Linux on Xbox 360 DemoKit

Discussion in 'Xbox 360 Development' started by Placebot, May 23, 2008.

  1. lllsondowlll

    lllsondowlll Fiery Member

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    I have been VERY interested in this exploit myself, however do you really need to downgrade the kernel? just asking because I figured demokits don't include the hypervisor, I never tried it myself, but wouldn't the exploit boot through a updated kernel for demokits? Just asking before I go and do it myself.
     
    Last edited: May 28, 2008
  2. Anthony

    Anthony Member

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    need to downgrade... then yes it will work just fine as there IS a kernel. :thumbsup:
     
  3. Placebot

    Placebot Active Member

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    Can I have more information ?

    I guess Debug shader adress is different as I can't lunch linux...
     
    Last edited: May 31, 2008
  4. pit

    pit Rapidly Rising Member

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    I'm going to watch and have a laugh while you try to get it running
    But here's a hint: it is king kong, I mixed it up :p
     
    Last edited: Jun 6, 2008
  5. lllsondowlll

    lllsondowlll Fiery Member

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    Mind helping out or making one for us pit? You seem to have a decent understanding of it.
     
  6. pit

    pit Rapidly Rising Member

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    nah, after all the luxurious treatment some members have given me, I decide to pass on that one, thanks for the offer tho
     
  7. tmbinc

    tmbinc Spirited Member

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    Here's another hint: you're wrong, no need to modify xell at all.

    You could either a.) xextool a usual patched kk (either use retail config or repatch shader, using xorlosers tool, in devkit mode), or b.) find the tools somebody has written which executes the shader payload directly. (I won't be much of a help, I just watched the show on this one.)
     
  8. Paulo

    Paulo PoeticHalo

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    If you have nothing to say then dont say anything at all. Maybe you should just move on to another forum...
     
    LEo likes this.
  9. Placebot

    Placebot Active Member

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    I lunch linux with patched KK and a retail config (with the recovery CD). It's not the quickest way but it's fully working.

    I copy my 1BL.bin and fuse.txt. My tmbincdump.bin is incomplet (16Mo like retail console instead of 64Mo) but you already know this problem ;-).

    Ps : I will be curious to test the other way to lunch linux :110:
    Ps 2 : thanks to people who helped me :thumbsup:
     
    Last edited: Jun 6, 2008
  10. lllsondowlll

    lllsondowlll Fiery Member

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    Well I love that additude you have, its very positive. Your statement is also completly relative concidering I haven't done one damn thing to you since I have been here. Too me it just sounds like your boasting to get attention, what other reason would you claim to know how and refuse help to those for some sort of payback? Seems a little childish to me.
     
  11. ASSEMbler

    ASSEMbler Administrator Staff Member

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    We should all act as if we were in the same room and be civil to each other, and this applies to everyone here. Members and newcomers alike.

    No more sideswiping in this thread!
     
  12. Placebot

    Placebot Active Member

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    Linux is working on Debug console. You can load your nand, CPU key...

    Tools are available here : http://hb-released.com/
     
  13. Gamesreview

    Gamesreview Spirited Member

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    Thanks, although I'm not sure what it does. One question I've is what can you do with the nand and cpu key?
     
  14. Placebot

    Placebot Active Member

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    nothing for the moment
     
  15. zouzzz

    zouzzz Site Supporter 2013

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    Hi,

    Public release : here
    News (french) : here
    Tutorial (french) : here


    Good Job Team Modfreakz :)
     
    Last edited: Apr 11, 2009
  16. LEo

    LEo Fiery Member

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    I don't think people understand, you need a patched king Kong ISO.
    You need an old Recovery, then you do a Retail Recovery (pressing Y at the beginning)
    Next you run kk off a disc (on a dual layer dvd) patched for dev then you need a separate disc with the linux distro.

    also as far as the recovery goes I need to check which ones worked.
     
  17. zouzzz

    zouzzz Site Supporter 2013

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    No, you are in wrong. :)

    I can make the UK translation, if you want.

    Oh sorry, the real link of Tutorial (french) : here
     
    Last edited: Apr 11, 2009
  18. LEo

    LEo Fiery Member

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    Actually I'm right.
     
  19. Pikkon

    Pikkon "Moving in Stereo"

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    I really don't know what the big deal is,this has been done ages ago.
     
  20. Placebot

    Placebot Active Member

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    Yes, this has been done ages age... but tools was hard to find.
     
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