looking for PSX dtlh+libs

Discussion in 'Sony Programming and Development' started by maddy, Nov 9, 2005.

  1. maddy

    maddy Guest

    Hello everyone, this is my first post on this bitchin' site, and I am in the market for a PSX dev unit. I have a battery of questions for the experts on this:(1) which one is better? blue, green-12v, or black yaroze models? (2)how many variations exist of these 3 models? (3) waah! I can't find the original PSX serial i/o cable!, and (4) how much extra might I have to pay for the runtime library CDs?

    I have found some graphics, sound, and laser differences between SCPH-1001 and 7001. Besides the lack of Parallel I/O and RCAs, the newer model is superior, I wonder if a newer blue debugger without faults can be found.

    thanks,
    ~maddy tha mad confuzor
     
  2. Golberg

    Golberg Guest

    Answer to 1&2:
    If you are after just a debugging unit then there are essentially three types (I assume you live in the US):
    Blue DTL-H1001 - AC in-built power supply 100-120v
    Blue DTL-H1101 - DC in-built power connector with 100-240v external power supply.
    Green DTL-H1201 - AC in-built power supply 100-120v.

    For all purposes I know of, the DTL-H120X series is better than the DTL-H100X series because it has the newer graphics chipset as it is the newest model. (You are noticing the graphics differences between the 1001 and the 7001 because the first model PSX the SCPH-100X has got the early graphics chipset) As well as the graphics chip being better in the DTL-H1201 the laser also tends to be more reliable. But if you want to have a more portable unit then go for a DTL-H1101 but it still has all the same disadvantages as the DTL-H1001. The green DTL-H1201 are the hardest to find so it might be easier just to get one of the others.


    If you are interested in developing games without spending too much money then the yaroze DTL-H3001 are the best way to go if you can get one with all the original packaged items. If you actually want to make games with the use of a debugging station then you need to get one of the dev kits DTL-H2000, DTL-H2500, DTL-2700 with all the other boards, adapters, drives and software.


    Answer to 4:
    I think you might have some trouble finding these but someone on ASSEMbler might have copies that they no longer want. I have no idea how much someone would want for them though.

    I think that if you scout around for a while then you will eventually find most things you want.
     
    Last edited by a moderator: Nov 10, 2005
  3. FYI, if you go with a development kit, good luck finding all the drivers. While someone have have the software, drivers are almost impossible to find. I'm still looking for drivers myself. :(
     
  4. maddy

    maddy Guest

    OK- so now for a few more: (1)Should I go to the marketplace section for this, and

    (2)Benedict Arnold, do you see any PCI IDs or is it ISAPNP? The Sony dev hardware really interests me, and I have yet to see any high quality up-front scans or photos. Especially interesting are those full-length boards, looks like they use about an amp.

    (3)Sony libs, at least the ones I have found, are woefully incomplete and old.
     
  5. If you are still going for the true dev hardware, the DTL-H2000 and DTL-H2700 are ISA cards. The DTL-H2500 is a PCi card. *BUT* the H2500 is VERY picky on which computer you put it in. There's a table of compatible computers in the technical reference CD...good luck finding one. The H2700 is the last version made before the T10000 which also does PS2. The H2700 is a three layer card (literally three layers of cards). It's huge but has a performance analyzer. I suppose this was used to make Gran Turismo (i read that somewhere).

    Good luck finding up to date libs.

    Ask Assembler if he has ANY dev kits. He may have some H2000 which is a good starter kit.

    Ask BuyAtari if he has a H2500. He had one at one time on ebay but ended the auction early. You will need the internal CD-Rom drive with the H2500 or H2700. The H2000 uses an external CD-Rom drive.

    I plan on posting scans of these cards soon. (Soon meaning when I get to it)
     
    Last edited by a moderator: Nov 10, 2005
  6. BTW, I heard that it's easy to use a gameshark and PC-Comms card to actually program on. I never tried it. People have said that they like it better than the Yaroze.
     
  7. AntiPasta

    AntiPasta Guest

    Yes and yes. I've used it for quite a while, the Caetla firmware is very well developed. Granted, with the Yaroze you get a comfy compiler with high-level libraries but I used assembly anyway :nod:

    (though you can use the PAR method just as well with the Yaroze compiler, with Psy-Q or something that is actually legally acquireable without deep pockets)
     
  8. HHogan

    HHogan Robust Member

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    What does the CD-rom plug into? It has a funky connector, but no power inputs whatsoever :shrug:
     
  9. The external CD-Rom plugs into the card. It's a SCSI interface and gets it's power from the card. If you look at the second picture I have (the one of the cards inside the PC) you will see a cable going from inside the card to outside the back of the computer. That's the cable for the CD-Rom.
     
  10. maddy

    maddy Guest

    damn that DTL-H2000 is a busy-looking board. What a shame nobody will give you the drivers... it's still a nice conversation piece anyway. I mostly want the debugger unit because I am starting a collection, I already have SCPH 1000, 1001, 7001, 9000, and 9001. Also because it will match my Indigo2.



    Unrelated: Who is willing to sell a official PSX link cable w/box or good condition?
     
  11. I think I have the drivers for the H2000. That's not the prob. It's the drivers for the H2700, Sound Board, Graphics Board (H201A) and PSY-Q CD-Emulator that I need.

    You also need a 10 Million model PSX, 5501, 7501, and 101. There's a debugger on ebay right now.

    BTW, I'll really want the drivers really badly soon because I may be getting some source code (crossing my fingers) that I want to try out.
     
    Last edited by a moderator: Nov 18, 2005
  12. Borman

    Borman Digital Games Curator

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    Thats great if you have the code, but do you have everything else with it (all the models/sprites/artwork?)
     
  13. I assume the code I will be sent will have everything. What are libraries? I have two source code here with libraries. These are for two very popular games. The source code I'm yet to receive is for something unreleased (and obviously never will be).
     
    Last edited by a moderator: Nov 18, 2005
  14. maddy

    maddy Guest

    That's cool man, that you have atleast some drivers. When you boot a machine with the dtl-h2500 PCI installed, what does it tell you the PCI ID and vendor, memory ranges, etc.etc. are?

    I still have something like 11 more systems to acquire, but what is this "10 Million model PSX" you are talking about? The ten millionth unit manufactured?! whoa..

    You really should learn C, it is the universal language of software for the last ~20 years and probably will still be the standard for everything for about another ~20 years. I heard about that Beatmania dummy.dat thing...
     
  15. Which 11 systems do you still need? Are you getting all jap and pal ones too? 10 Million model there was only 100 made. Sony had a contest to celebrate 10 million consoles sold in the US back in 97 or 98. I have 2% of the Million models made so far. BuyAtari has one, and I think Assembler has one unopened and Lingjr might have one.

    Pics of the Million model:

    http://img197.imageshack.us/my.php?image=dcp29744zs.jpg&tc=img197/5261/psxcollection8il.jpg

    http://img197.imageshack.us/my.php?image=dcp29759yx.jpg&tc=img197/5261/psxcollection8il.jpg

    http://img197.imageshack.us/my.php?image=dcp29760hc.jpg&tc=img197/5261/psxcollection8il.jpg

    The 10 Million model is blue and the texture is sort of like rubbery silk. Very different indeed! If you want one of those, better save your money. BuyAtari got his cheap at $1300. The last complete one sold went for $1500. The next complete one will be be priced out of this world.

    (Incidently, I'm offering my 10 Million model for trade for unreleased PS1 protos, but I'm keeping the box)
     
    Last edited by a moderator: Nov 18, 2005
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