Lufia II: Rise of the Sinistrals NTSC-US Prototype

Discussion in 'Rare and Obscure Gaming' started by trevormacro, Jul 27, 2012.

  1. trevormacro

    trevormacro Peppy Member

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    Hello everybody,

    I am new here.

    I found NTSC-US prototype version of Lufia 2 :)

    Here is the picture:

    [​IMG]

    The prototype has four EPROMs on a long Nintendo prototype PCB board © 1993 (SHVC-8PV5B-01).

    Prototype PCB Specs:

    U1 4/8M EPROM (J)
    U2 4/8M EPROM (J)
    U3 4/8M EPROM (J)
    U4 4/8M EPROM (J)
    U5 4M EPROM (J)
    U6 4M EPROM (J) [Empty Slot]
    U7 4M EPROM (J) [Empty Slot]
    U8 4M EPROM (J) [Empty Slot]
    U9 16/64/256K SRAM [Nastume Inc. sticker on it]
    U10 MM1134
    U11 EP330
    U12 EP330
    U13 LS157
    U14 CIC
    BATT1 CR2032
    SWITCH DSW1

    nb. The prototype game is in english.

    Snes portable is in development because I don't have NTSC-US SNES system at home...

    Picture:

    [​IMG]

    I hope the proto will work with the snes portable.

    We can notice on each eprom a sticker with:

    Lufia 2
    VER 0.1 [perhaps it mean: beta version of the game instead of 1.0 final version of the game?]
    CODE E

    If anyone can describe all parts on the cart, feel free to send me your informations.
    What are the functions of all chips including switch and their positions?
    Why there are more eproms on this us proto than on the jap proto?

    More informations in september.

    Regards,

    Trevormacro
     
    Last edited: Jul 27, 2012
  2. skavenger216

    skavenger216 Familiar Face

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    I find it odd that a proto for this game would be in english. IIRC, this was a japanese developed game, and usually they dont start translating those until after the JP version has been finalized. I could be wrong though, hell, i usually am XD
     
  3. MottZilla

    MottZilla Champion of the Forum

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    There are more EPROMs because they are a different size. The JP board just posted uses 3 x 8 Megabit EPROMs for 24M total. This board appears to use 5 x 4M for 20M total. The final game appears to be 20M. The JP beta having a larger amount of ROM is not surprising though.

    The board you have supports 4M or 8M EPROMs. The dip switch may be related to that. It also supports SRAM in 64Kbit and 256Kbit sizes atleast. The DIP may or may not be involved in that. Some of the other smaller chips are related to memory mapping the EPROMs and SRAM. The chip that says natsume is a SRAM chip.

    You should put a sticker over the eprom window on EPROM #0. And ofcourse due to age I would recommend that you have the contents of the eproms backed up. That's a cool prototype, both the game and the pcb board itself.
     
  4. trevormacro

    trevormacro Peppy Member

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    Thanks for these informations.
    What device I can use to dump all eproms? The best device/dumper... please...
    Do you think this proto will be different than the commercial lufia 2? like the Jap proto.
     
    Last edited: Jul 27, 2012
  5. trevormacro

    trevormacro Peppy Member

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    Good reflection, thank you.
     
  6. geluda

    geluda <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    Two prototypes in one week, coincidence? Anyway thanks for sharing, I will look forward to seeing more from both of these carts.
     
  7. skyrunner14

    skyrunner14 Rising Member

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    Of the exact same game, natch. That is indeed crazy.

    Anyway, cool find!
     
  8. MottZilla

    MottZilla Champion of the Forum

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  9. trevormacro

    trevormacro Peppy Member

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    If I have USB GQ-4X programmer, is it possible to dump all the game?
    How can i use eprom after? to see the game... to read eprom and see the graphics.
    Is it possible to dump the proto to have a file with extension .sfc or.smc? with what unit? the best please... retrode 2 ?
     
  10. trevormacro

    trevormacro Peppy Member

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    Not a problem I want to share with this community :)
    I will make all I can do...
     
  11. badinsults

    badinsults Peppy Member

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    I'd imagine a Retrode would have no problem dumping this game. No need to use an EPROM programmer.
     
  12. MottZilla

    MottZilla Champion of the Forum

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    The Retrode might be easier to use, and safer if you are not used to removing EPROMs. If you remove an EPROM improperly you might bend and break one of the metal legs. If you can you might want to try the Retrode first. If for some reason that doesn't work, then maybe look at another way.
     
  13. trevormacro

    trevormacro Peppy Member

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    Anyone want to buy me the retrode 2 device and send me to my home please?
    I can send him money by paypal for device + shipping cost by EMS speedpost or DHL.
    PM me please.
    Thanks in advance
     
  14. Bad_Ad84

    Bad_Ad84 The Tick

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    Willing to dump it if you send it to me (which is probably unlikely).

    Just throwing it out there.
     
    Last edited: Jul 28, 2012
  15. trevormacro

    trevormacro Peppy Member

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    If anyone want to sell me his Retrode 2 please? or buy to me...
     
  16. karsten

    karsten Member of The Cult Of Kefka

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    the greatest luck would be to find a slightly different translation or a debug mode... in any case good luck
     
  17. JLukas

    JLukas Spirited Member

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    trevormacro, see my post in the other Lufia 2 prototype thread for instructions on how to enable the game's debug mode. The main debug menu shows version information about the cartridge. The USA retail version displays the text LUFIA II 95/12/26 23:30
     
  18. trevormacro

    trevormacro Peppy Member

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    I will have the proto in september.
    I don't have Game genie for Snes.
    Is it possible to find the version information about the cartridge without game genie code?
    Thank you for your help.
     
  19. JLukas

    JLukas Spirited Member

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    If the prototype is earlier than the retail version, it's possible the debug mode is always enabled and doesn't require a Game Genie. In September when you can test the cartridge, use the controller button press combinations posted in the other thread to try to activate the debug mode.

    A file with the extension .sfc or .smc are simply the data from all the EPROMS combined into a single file, starting with the first EPROM chip, of course.

    Another potential option besides the Retrode is a new device called the Super UFO Pro 8 SD Version. However, it's unknown if it can correctly read large EPROM prototype PCBs like SHVC-8PV5B-01.
     
    Last edited: Jul 29, 2012
  20. Bad_Ad84

    Bad_Ad84 The Tick

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