http://hiddenpalace.org/News/Dreamcast_Month_Part_1_-_Internet_Game_Pack http://hiddenpalace.org/Internet_Game_Pack_(Feb_28,_2001_prototype) Developed by Visual Concepts in 2001, Internet Game Pack was originally meant to be included as a free pack-in disc in the Official Dreamcast Magazine, but was canceled possibly due to the failure of the Dreamcast. Fun fact: I bought this a long time ago from a fellow Assembler member.
I created a .cdi of this for others to play. I own a GDEMU but Shuouma requested one over at Dreamcast-Talk and said if somebody shared one it would speed up him getting it back online. https://mega.nz/#!Wc1jgaBb!MFC9AS7dh5dpViqiNivT40Y04W_WR5eMqCvh3Dz_69I
That is great news. I believe the server for this game is very similar to the Ooga Booga one. I hope he can get it working.
IIRC, I did made a CDI of this a long-ish time ago... Didn't @drx included it in the release? IIRC there was one non-vanilla protection to remove, same as TJ&E.
No it was only released in .gdi format, that is why I made a .cdi because Shu said he would work on getting it working online on DC. Some person on the DC Online Skype group tested and said he got a black screen with it. Could anybody else here please test and see if they get the same issues? I only have a GDEMU so it working on mine might no say much for those with disc drives still. But if you made a .cdi of it already no need for mine if it is buggy and yours works. So I think it is a great idea to post yours here.
Yeah, there's a small hack to be applied in order for it to work. Here's my oldish selfboot: http://www.mediafire.com/file/2hw75mtfi1vevo6/IGP.7z/file
I'm not sure I understand your question... The cdi I linked to works fine, @Anthony817's attempt didn't work because there's a small non-standard copy protection to patch for it to work. It's the same as on TJ&E3, by the same studio. (My link is patched)
@-=FamilyGuy=- - is there a write up explaining the process used to patch the copy protection? It would be interesting to know how the protection was discovered, what the protection scheme tried to accomplish and how it was eventually defeated / patched. The more technical, the better .
The patch is 0x09898151 → 0x09008151 and you got to use LBA 45000. I didn't find it myself so I can't give you deep insights into it, but it's likely to appear in visual concept games.