Info about Resident Evil 1.5

Discussion in 'Unreleased Games Discussion' started by santo_reska, Jan 5, 2008.

  1. xxxxxxxx

    xxxxxxxx Member

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    Please laid out biohazard 1.5 as soon as possible all are waiting
     
  2. xxxxxxxx

    xxxxxxxx Member

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    Well please hurry!!!!
     
  3. Gemini

    Gemini Retro developer

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  4. Keiji Dragon

    Keiji Dragon Enthusiastic Member

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    I'll take my sweet time, thank you. You wait like everyone else.
     
  5. Gemini

    Gemini Retro developer

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    Seems like more FB pictures surfaced (source):
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Any thoughts? Fake or not? Last shot looks very much like the STARS office. :|
     
  6. Punch

    Punch RIP AsssemblerGames, never forget.

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    Holy shit holy shit mother fucker this is the real deal :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

    We were discussing the Elsa driver's license, now we have a Hi-Quality pic. Thanks!
     
  7. pato

    pato Resolute Member

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    it is stars office. The itens on the menu are from resident evil 2 beta/trial/final files, but the female zombie is interesting, since there was only a short video in the sewers that had them.
     
    Last edited: Jul 28, 2012
  8. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    I believe Elza's drivers licence is a reproduction (or a hack) as they still used Jill's portrait at this point in development.

    Im curious as to what the RE2 pictures are about, perhaps they're demonstrating the editing tool and it's abilities to cross breed pieces from both games, i.e implementing weapons, models, editing 3D boundaries, etc.
     
    Last edited: Jul 28, 2012
  9. BLUamnEsiac

    BLUamnEsiac ɐɹnɔsqO ʇᴉq-8

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    The license definitely looks suspicious, especially the downsized text in comparison to the rest of the screen. This screenshot being a JPEG doesn't help any either. If it were a PNG or other lossless image, I could take a better look at it.
     
  10. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    It's without a doubt a reproduction, or something which was dug up from unused game files.

    [​IMG]
     
    Last edited: Jul 28, 2012
  11. BLUamnEsiac

    BLUamnEsiac ɐɹnɔsqO ʇᴉq-8

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    Interesting, it really does appear to be that someone is trying to recreate that video still in some way. Besides the curious anti-aliasing of the license's downsized text, there's a bit of misaligned texture in the upper right-hand corner next to the bolt and that odd bit of blue filling for streaks on the center right. Those things suggest some kind of mockup/foolery because there wouldn't be an excuse for such errors even with an early build if a company like CAPCOM is behind it. They usually have an eye for detail with things like that.
     
    Last edited: Jul 28, 2012
  12. Gemini

    Gemini Retro developer

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    It's definitively Capcom's fault for those:
    [​IMG]
    The unaligned strips are also here, even if kinda hard to spot at first sight.

    As for those other strips revealing part of the background (?), looks like an artifact introduced by some kind of hacking job.
     
    Last edited: Jul 28, 2012
  13. BLUamnEsiac

    BLUamnEsiac ɐɹnɔsqO ʇᴉq-8

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    I haven't seen that screen before and that is very interesting, thanks for posting it. If it does turn out to be a hack job, then I'm impressed with the person's eye for detail in that regard.
     
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  14. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    What do you mean unaligned strips? Reproduction would probably be the wrong word for what I'm trying to say, reinvention might be a better way of putting it. There's nothing to suggest trying to reproduce the Bioflames image, but they've certainly made a licence for Elza keeping in the theme of the original. It doesn't match up that's for sure.

    Oh, I see it now, in the very top right corner.

    Actually saying that, after closer inspection there's one inconsistency that really bothers me and that's the acronym ECG. The colour is completely off, in Okei's screen shot ECG is close to the brown colour of those black bars at the top, but in the Facebook screen shot the ECG is jet black. I've got no explanation for that.
     
    Last edited: Jul 28, 2012
  15. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    Why do I get the feeling "RDT Walker" is a leaked development tool created by Capcom back in the day or something this restoration team produced by reverse engineering the Biohazard engine's background and collision format? Either way, it seems they're completing areas that may have been on the original 1.5 disc yet were unfinished at that point in time.

    Hopefully they've got the separate overlays for that model on the desk in the chief's room especially, as I can imagine it would take quite a lot of trial and effort to get that looking perfect without. Still, along with the other shots posted as well it seems this is definitely on the way to surpassing all our expectations (well, maybe not for those with access to later builds, and I know there might be some of you out there)!

    Also, does anyone know if there would have been zombies on the roof of the RPD building? From the various clips I've seen before, it appears this area only featured crows - I'm just concerned they're going to place enemies where Hideki Kamiya and his designers/programmers didn't plan for them to be, since I was under the impression they were intending to recreate the prototype as faithfully to the source material as possible...
     
    Last edited: Jul 28, 2012
  16. veganx

    veganx Dauntless Member

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    Can anyone point me out why should we come to the conclusion this is somebody with the real RE 1.5 in hands and not doing the same work as that other guy that is rebuilding it based on RE 2?
     
  17. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    Are the rooms in many of those latest shots even available in such high quality without having access to the actual disc? I noticed they've used quite a few locations in these example pictures that weren't present in the background images extracted from the trial version, so my guess is that they do indeed have a prototype - supposedly it's 40% complete in comparison with Inflames' copy, which is supposedly quite close to the last known build Capcom sourced the Complete Disc videos from.
     
    Last edited: Jul 28, 2012
  18. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    The 1.5 RPD backgrounds aren't available to the public, so if someone made this out of RE2 they had to recreate each individual background from low quality footage.
     
    Last edited: Jul 28, 2012
  19. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    The only logical alternative I can think of is that they're recreating as much of 1.5 as possible using backgrounds extracted from both their original source copy (which is believed to be quite incomplete) and the images found on the Trial Disc - between these I reckon they could probably cover most of the areas Capcom intended to put in the final version. As for how they're getting these to work, it's either by using leaked development tools or reverse engineering the game's various formats. On the other hand, perhaps they're simply hacking the retail code of Biohazard 2, though I suspect it's more likely the first option...

    Weren't there supposedly a few locations that hadn't even been completed by the point of Inflames' version being produced, such as the second floor of the RPD? Maybe for these a small number of rooms from the final version could be used, such as how the laboratory and train were mostly recycled. Then again, wouldn't the upper floors then look out of place, switching from a modern style to more classical-influenced architecture? Also, it seems the menu icons have now been switched to those of Biohazard 2 as opposed to using the earlier prototype's designs, which suggests this project won't be 100% historically accurate!
     
    Last edited: Jul 28, 2012
  20. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    I had just considered the possibility of that. Only negative to that would actually be coding the game, scenarios, cutscenes, puzzles, you'd essentially be building the game from scratch with nothing to go on but assumptions of how the game played out. It seems a lot of work for what it would be worth as an end product. However some details really stand out, like the inventory screen, which without a reference from the original posts is a little confusing. If this team got the backgrounds ripped from a private source and built the game using RE2's engine, it's a possibility, although I'd think it's unlikely, I wouldn't understand the effort in modelling an original John and a final John if you just intended to build the game from scratch.
     
    Last edited: Jul 28, 2012
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