Is the Wii U Nintendo's supergrafx?

Discussion in 'General Gaming' started by ASSEMbler, Feb 16, 2013.

  1. 7Force

    7Force Guardian of the Forum

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    Yeah, but they were practically all ports.
     
  2. jp.

    jp. Be Attitude For Gains

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    And this is different from the aforementioned consoles how?
     
  3. 7Force

    7Force Guardian of the Forum

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    The fact that most games that were ports on those systems weren't ports of games that had been out for months or even over a year. I don't think comparing the Wii U to an utter failure like the Vita is exactly making it look good either.
     
  4. jp.

    jp. Be Attitude For Gains

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    I'm not only comparing it to the Vita. I'm also comparing it to the Wii, DS, and 3DS. Where the Wii launched with a ton of ports (CoD3, Need for Speed: Carbon, Madden 07, Cars, Marvel: Ultimate Alliance), the DS's biggest title was a port (Super Mario 64 DS) of a game that was eight years old at the time, and the 3DS also featured ports such as Rayman 3D (port of Rayman 2, a game that was over a decade old).

    So again, tell me how the Wii U is somehow different. Also, how many Wii U ports had been out over a year? I'm having a hard time finding even one that fits that description (didn't have a hard time finding 'em for the DS and 3DS though...)

    Edit: OK, I found the one. Batman Arkham City. How dare they...
     
    Last edited: Feb 18, 2013
  5. Vosse

    Vosse Well Known Member

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    Nearly EVERY system released in the last 10 years has had a lackluster launch filled with ports.

    I've already pointed this out. If you go back and look at the PS3/360 launches, they both only had a few actually unique games to the system.

    Especially the PS3.



    So this is nothing new really. It nearly ALWAYS takes a while for a system to really take off. Orbis and Durango will be no different.

    Just look at Destiny and other games. Coming out on this gen consoles but already announced for Orbis/Durango.

    These games will most likely be pretty much the same game running in higher resolution. And I doubt they will be any different than the PC versions which will already be on par.
     
    Last edited: Feb 18, 2013
  6. 7Force

    7Force Guardian of the Forum

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    OK, Trine 2 wasn't quite a year old, but 11 months is close enough. Mass Effect 3 was 7 months old. I doubt any of the millions of people who own a 360 or PS3 are exactly craving to buy a new system to play these dusty old not-exactly-retro games they most likely already had anyway. Then again, many people are probably craving to play warmed over New Super Mario Bros. crap, so...
     
  7. jp.

    jp. Be Attitude For Gains

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    Trine 2!!?!?

    OK, if the downloadable games are in the discussion, then we need to take a serious look at what XBLA was offering up early on. :encouragement: Because they had ports of 20-30 year old games around launch.
     
    Last edited: Feb 18, 2013
  8. 7Force

    7Force Guardian of the Forum

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    Why wouldn't downloadable games be included? Ironically enough, XBLA and the Wii U had the exact same amount of non-port downloadable games: one (of course, that depends on whether you count Nano Assault Neo as a port or not). And funnily enough, Geometry Wars beats the shit out of the entire current non-port Wii U library too.
     
    Last edited: Feb 18, 2013
  9. Keberasky

    Keberasky Spirited Member

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    I think Yakumo hit it on the head. There's nothing special about the Wii U that makes me want to go out and buy one.

    The Wii had Wii sports at launch so the controller and it's killer game came with the system. It's very easy to sell that to someone as the reason to buy it.
    The PS3 was a cheap blu-ray player that happen to play PS2/PS1 games DVD movies so even if I didn't like any of the games it already had a useful purpose until the games I wanted came out.
    The 360 had the best graphics at the time of launch.

    The Wii U's only distinctive feature is it's controller and I'm not sure how the makes my gaming experience any better at all.
     
  10. jp.

    jp. Be Attitude For Gains

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    That depends on if you've actually played a Wii U or just loathe it from behind a keyboard.

    As someone who has actually spent time with both the Wii U and Geometry Wars Evolved, I can easily state that I would take Nintendo Land/ZombiU/NSMBU over GWE every time.
     
    Last edited: Feb 18, 2013
  11. 7Force

    7Force Guardian of the Forum

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    I've played Nintendo Land, and there are too many tedious or overly simple minigames like the Animal Crossing and Luigi's Mansion ones for it to be fun. Couldn't care less about NSMBU aka the microwaved recycled leftovers of the Mario franchise for idiots. ZombiU might actually be good, but meh, I doubt it can hold a candle to The Walking Dead which is the new gold standard for anything zombie-related (someone did something with zombies besides a game where you hit them with a stick?!)
     
  12. jp.

    jp. Be Attitude For Gains

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    Well, first off, Animal Crossing and Luigi's Mansion are two of the only multiplayer-only games (the other being Mario Chase) which are really intended for groups of people. As for them being simplistic, well, yes, they are, but that's because they're intended for groups of people.

    The non-simplistic games like the Zelda game, Metroid game, and Pikmin game, are all a blast with single-player or multiplayer. My fiancee' and I still have a blast playing the Zelda game together.

    The remaining games are admittedly hit or miss. The dancing game is kind of lame, but Balloon Trip game is excellent.

    My point is, like any collection of mini-games, there are some good ones and some not so good ones. And for me, the good ones (Zelda, Metroid, Pikmin, F-Zero, Balloon Trip) far outweigh the ones I don't play so much.

    As for NSMBU, did it ever occur to you that some people just like high quality 2D platforming? Some people like Cave, and those are all pretty much the same damn game with some tweaks here and there, but if someone likes danmaku games they'll tend to eat them up. Same thing with NSMB, some folks just like 2D platforming and don't really care if the art assets are similar.

    As for ZombiU, well, first off, Walking Dead is more of an adventure game, so comparing the two is rather asinine. It'd be like me comparing Sonic the Hedgehog with Phantasy Star because both have robots as enemies. Second, ZombiU has enough good ideas of its own to stand on its own two feet.
     
    Last edited: Feb 19, 2013
  13. 7Force

    7Force Guardian of the Forum

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    I did play Animal Crossing and Luigi's Mansion with a group of people and they were still lame, and the dancing game completely sucks ass. Yeah, there are some good minigames in there, but the whole concept of a minigame collection got stale years ago and they really don't have much longevity.

    Well, some people still laugh at "drink my own piss" images that are all the same too. The NSMB series has been content with rehashing the same shit ever since the first game on DS. Cave games are all the same? I'd say Guwange is pretty different...then again, I also think Cave peaked with Dodonpachi and none of their other games are even close to being that good.

    The comparison makes sense in a way, since Walking Dead actually managed to give new life to a theme that most people would consider shitty and tired by now.
     
    Last edited: Feb 19, 2013
  14. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    I was already disappointed at the prospect of wiiu being full of barely enhanced ports from X360/PS3 with gimmicky touch controls, but at the end what we got was only a few OLD ports that actually looked worse than the originals for no apparent reason and touch controls that are lightyears behind even the cheapest smartphone out there.

    Is like nintendo is not even trying, just yelling "give us money!!!1!" and actually expecting gamers to make it rain
     
  15. jp.

    jp. Be Attitude For Gains

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    If there's a good game there then there's a good game there, that's all there is to it. It doesn't matter if there are other games on the same disc. Would you feel better if the Zelda game was a stand alone title? No, you'd be complaining that it should've been on a mini-game compilation.



    The NSMB games have enough in the way of changes. Quite frankly, I have no idea what you want to add. New villains? New location? Then everyone would bitch that they were straying too far from their roots.

    NSMBU is a fine platformer. It has some neat ideas and thankfully takes out (most of) the idiotic waggle mechanics from NSMBWii. NSMB2 works as a score attack game due to the StreetPass functionality (hence how I've put 50+ hours into the thing). The original was the lame one IMO.

    And I'm pretty sure "most people" don't consider zombies "shitty and tired" now. "Most people" still seem infatuated with the genre, hence the World War Z film and, quite frankly, the existence of The Walking Dead.
     
  16. Flash

    Flash Dauntless Member

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    I can't understand why some people bashing NSMB so hard ? It's rock solid platformer games. Maybe nothing way too innovative but just quality games. And that's just fine.
     
  17. Prometheus

    Prometheus Site supporter 2016

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    Actually yes, that's exactly what I want.

    I was young, but I don't recall people complaining about the content added to the series with SMB3, SMW, and Yoshi's Island. SMB2 USA got a lot of shit, but considering the game wasn't even originally a Mario game, it gets a pass. Just off the top of my head, here is what each game added to the series:

    SMB2 Lost Levels: Poison mushroom, differentiating Mario and Luigi's style of play.

    SMB2 USA: Birdo, Shy Guys, Ninjis, Peach's ability to float, bonus game.

    SMB3: World map, ability to fly, loads of obscure power-ups, warp whistle, expanding on the bonus games, airship levels, hammer bros mini boss, Boo, each Koopa having a unique name and appearance.

    SMW: Expanding on the world map, Yoshi, dinosaur enemies, the football guy enemy, Ghost House levels, Star Road and bonus levels which change the color scheme and the appearance of a few enemies, spin jump, alternate paths which lead to new levels, TOP SECRET AREA, colored blocks that don't appear until one of the switch palaces are found.

    Yoshi's Island: Pretty much everything. Led to it's own series.


    I'm sure there is much more that I'm missing. Each NSMB game adds next to nothing when compared to the classic games, and ironically most of the "new" content is recycled content from their old games.

    If anyone is in denial of Nintendo being lazy, uncreative, and constantly reusing assets, then look no further than the castle theme in each game. NSMB? Great song, my personal favorite of the NSMB games. NSMB Wii? I like it, nothing really wrong with it. NSMB2? Same as NSMB Wii with the annoying "ah" chorus thrown in for no reason. NSMB Wii U? The same exact goddamn song from NSMB Wii. That's just one example, one of many.
     
    Last edited: Feb 19, 2013
  18. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    I think Japanese companies (in general, not just games) are in a state of extreme entropy, too much time making products only the Japanese want to buy, falling behind the Germans, the Koreans and now even the Chinese.

    People in Japan still consider faxes a must and not a piece of ancient crap, and it took years for the first docomo android phones to appear.

    Is it so strange then that Nintendo keeps making the same SMB games over and over? I think its more of a mentality than actual laziness.
     
  19. Heavy1390

    Heavy1390 Rapidly Rising Member

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    Wind waker? what is it just boosted to play in higher resolution?.. well I guess I'll look but I have a question someone might be able to answer.. is the HDmi key even worth playing for games like Twilight princess, Skyward sword, or Smash bros? Would it even work like I would hope it would or would the definition stay the same? in more simply put will I still see pixilated edges and such when playing those or gamecube games?

    http://www.modchipcentral.com/store/hdmikey-hdmi-key-usa-canada.html
     
    Last edited: Feb 20, 2013
  20. DeckardBR

    DeckardBR Fiery Member

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