Nintendo SNES PlayStation finally uncovered! [READ THE FIRST POST BEFORE POSTING!]

Discussion in 'Rare and Obscure Gaming' started by Asianat0r, Jul 2, 2015.

  1. Brian

    Brian Member

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    The only thing I think could be fun/exciting is someone were able to reverse engineer the whole thing, and then potentially reproduce it.

    Why? Independent developers could go back and write software for it to take advantage of the CD. But this leads to a chicken-and-egg scenario:

    - costs to replicate/rebuild the device would likely be incredibly high
    - getting independents to develop software for it

    It's certainly plausible - hell look at all the retro development happening for Atari consoles, or that Atari 7800XM device (pointing it out - I realize it still hasn't shipped). I think there was even an effort (not sure - too tired to look) to release for the Colecovision the whole "Super Drive" add on.

    But I do agree, there isn't anything to emulate - unless that disc is the Forteza game (and I don't know how complete it was - I'm guessing not much, or just a tech demo - otherwise it would have likely been released on Sega CD).
     
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  2. Moo

    Moo Gutsy Member

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    Imagine getting a working power supply. You could use this thing as a regular SNES and feel awesome every time you play SNES. I know I would playing games on this thing.
     
  3. retro

    retro Resigned from mod duty 15 March 2018

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    IMPORTANT NOTICE
    The thread has been closed for the last 8 hours - for the second time - due to people not reading. This has resulted in a large amount of duplicate posts (people asking the same questions over and over, and people offering the same advice / links over and over) and a number of petty squabbles.

    I've just spent the past two-and-a-half-hours going through all 30+ pages and deleting repetitive and unnecessary posts. It's now down to a more manageable 17 pages. Please note that we don't like to do this, but the thread was getting unmanageable. It was NOT censorship, but trimming the repetition (and includes moderators' posts... even several of my own). This makes it easier for everyone to read, easier for Dnldbld to answer questions and doesn't give a bad view of the forum to newcomers. If your post has been removed - sorry, but it's more concise without it. I did, however, leave the "wow, cool!" posts - I can appreciate people want to be a part of this.

    So, please continue to discuss the discovered Sony Play Station here.

    GUIDELINES

    If you want to discuss the Philips machine, the deals with Nintendo, patents, magazine articles, specifications or anything else not directly connected to the discovery of this particular unit, please do so in the SNES CD history discussion thread. Let's try to keep this thread relevant, concise and friendly.

    • don't be negative
    • don't insult each other
    • don't say you think/heard it is a fake
    • don't offer legal advice (who rightfully owns it, whether they'll sue)
    • don't make an offer in public
    • don't ask what's on the cart/disc or if he'll dump them
    • don't offer to give specs for / send a PSU (easy enough to find, suggestions have been made before)
    • don't advise the owner what he should do with it (dumping ROMs, opening it up [he won't], being careful, getting an expert, putting it in a museum, turning it on... etc.)

    ANYONE WHO STILL IGNORES THE GUIDELINES WILL BE BANNED FOR A WEEK

    Put simply - think before you post - will posting this contribute something to the thread? Has what I'm about to say already been said? We're an intelligent bunch, and it's not normally necessary to remind you all of this. I'll put it down to mass hysteria ;)

    If you REALLY have to discuss other points over and over, do so in the shoutbox. That's unmoderated - so long as you behave reasonably, don't insult other members and don't post questionable links.

    In the unfortunate event that someone continues to post against the guidelines, hit the report button. DO NOT challenge them and provoke an argument - you'll find yourself taking a time out, too.

    The thread WILL grow rapidly - but with your help and a little common sense, we can keep it relevant and interesting.
     
  4. wheelaa

    wheelaa FM Towns / MD Addict Site Supporter 2010-2015

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    Wow, cool!
     
  5. BooBoo02

    BooBoo02 Active Member

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    Been following this from the start and i gotta say i am amazed that this console is around today. I have a thing about bios screens. When at home i would sometimes just power up my consoles just to view the bios screen and maybe play around with the settings. I would love to see what the bios screen looks like on this.
     
  6. Greg2600

    Greg2600 Resolute Member

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    Funny you mention this Brian, because the SD2SNES cart with the MSU1 chip sort of provides the storage and advanced audio capabilities which the SNES CD could have.
     
  7. retro

    retro Resigned from mod duty 15 March 2018

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    I don't think I made it clear enough, but the main reason we ask you don't speak about off-topic things is to stop the thread getting out of control. There's nothing to stop you starting a topic in a relevant forum... or discussing things in chat.

    As I said to one member, if you want to discuss the possibility of making a CD add-on, you're welcome to start a thread in the Nintendo Development forum.
     
  8. DevHackr

    DevHackr Enthusiastic Member

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    I'm also curious about the bios. I'd like to see it dumped, there could be a lot to learn from it
     
  9. phoenixdownita

    phoenixdownita Spirited Member

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    Do we have any more news of what is going on with the unit?
    Did he get his expert to take a look at it?
    If so what does he intend to do next?
     
  10. toofastforyahuh

    toofastforyahuh Member

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    Regarding this particular unit, can someone confirm what the cartridge's edge connector looks like?
    It's flipped toward the camera about 18 seconds into the video, but it's too dark to make out.
    This would be a nonintrusive way to determine if there's other, much more interesting, goodies inside besides vanilla RAM/ROM chips.

    By which I mean, does it only have the center 46 pins (as most SNES carts do), or does it have all 62 pins (like Super FX and SA-1 carts do)?
     
  11. Gamesquest1

    Gamesquest1 <B>Site Supporter 2014</B>

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    it has the extra pins on there
    [​IMG]
     
  12. LuigiBlood

    LuigiBlood SNES and 64DD Savior

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    Now that's getting interesting. Those pins are only present when there's an extra chip and stuff like that...
    I guess opening the cart should be taken into consideration, that's actually something good to know.

    EDIT:
    Who knows what's in there? The least I can expect is a ROM and lots of RAM for CD loading.
    But that's not enough of a reason to include those pins. There must be something else to it.

    EDIT2:
    Here's a lower contrasted version of the same picture:
    [​IMG]
     
    Last edited: Jul 12, 2015
  13. MisterEnthusiast

    MisterEnthusiast Robust Member

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  14. mspeter97

    mspeter97 Robust Member

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    Yeah, this definitely needs to be opened as soon as possible
     
  15. turntablist1210

    turntablist1210 Member

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    Youtube gamer interviews Nintendo/Sony playstation owner


    [youtube]fXO0Ir9wUps[/youtube]
     
    Last edited: Jul 12, 2015
    -=FamilyGuy=- likes this.
  16. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

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    It's been 20 years, it can wait a little. Acting too fast with that kind of item could be disastrous.

    Nice video. Check the shoutbox archive for a bit more info on what he is planning to do with it in the near future.
     
  17. Johnny

    Johnny Gran Turismo Freak and Site Supporter 2013,2015

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    Not judging the the interviewer and the content itself, but my god. It's incredible how almost everybody only think about money and "turn it on". I'm sorry, but saying "probably going to work" is not a good advice for powering on an unique 20 year old prototype. It's not just the risk of breaking, but checking the current situation. Caps, resistors, cold solder joints,... Heck, maybe it's an incomplete board, with stuff removed. Who knows?

    Making assumptions of how much it would sell (6 figures) is also pretty crazy, since we don't know pratically nothing about it. Just think about the Sega Neptune. There were only mockups made, there's no hardware. For some people it still worth a ton of money, for me it's a cool game historic piece, yet it's just a plastic casing.

    The cringe moment was when the guy said he was going to be cautions about it, she got disappointed as "you don't want to turn it on yet though..." and then "you're just worried that this is gonna break and it's gonna lose a few figures..." I mean, really?!

    Overall, i'm glad he's is very down-to-earth. Can't imagine the ammount of people are whining and disturbing him.
     
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  18. MisterEnthusiast

    MisterEnthusiast Robust Member

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    Yeah, whiners can be quite annoying at times, especially if it's about this unique prototype! They should be told where to stick it!
     
  19. toofastforyahuh

    toofastforyahuh Member

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    I tried to cover this yesterday in my first post on Retro's SNES CD discussion thread.
    There's alot more inside this cart; this is the real heart and soul of the machine here.
    The CD-ROM itself is just a means to an end, but all the special goodies are in the cart.
    The BIG question is which revision is it? The 16-bit one or the 32-bit one? Given the 1992 year, almost certainly 16-bit. Then again, the 32-bit system cart was announced in early 1993, but decided on in November 1992, and who knows how long they had samples going around before then.

    Either way, you will have a 2 megabit ROM/EPROM for IPL/splash screen. (Who knows what else? Any helper functions, like polygon drawing routines? Any code ripped from Star Fox? This was never announced publicly, so only developers know for sure.)
    Either way, there will be a flavor of HANDS, and also audio DAC/amplifier connected to the sound input pins. (They added more sound channels so you can stream stereo audio off the disc AND play more sound effects AND use the SNES sound hardware at the same time.)
    The 16-bit version will have a 16-bit RISC chip (most likely Super FX/Mario chip), a small SRAM (to render to, just like StarFox), and 2 4 megabit DRAMs. Probably all memory chips are 8-bits wide, at least the interfaces talking to the FX chip are.
    The 32-bit version will have a V810, a 1 megabit PSRAM (8-bit wide), 3 4 megabit DRAMs (all 16-bit wide).

    Electrically, the pin assignment on this standalone Sony unit cart slot is same as SNES (after all, it plays SNES carts). However, it is an open question how much power this unit provides directly to the cartridge. Remember that this standalone Sony unit (an all-in-one unit like TurboDuo) survives on only 1 AC adapter. The a-la-carte Nintendo units had their own AC adapters (like Sega CD) because the SNES can't supply enough juice on its own. Does the Sony unit supply more power to the cartridge than a regular SNES can? It's an open question if this cart can run (at full-speed and heavy load) on a regular SNES because even the FX chip alone is close to its limits. (They say so themselves in the development manual. See section 1.5.7 in page 2-1-5.) But it shouldn't matter. More than likely the cartridge on a regular SNES will fail to find the CD-ROM and print some error on screen before running any serious code. (Still, a real geek would prudently measure the SNES 5V rail to make sure it doesn't sag when the Sony sytem cart is inserted.)
     
  20. dclover56

    dclover56 Rising Member

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    This prototype's cartridge most likely just has some circuitry for CD audio and some extra memory, as well as a boot rom.
     
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