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Kingdom Hearts : Re: Chain of Memories [PS2 - Debug Menu]

Discussion in 'File Downloads - Share and Request' started by Borman, Jan 3, 2010.

  1. Borman

    Borman Digital Games Curator

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    6 Parts. If you have any trouble, do let me know. Extract using 7zip. Thanks to all of the donators out there.

    http://www.megaupload.com/?d=4NJI12O0
    http://www.megaupload.com/?d=K1HXNH8I
    http://www.megaupload.com/?d=Y4SBFI47
    http://www.megaupload.com/?d=1C3HSE9H
    http://www.megaupload.com/?d=ENISI7QJ
    http://www.megaupload.com/?d=8JUMZNFP

    For some screenshots, and video: http://superiorversion.com/?p=394
    A rough guide on some of the functions to get you started.
    [​IMG]
     
    Last edited: Jan 3, 2010
    Chagosan and discworld like this.
  2. beretta85

    beretta85 Peppy Member

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    oh wow. thank you borman.
     
  3. jccochez

    jccochez that's why i'm here.

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  4. SeiyaK0u

    SeiyaK0u Active Member

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  5. l_oliveira

    l_oliveira Officer at Arms

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    I have a PS2 system here with EE-SIO connected, I bet it spits a lot of diagnostic messages through the serial port (TTY) as the debug menu implies. Once I try this out I'll post logs of the serial port.
     
  6. SilverBull

    SilverBull Site Supporter 2010,2011,2013,2014,2015.SitePatron

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    Thank you for sharing this, borman :thumbsup:.

    You might also want to try DSEDB (or similar DECI2 TTY client) via DSNETM emulation; that is, if the console survives the reboot with my kernel patches in place :110:.

    EE-SIO is only EKTTYP, and to my knowledge there is no documented API for sending anything over it (that's why it is called the Kernel TTY), so I bet you will only get the usual boot messages. On the other hand, the other 10 TTYPs are accessible via SCE's libdeci2, so you might have more luck with them.
     
  7. Alchy

    Alchy Illustrious Member

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    Ace, cheers Borman.
     
  8. l_oliveira

    l_oliveira Officer at Arms

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    There:


    ---------------- CMap::init() start ----------------
    LIGHT infinite:4 point:0 spot:0 ??:0
    CMap::init() AZF???????????????? <- SJIS stuff ?
    CMap::init() m_pZone???????????? <- This too ?
    =*=*=* SE_RANGE->[100%], REVERB->[20] *=*=*=
    ?X?g?b?N?Z?K??:68 <- Must be in japanese too
    ?X?g?b?N?Z?K??:69
    ?X?g?b?N?Z?K??:71
    ?X?g?b?N?Z?K??:72
    ?X?g?b?N?Z?K??:73
    ?X?g?b?N?Z?K??:74
    ATEL:playMovie CLP, 1
    CMSStream::Open(CLP): ... 1955574
     --- 30fps ---
    End of stream presumed
    MoviePlayer End... (6442)
    ATEL:playMovie cop, 1
    ***** Start Load RCF #25000 *****
    CMSStream::Open(cop): ... 2120254
     --- 30fps ---
    End of stream presumed
    MoviePlayer End... (9798)
    ATEL:playMovie 001, 1
    ***** Start Load RCF #25001 *****
    CMSStream::Open(001): ... 2049675
     --- 30fps ---
    End of stream presumed
    MoviePlayer End... (10795)
    ATEL:playMovie 011, 1
    ***** Start Load RCF #25011 *****
    CMSStream::Open(011): ... 912264
     --- 30fps ---

    This from "Start Game" through three intro movies it play when you start. :thumbsup:

    Then loading the first realtime scene:
    ---------------- CMap::init() end ----------------
    ?M?~?b?N?}?l?[?W??:???[???h???L?f?[?^????????????:?A?^?b?N?J?[?h???I?f?[?^
    ?M?~?b?N?}?l?[?W??:???[???h???L?f?[?^????????????:?M?~?b?N?????????f?[?^
    ?M?~?b?N?}?l?[?W??:?S???[???h?????f?[?^????????????:?}?b?v?J?[?h?????l???I?f?[?^
    ?M?~?b?N?}?l?[?W??:???[???h???L?f?[?^????????????:?}?b?v?J?[?h?????I?f?[?^
    Delete entity ... ID = 0xffffffff
    =*=*=* SE_RANGE->[100%], REVERB->[30] *=*=*=
    SUP:0,0.000000,1.503500,-24.776699
    SUR:0,0.000000,180.000000,0.000000
    --- WNDCMD_FADE_CREATE ---
    CCT 0 1.943700 0.166670 -11.624800
    0.954500 1.667400 -15.863800 0 1.000000
    CAMCMD_CHANGE_GAKAKU -50.000000
    REQ:mad:005,npc003
    REQ:mad:005,npc004
    Create entity ... GROUP_ID = 0x0000000a, RSRC_ID = 0x00000001
    HIDE :npc003
    HIDE :npc004
    MAKEUP_MOTION_INVALID :npc_sora
    CCameraDt Delete
    REQ:mad:005,npc_sora
    HIDE :npc_sora
    ATEL:???[???h?Z???N?g?????o??
     --- 60fps ---
    ***** Start Load RCF #20006 *****
    MES_LAYER_CHANGE
    C2DMan: wselect:00,SEQD???o?^ 20
    C2DMan: wselect:01,SEQD???o?^ 21
    C2DMan: wselect:02,SEQD???o?^ 22
    C2DMan: wselect:03,SEQD???o?^ 23
    C2DMan: wselect:04,SEQD???o?^ 24
    C2DMan: wselect:05,SEQD???o?^ 25
    C2DMan: wselect:06,SEQD???o?^ 26
    C2DMan: wselect:07,SEQD???o?^ 27
    C2DMan: wselect:08,SEQD???o?^ 28
    C2DMan: wselect:09,SEQD???o?^ 29
    C2DMan: wselect:10,SEQD???o?^ 30
    C2DMan: wselect:11,SEQD???o?^ 31
    C2DMan: wselect:12,SEQD???o?^ 32
    C2DMan: wselect:13,SEQD???o?^ 33
    C2DMan: wselect.lad,LAYD???o?^ 34
    

    This was ran on the 10k using a certain debugger and a certain disc emulator ...
    Meaning I figured out what I was doing wrong. The current version of it kicks as much ass as Chuck Norris. You know... :lol:
     
  9. SilverBull

    SilverBull Site Supporter 2010,2011,2013,2014,2015.SitePatron

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    :thumbsup: So I finally got the patches right :dance:

    By the way: I see ANSI terminal control sequences in the output. You might get a beautifully colored output by using Sony's DSEDB or my DSCONS, or by opening a separate terminal window from the Tools menu of a certain debugger ;-).
     
  10. DevHackr

    DevHackr Enthusiastic Member

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    is there a mirror for this bad boy?
     
  11. JeroKiller15

    JeroKiller15 Rising Member

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    Can you please reupload again??
     
  12. Borman

    Borman Digital Games Curator

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    As Ive said before, its up to the couple hundred people who downloaded it to reupload it.
     
  13. DevHackr

    DevHackr Enthusiastic Member

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  14. Borman

    Borman Digital Games Curator

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    Good to see Ragnar reuploaded it for people.
     
  15. unclejun

    unclejun Site Supporter 2011-2014

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  16. Ketsui

    Ketsui Active Member

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    Someone could re-up it?
     
    Last edited: Aug 3, 2012
  17. saibot_20194

    saibot_20194 Spirited Member

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    help i need this game too please re upload to mediafire please :wink-new:
     
  18. xnod

    xnod Newly Registered

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  19. saibot_20194

    saibot_20194 Spirited Member

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  20. saibot_20194

    saibot_20194 Spirited Member

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    so many thanks my friend!!! :excitement:
     
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