I think in the end, this game might play as Destroy all humans, unless there isn't much more to do than capturing ghosts. Another problem would be if there were more to do than capturing ghosts, what would that be? All they did was go to peoples houses to get Ghosts and stuff. I imagine there will be a lot of missions where you get ghosts, get paid, get upgrades, etc. Sounds like Destroy all humans, just where the humans are ghosts. Oh, and does anyone else absoulutely hate the camera? Not being able to see where I'm going it going to be so awesome!
I can totally agree with that I imagine if they could get the rights to the Ghostbusters IP, they'd have to have Ramis + Akroyd + Reitman onboard to get the project as a _real_ Ghostbusters game (Just talking about plot/visuals/design, etc...). I can say that if those 3 Gentlemen where on-board for it, the game should return to what the movies were about! P.S. I totally stayed up and watched Ghostbusters 1 & 2 last night thanks to this video release, heh.
Anyways, they did an interview with the developers and it seems like things should get sorted out sooner or later http://www.gamespot.com/news/6164344.html?tag=latestnews;title;3
I looked at their site and also found their panzar game. Unfortuently could not find when they were releasing it for the 360 but I found the PS2 version pal format on ebay and ordered it