Woooo! My very first iPhone game came out today so I figured I'd do some shameless advertising. It's called Captain Fantastic and it's aimed at kids. Just a simple 2D action game. I did everything myself from sprites to music so I'm pretty proud of it even though it plays like a dog. Linky is here http://itunes.apple.com/gb/app/captain-fantastic/id462979854?mt=8 Promo codes are below. Let me know what you think. JNA7JL6LWKMX FE6NKM347H3P L7XXJ67TTXJR 3R46NJ7E9PNK PERYTHFKAEW7 9MHLEP3WM9LP PTE3P3AATAFP HFJFPL6H7RMY TWXT3HJXMMP4 E4EJ3XWFPYMX EKKPJLFJYT9K NJYEYLXA9MYR KMRNYLX9WF94 Y33EN7N37946 R977LRAA4Y3X
Not looked at how well the SDK can implement COCOS2D but I'll look into it. Really not worth porting it's that bad, just pretty proud of myself getting something out there.
I was going to try it but it's not released on the Japanese App store Anyway, congratulations on not making another stupid jump game or some shit with ANGRY in the title :nod:
Ha nothing of the sort. This is a rock hard side scroller with irritating controls. I made the game and I'm awful at it. Also it has some truly shocking collision detection just to add to the frustration. Now it's live and I know Apple are happy to have it on the appstore (I was worried about them rejecting my use of a few 3rd party libraries...so I didn't want to put too much into it) I'm gonna polish it up and hopefully make it a better game. Also it's only just gone live so will be in the JP appstore soon.
I don't get it, how can I use a code? It only says "buy" and I don't really feel like spending .99$ because I never bought an app before and I want to keep the combo going
Will have a looky when I'm connected on wifi don't fancy trying to down to download it on 3G lol. Haha won't be long till my app is out.
Thanks for the heads up mate. I've redeemed the one-to-last promo code and will post a short opinion when I get some time to really play with it Congrats on your title by the way, I hope it fairs as you have foreseen.
I used the TWXT3HJXMMP4 code. I think it has potential for sure but the controls are simply way too slow- I didn't even think it was recognising the gesture at first. It requires continious swiping- perhaps the entire width of the swipe across the screen could encompass the whole range of movement? So hold it halfway, he stays at mid point, pull to edge, he goes to top, pull to centre, he goes to bottom? AVE, open App Storem go to featured, scroll right to the bottom, hit 'redeem'. Intuitive, isn't it?
Stolen code HFJFPL6H7RMY Downloading as we speak will let you know how it goes. It's not bad considering you did everything, it's Hard and the controls do seem sluggish. But you can over come it by tilting the phone forward and back. I'm going back on it to play somemore
Good job on getting an App released! I was trying to develop Android apps a few months ago.. Just had no motivation.
Don't want be a partypooper but why release the game when you know it's awful? Why didn't you try to improve it first?
Because feedback is king. If major developers can release half finished games that need endless V.01, V.02 etc updates at £40 a pop, why can't someone here do the same for a quid? Congrats matey, good luck with the game and any and all future releases :thumbsup:
I used PTE3P3AATAFP. I will play it some and let you know what I think! I will return the same courtesy when my game hits the app store.