Some craft hacker hacked a few beta tracks into the Kiosk Demo a while back, so I made some video for everyone http://superiorversion.com/?p=170
Awesome! I was just going to ask who you captured DS but I saw you used an emulator. Anyways, awesome videos as always. :nod:
Just watching this, wouldn`t it be great if Nintendo let out some software/updates like HALO 3 where you can have user levels. Can you imagine the life in Mario Kart
if Super Smash Bros Brawl is anything to judge nintendo by, it seems that they only offer very limited creative control to the end user (with the exception of F-zero Xpansion kit, oh my sweet 64dd) and they obviously reserve the ability to play new levels to every next mariokart game so they can maximize sales.
the brawl level editor is pretty neat. I remade saffron city from Smash 64 (with the exception of the pokemon that come out) But it is limiting. These courses remind me of using a gameshark to play Beta varients of Smash Brother 64's DreamLand level.
Adding "too much" user creating ability to a game cuts in to potential sales of DLC or sequels. We wouldn't want that, now would we?