This is the first Double Helix title I covered. This is an Xbox 360 version of what was launched with Xbox One. The title was being built for the 360 (unknown if it was actually being optimized or not) up through that November, so it was around for a lot longer than just early prototypes. There was an older thread with some links, but I figured I would do a better job of collecting it all. There are two builds that were working, with a few .XEX's to support the fact that it was worked on longer. The first video I did, featuring an earlier prototype: This one is closer to August 2013, so just months before the final release on the XBOne https://www.youtube.com/watch?v=6kzEmnBuO1w This last video shows some debugging features that are in the builds https://www.youtube.com/watch?v=zc18ZbApr6M
I'd be curious if digging through the files and doing some swapping would yield any results. Not sure what the file structure is like but would be interesting to see if more half-finished characters remain in there.
Hm, are the files compressed? A string search with Windows Grep could be fun for some kicks too. Sorry for the 20 questions man, I'm an explorer when it comes to these things, always curious :X