOOO! Is this the box that sold for like £150 on ebay the other day?
i'm getting my debug kit next week...hope i get something as nice as that. mind sharing? i have goodies
Just one more reason I should get a modded xbox...that is assuming you plan on giving us an Inside System Overview
*sighs* And here I thought these boards were about appreciation for rare hardware and cancelled games...not begging for pirated copies of new games. Warez kiddies go home. It is likely a final or near final copy at this point (as the game is done). Extra RAM wouldn't be used. -hl718
it's also about prototype, betas and alphas. Plus, protypes, betas and alphas are generally (read always) unreleased, correct me if i'm wrong. Bad boys, bad boys...
if it uses 128MB, yes but all games are coded to use 64MB only (the ammount of ram in a retail xbox). on debug and dev kits, the extra 64MB is utilised for debugging and other functions only used by debug kernels.
maybe the game isn't finished yet? like a beta or something, it could be very cool to see something like that, and at the worst, it will make you like the game, and buy it, right? i can't say i never used emulators, but when i like the game, i buyed it after, no mather if i had to make every pawn shop of the town or pay alot for it (if the price was relative to the game, sure)
Even if the game isn't cancelled, whats on the HDD is still (probably) a beta. Besides that, I buy games way too often (I've been told that I should stop or at least slow down by many people I know irl), to the point where I havn't even tried about half the games i've bought in the past six months (well over 100). I would hardly consider myself a 'warez kiddie'.
If so, you're the one in a million that actually does something like that. The average person pirates a game and plays it if they like it, deletes it if they don't. Buying it never comes into the equation. As for claiming "it's a beta" that's a pretty weak argument. By the time a game is in the beta or release candidate stage the average gamer will NOT be able to tell the difference between that and the final, retail code. The only reason for wanting code that late in the game (pardon the pun) is so you can PLAY it. Not because it is a development milestone. Pariah is out worldwide in a week or so. If anyone wants to see the game that badly they can buy/rent it then.
so....your anti-beta's? Your probably on the wrong boards with that stand point. Even if the game were out right now, and everyone here owned a copy, the prospect of playing a beta for it would still be enticing.
Far from it. In fact I've made a concerted effort to bring plenty of info on unreleased titles to the board as some of the long time readers can attest. What I am against is blatant piracy, which is what those asking Alan to "release" a game before it has even hit retail are requesting. It is one thing to have a prototype version of the game that is pre-alpha and is limited in scope or varies greatly from the final release. Looking at a work-in-progress like that is both interesting AND exciting. But by the time a game hits beta stage it is feature complete and only going through final tuning/bug fixing. It's going to be pretty indisginuishable from the final version. There's no point in "releasing" something like that just before its retail debut aside from wanting warez cred. Pariah has been finished for around a month or so. Chances of a super-early revision suddenly appearing on a saled debug are slim to none. Most likely the copy on Alan's machine is a review copy which is either GM or very close to it. Now, if you want to start up a discussion on code that is actually rare and unreleased, I'd be glad to participate and contribute what I can. -hl718