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Looking for SDK's (up to Xbox/PS2 gen)

Discussion in 'File Downloads - Share and Request' started by nodots, Aug 30, 2017.

  1. nodots

    nodots Active Member

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    I have:
    NES (third party, open source)
    SNES
    GB
    GBC
    GBA
    N64
    VB
    GC
    DC
    Master System
    Saturn
    Genesis/GG (all)
    PS1
    PS2 (third party, open source)
    PocketStation
    3DO
    3DO M2
    NEC PC-FX
    XBOX (original, 5933)

    If I have missed any that you have access to (preferably commercial), please drop me a line with a link. If it's open source, it needs to work in Windows XP. Somewhere else, I plan to release an XP VM for Vbox that contains all the SDK's in working order. That way, no matter the modern OS a person has, they can dev for an old console.

    NOTE: I have yet to attempt to make this VM. Some of the SDK's are known to work, others may be untested. Please comment if you know an SDK will not work in XP. Thanks!
     
    nullChar likes this.
  2. pool7

    pool7 Site Supporter 2014

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    It's a bit hard to say based on a list of consoles.
    I'd suggest you list the SDKs you have for each (ie. name and version) and/or specific version you're looking for (if applicable), so people that have what you're missing can easily identify and help.
     
  3. nullChar

    nullChar Active Member

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    Looks like you're missing the PS2 SDK, so here's an old post from @pool7 himself: https://assemblergames.com/threads/ps2-sdk-3-0-3-june-2005.40575/

    Your VM idea sounds great. Would be able to just boot up a new VM with tools already configured, and you're ready.
    If you aren't able to create a single VM with all installed alongside each other, consider creating separate individual images, or a handful with a subset on each. Could also do separate Win9x VMs for older software if necessary.
    Cool project- good luck!
     
  4. nodots

    nodots Active Member

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    About 4 hours into installing into the VM, and I noticed by poking around that some of the SDK's are incomplete! I think I got the N64 working (read a thread here to solve that one!) I knew I was going to have to poke around a bit... Didn't know I was going to have to go as far as I am.

    I now have installed:
    NESHLA (NES High Level Assembler, look up "Grand Theftendo" as a primer)
    SNES (seems incomplete, may have to make another thread...)
    N64 (looks to be complete)
    Gameboy (looks to be complete)
    GBC (DOCS not English)
    GBA (HD RIP, not from installer)
     
    nullChar likes this.
  5. pool7

    pool7 Site Supporter 2014

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    If you want to go a step further (and a little less "illegal"), may I suggest you add a second disk to your VM and install the SDKs there. Make sure you backup and registry modifications the installers do (if any), then distribute just that disk (ie. only containing the installed SDKs, without the OS). This will also reduce the size.
    Although now that I think about it, some SDKs may install files/drivers to the OS, so it may make things a bit more complicated...
     
  6. nodots

    nodots Active Member

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    Some do, IIRC. The XDK installs useful features in the shell, for instance.
    To make the size the smallest (and I may try this too), I would just make a pack of the SDK's with up-to-date and easy to follow instructions.
     
  7. nullChar

    nullChar Active Member

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    Bump! Any progress here, nodots?
    This is a really cool idea. Would you be willing to somehow release the work you've done so far? Others could continue it.
     
  8. nodots

    nodots Active Member

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    I will have to find it all again...
     
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