Yes! Seriously I think I'm sold here. http://www.examiner.com/examiner/x-12218-Video-Game-Examiner~y2010m6d15-Legend-of-Zelda-Ocarina-of-Time-3DS-incoming-First-screens
This seriously has to be a tech demo or it would have been announced or listed on nintendo's site (yes I know the shots are from noa's site). Even still. the Gfx are not really that good. It's almost the same level geometry but with nicer textures with a higher poly link model (probably taken from another game). Hell Nintendo is showing a ship game for 3DS which is the exact same game they showed off when the DS was announced (but back then I think it was all in 2d).
An Ocarina of Time remake would be nonsensical anyway. The franchise was crippled on N64 because there were 3 main control tasks (motion, camera, and aiming) and only about one-and-a-half controller features available to split between them. Trying to port it over to 3DS would just make those inherent problems worse.
Confirmed game is NOT a tech demo Heres a link to Shiggsy talking about how the water temple had the problem of the boots and taking them off and on again but thanks to both screens the issue is a thing of the past. http://www.videogamer.com/news/zelda_oots_water_temple_fixed_on_3ds.html
Sweet. I loved OoT back in the day, wouldn't mind playing it again with a graphical upgrade. Seriously the N64's textures were bad in alot of games. =( Atleast nowdays you see how bad.
I'll be happy to play Super Mario 64 DS with a real damned analog stick rather than the awful touch controls. OoT adds to the list of must-haves. Icarus looks very compelling, IMO.
Why can't they release new games instead of rereleases? I'll stick with my DS until a slimmer version gets released.
Shit I'll get the 3DS for MGS3 and Starfox alone. Agreed, even the unreleased Starfox2 with a nextgen treatment would be better than yet another version of OoT (GC got one) However I do believe remakes can be good, just not as good as a brand new version.
QFT, and one way of "doing it right" is taking an awesome console title and making it available on the go. On the other hand: Pilotwings and Starfox may work well, but does OoT really lend itself to playing in short bursts, which is what you usually do on a handheld? As much as I'd like to see it, I could understand very well why they'll most likely leave it at the tech demo.
So true. There are quite a few console games I would love to play on a portable. For some games, I really hope developers can pull off a quality adaptation. Shadowlayer tells some truth though. We also wanna see some great, totally new ideas and adventures come forth --- stuff that makes us say "yeah, there's a reason you can't find elsewhere to buy this hardware". Let's hope the 3D feature spawns some good innovation (outside of the guaranteed gimmicky uses).
Under that idea the PSP should've been a success since is full of PS2 ports... About OoT, it actually suits a portable since dungeons were small enough to be played in a relatively short time, like stages in Peace Walker. Sure other parts would need to be modified, but nothing too serious.
Not exactly. We were just referring to the demand for rehashes --- a demand only if done right. We weren't referring to platform success. Then, there's that beast called marketing... If there were no 3D on the handheld, then I'm sure any ports or games in general would be less enticing to the public (outside of the obligatory OMGnewNintendohandheldmustbuyup mentality).
Ports are going to draw in an audience purely through the desire to play a classic in 3D or on a portable. If you don't want to play it, or do not want to support remakes, then the answer is simple- do not buy them! If sales drop, then Nintendo will change tactic. Personally, if Zelda 64 appeared on the 3DS I would be sorely tempted to buy one for it.
And I mean rehashes as the majority of a console's games. IMO the best ratio is 1 remake/rehash for every 9 new games, otherwise people complain about the console having no games of its own and being just "another version of the old one".