My XNA Xbox 360 Development Kit

Discussion in 'Xbox 360 Development' started by GManWillis, Jan 9, 2012.

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  1. sneakypeanut

    sneakypeanut Pika CHUUUUUU!!!

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    jasper rev 1 final by the looks of it :p nicest kit out of all the kits to look out but not that interesting hardware wise :p
     
  2. sammyunit12

    sammyunit12 Active Member

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    Who made that custom xlaunch background? :( Very nice kit though.
     
  3. GManWillis

    GManWillis <B>Site Supporter 2012</B>

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    Hmm I forget his name... Umm...

    I think it was a gift for giving him so much cool shit this year... umm. damn what was it...

    SAMMY! That's right! That was his name!

    :pray: All hail to Sammy's xlaunch artwork. Quite epic.
     
  4. DSwizzy145

    DSwizzy145 Well Known Member

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    never knew you could do custom xlaunch backgrounds :-D that looks pretty cooler than the default one lol
     
    Last edited: Jan 14, 2012
  5. WTVR

    WTVR Spirited Member

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  6. sneakypeanut

    sneakypeanut Pika CHUUUUUU!!!

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    ^^ thats the old method it does not work on the latest kernal. there are guides floating about but i cant remember what site i saw it on
     
  7. WTVR

    WTVR Spirited Member

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    I dont feel like running the latest recovery but if the xlaunch.fdf file is still being used for it, you can still do it.
     
    Last edited by a moderator: Feb 2, 2012
  8. DSwizzy145

    DSwizzy145 Well Known Member

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    @WTVR lol never knew that bro! XD my bad man, btw u don't mind if i can ask you for something in pm real quick? Thank you
     
  9. sneakypeanut

    sneakypeanut Pika CHUUUUUU!!!

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    they changed the compression on the file, so that method wont work any more
     
    Last edited by a moderator: Feb 2, 2012
  10. WTVR

    WTVR Spirited Member

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    PM me a new file. There's no "compression" on it, it should be FATX partition.
     
  11. sneakypeanut

    sneakypeanut Pika CHUUUUUU!!!

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    go try it and see if it works then. instead or arguing with me about something you dont know is true
     
  12. WTVR

    WTVR Spirited Member

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    I said PM me a file. I said that wrong, I meant that there's no compression on the older ones and they're just FATX partitions.
     
  13. GManWillis

    GManWillis <B>Site Supporter 2012</B>

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    Let's be nice Gentlemen. :)
    Let's end this before it gets worse.

    I have used the same method everytime to mod my xlaunch.
    Run recovery.
    Run XBDM.
    Reboot.
    Save Mobile J Dat Settings.
    Reboot.
    Access Flash.
    Replace original xlaunch with custom modded xlaunch.
    Reboot.
    Done. :)
     
  14. graciano1337

    graciano1337 Milk Bar

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    Such a beautiful console! Thanks for sharing the pics.
     
  15. adrianc

    adrianc Spirited Member

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    Is the additional 512mb ram on the sidecar or the board?

    -adrianc
     
  16. Offica1 g33k

    Offica1 g33k Spirited Member

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    I believe its on the board but enabled by the sidecar
     
  17. Mack

    Mack <B>Site Supporter 2012</B><BR><B>Site Supporter 20

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    Man that is one beautiful system right there! Thanks for posting it!
     
  18. Jackhead

    Jackhead Site Soldier

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    Have anyone information about the rj45 port from the proto XNA kit sidecar? I read something that MS test the rj45 port on the sidecar for the pix port. But i dont find software to get the connection to the sdk.
     
  19. LEo

    LEo Fiery Member

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    I heard it was just a gigabite port and that it was the one with the debug ip. Devs have 2 ips one for debug and one for the console itself...
     
  20. Jackhead

    Jackhead Site Soldier

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    I belive that the two IPs has nothing to do with the second rj45 connection.
    I also test the second port with my pc. My kit got no ip over this port. So i wonder what it used for. Maybe a crossover connection for connecting to another kit?
     
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