As detailed and obscure as possible is great. And you may want to buy a demo disc now as they may surge up in cost soonish if people start taking notice of this.
Well, I wouldnt worry about that much. It seems I may be able to get some of these things working on the final retail release
Dot, when you say Final Retail, do you mean the one that people bought or that one that actually says "Final Retail" on the box?
I assume he means the one people bought. Though it may depend on the revision (ie Japanese Edition/NTSC/PAL...and German). If you get anything cool working on the Final version I believe I may have to sing your praises.
I know abit off topic, didnt want to make another thread about it Resident Evil 2 was scheduled for March 1997, but producer Shinji Mikami wasn’t pleased with its direction. Capcom bit the bullet, the game was scrapped, and work began from scratch. The abandoned video game is now known as Resident Evil 1. 5. The trailer above is for the 75% finished game before it was shelved. http://www.youtube.com/watch?v=cclTPAxzMjo
You could activate that menu in one of the demos(I forget exactly which one it was) by simply changing the debug value to 1 in a txt file present on the disc. I remember playing with it when I first got the demo.
Before reading your posts, I seriously thought this beta was already leaked. I know warez talk is looked down here, but a friend of mine managed to find, supposedly, a beta of this game via some warez source, but he wasn't able to fully verify if it was the actual beta. I was also thinking if it was the actual true beta much more info would be known about it, but I also looked at it like Sonic Adventure where it is said a beta is floating around but not much is known of it. Perhaps there are versions floating out there labeled 1.5 but aren't the true 1.5 you are talking about?
Yep, thats what often happens. There are a few Resident Evil 2 betas floating around, but none of 1.5 itself
Hmmm how can you change a debug value in a demo on a CDrom ? when ROM = Read Only Memory. Borman: Yeah, of course there are betas of Resident Evil 2, but well the betas we think of , does also exist but some of them are guarded by clauses, other are just a nono. Yeah the obscure is sometimes more occult, than obscure
By ripping the GCM image and changing it with a hex editor, though I'm not sure that would work, there may be some sort of checksum. Personally I simply altered the file, rebuilt the GCM and streamed that to the NGC.
Ya, streaming is the way to do hat, but the last StarCube loaders will only work with the RE4 demo, and not the RE4 final. I would love to see a beta/prototype of that RE2 before they scrapped it and started over. That looked awesome.
at the start of your article it mentions other finds in past resident evil titles,has anything else of interest similar to this been found before?
Just various items, scrapped rooms..however nothing to this extent if I recall correctly. Infact when I wrote that I had no idea I was going to find these things heh.
Nice find. It would be cool if you found a Mach Speed effect in there.(^_^) Leon popping heads at break-neck speed would be highly amusing.
If we are lucky, Ubisoft may leave the leftovers from earlier versions when the PC version is released, meaning it can be hacked back in. If that happeneds, we may be able to find even more hidden stuff that would take too long to find on the GCN and PS2 versions.
More stupid stuff, Not a lot of work went into this video just know that before you go "WTF". Thats the kind of response I wanted from this one, hence the music. http://www.youtube.com/watch?v=QFW0Qpxa88c