For the record, the this gen DVD based systems take around 30 or so seconds to load games to the title screens.
That includes booting up, doing initialization, checking the security code (which is most probably done at lower speed) - the actual data read speed is a lot higher. The reason the PSX takes so long to boot, for instance, is that it validates the CD during the splash screen (you know, the orange stuff) and the next screen (the PS logo) is actually loaded from CD at 1x speed. The loading times on Neo CD are caused by loading up to 8MB into RAM at 150k/sec max. And btw, Kyuusaku, how was this copy protection implemented? Neo CD games are just normal CDs, right, how can they "know" what media is inserted?
Yes, I'm also curious as to how some NeoCD games are "copy protected". I've ****** quite a few games, and the CDRs work in my NeoCD just fine. (I'm not a game leecher; I've bought all my games and sent my bro a copy for his NGCD back in Canada.) About the NGCD's composite video, that is the one thing I hate about it. The graphics are crisp, but strong colours have a really bad dithered pattern in them which I dislike. That's cheapness on SNK's part, because other systems (SNES, Saturn, etc have circuitry to eliminate this.)