My first iPhone game!! (It's awful)

Discussion in 'General Gaming' started by Twimfy, Sep 26, 2011.

  1. hugh

    hugh Robust Member

    Joined:
    Aug 22, 2010
    Messages:
    294
    Likes Received:
    5
    I wish there was a way to play your game with out a iDevice. :crying:
     
  2. Twimfy

    Twimfy Site Supporter 2015

    Joined:
    Apr 10, 2006
    Messages:
    3,570
    Likes Received:
    32
    Because it uses a lot of third party libraries that Apple can be funny about so I figured I'd just get the tech approved first before I put too much effort into it, I'm also in desperate need of an improved portfolio as well so was kinda in a rush to get it out there.

    I will be working on improving it ASAP.

    Thanks to all of you for the feedback so far!
     
  3. Segafreak_NL

    Segafreak_NL v2.0 New and improved. Site supporter 2012-15

    Joined:
    Jul 29, 2004
    Messages:
    2,942
    Likes Received:
    55
    Fair enough. Good luck :)
     
  4. akanigit

    akanigit Rising Member

    Joined:
    Jun 23, 2009
    Messages:
    59
    Likes Received:
    2
    Not to much I can say that has not already been said by you or others. I will say that one thing that annoys me with some iPhone games is how the controls are setup in such a way that my fingers cover the majority of the screen causing me to miss half of what is going on. Keep up the work and maybe release a small update. :thumbsup:
     
  5. Barc0de

    Barc0de Mythical Member from Time Immemorial

    Joined:
    Oct 29, 2005
    Messages:
    11,205
    Likes Received:
    23
    I'm just saying this as a friendly advice:

    You need to think about your elements and make sure they're not flat/boring. Animations and animation trees for random variation are some work but the results are wonderful.

    Parallax for the backgrounds is a must by this day and age. Vertical and horizontal for your flying frenzy, multiple if you really want to show off some speed effects etc.

    A more unified theme, artistically speaking would also be nice.

    Also, change the controls or please optimise them, they're far from intuitive at the moment
     
    Last edited: Oct 2, 2011
  6. Twimfy

    Twimfy Site Supporter 2015

    Joined:
    Apr 10, 2006
    Messages:
    3,570
    Likes Received:
    32
    Time is my issue at the moment. But these are all points I plan on working on. I appreciate everyone's feedback. As I'm sure some of you know, when you work on something you get disillusioned with it and have a hard time remembering wether something seems good or bad.
     
sonicdude10
Draft saved Draft deleted
Insert every image as a...
  1.  0%

Share This Page